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source: code/trunk/src/modules/pickup/items/MunitionPickup.h @ 12212

Last change on this file since 12212 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.4 KB
RevLine 
[10692]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file MunitionPickup.h
31    @brief Declaration of the MunitionPickup class.
32    @ingroup PickupItems
33*/
34
35#ifndef _MunitionPickup_H__
36#define _MunitionPickup_H__
37
38#include "pickup/PickupPrereqs.h"
39
40#include <string>
[10715]41#include <vector>
[10692]42
43#include "pickup/Pickup.h"
[10715]44#include "pickup/items/MunitionContainer.h"
[10692]45#include "core/class/SubclassIdentifier.h"
46#include "weaponsystem/Munition.h"
47
48namespace orxonox
49{
[10746]50    /**
51    @brief
52        The MunitionPickup gives munition to the user (a @ref Pawn).
53    */
[10692]54    class _PickupExport MunitionPickup : public Pickup
55    {
56        public:
57
58            MunitionPickup(Context* context); //!< Constructor.
59            virtual ~MunitionPickup(); //!< Destructor.
60
[11071]61            virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) override; //!< Method for creating a MunitionPickup object through XML.
[10692]62
[11071]63            virtual void changedUsed(void) override; //!< Is called when the pickup has transited from used to unused or the other way around.
[10692]64
[11071]65            void addMunitionContainer(MunitionContainer* munitionContainer);
[10715]66            MunitionContainer* getMunitionContainer(unsigned int index);
[10692]67
68        private:           
69            void initialize(void); //!< Initializes the member variables.
70            Pawn* carrierToPawnHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
[10715]71           
72            std::vector<MunitionContainer*> munitionContainers_;
[10692]73
74    };
75}
76
77#endif // _MunitionPickup_H__
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