1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Sandro Sgier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | |
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30 | /** |
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31 | @file ShrinkPickup.cc |
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32 | @brief Implementation of the HealthPickup class. |
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33 | */ |
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34 | |
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35 | |
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36 | #include "ShrinkPickup.h" |
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37 | |
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38 | #include <sstream> |
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39 | #include "core/CoreIncludes.h" |
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40 | #include "core/XMLPort.h" |
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41 | |
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42 | #include "worldentities/pawns/Pawn.h" |
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43 | |
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44 | #include "worldentities/CameraPosition.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | RegisterClass(ShrinkPickup); |
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49 | |
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50 | /** |
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51 | @brief |
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52 | Constructor: Initializes the Pickup. |
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53 | */ |
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54 | ShrinkPickup::ShrinkPickup(Context* context) : Pickup(context) |
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55 | { |
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56 | RegisterObject(ShrinkPickup); |
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57 | |
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58 | this->initialize(); |
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59 | } |
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60 | |
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61 | ShrinkPickup::~ShrinkPickup() |
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62 | { |
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63 | |
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64 | } |
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65 | |
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66 | void ShrinkPickup::initialize(void) |
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67 | { |
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68 | this->addTarget(ClassIdentifier<Pawn>::getIdentifier()); |
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69 | |
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70 | this->shrinkFactor_ = 5.0f; |
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71 | this->shrinkDuration_ = 5.0f; |
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72 | this->duration_ = 5.0f; |
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73 | |
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74 | this->isActive_ = false; |
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75 | this->isShrinking_ = false; |
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76 | this->isTerminating_ = false; |
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77 | |
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78 | this->timeRemainig_ = 0.0f; |
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79 | this->currentFactor_ = 1.0f; |
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80 | } |
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81 | |
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82 | /** |
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83 | @brief |
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84 | Method for creating a ShrinkPickup object through XML. |
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85 | */ |
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86 | void ShrinkPickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) |
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87 | { |
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88 | SUPER(ShrinkPickup, XMLPort, xmlelement, mode); |
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89 | |
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90 | XMLPortParam(ShrinkPickup, "shrinkFactor", setShrinkFactor, getShrinkFactor, xmlelement, mode); |
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91 | XMLPortParam(ShrinkPickup, "duration", setDuration, getDuration, xmlelement, mode); |
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92 | XMLPortParam(ShrinkPickup, "shrinkDuration", setShrinkDuration, getShrinkDuration, xmlelement, mode); |
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93 | } |
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94 | |
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95 | /** |
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96 | @brief Sets the shrinking factor. |
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97 | @param factor The factor, needs to greater than 1. |
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98 | */ |
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99 | void ShrinkPickup::setShrinkFactor(float factor) |
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100 | { |
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101 | if(factor <= 1.0f) |
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102 | { |
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103 | orxout(internal_warning, context::pickups) << "Invalid shrinking factor in ShrinkPickup. Ignoring.." << endl; |
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104 | return; |
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105 | } |
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106 | this->shrinkFactor_ = factor; |
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107 | } |
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108 | |
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109 | /** |
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110 | @brief Set the duration for which the ship remains shrunken. |
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111 | @param duration The duration, needs to be non-negative. |
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112 | */ |
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113 | void ShrinkPickup::setDuration(float duration) |
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114 | { |
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115 | if(duration < 0.0f) |
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116 | { |
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117 | orxout(internal_warning, context::pickups) << "Invalid duration in ShrinkPickup. Ignoring.." << endl; |
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118 | return; |
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119 | } |
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120 | this->duration_ = duration; |
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121 | } |
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122 | |
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123 | /** |
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124 | @brief Set the shrink duration. |
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125 | @param speed The shrink duration, needs to be positive. |
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126 | */ |
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127 | void ShrinkPickup::setShrinkDuration(float speed) |
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128 | { |
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129 | if(speed <= 0.0f) |
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130 | { |
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131 | orxout(internal_warning, context::pickups) << "Invalid shrink duration in ShrinkPickup. Ignoring.." << endl; |
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132 | return; |
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133 | } |
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134 | this->shrinkDuration_ = speed; |
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135 | } |
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136 | |
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137 | /** |
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138 | @brief |
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139 | Prepares for shrinking. |
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140 | */ |
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141 | void ShrinkPickup::changedUsed(void) |
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142 | { |
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143 | SUPER(ShrinkPickup, changedUsed); |
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144 | |
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145 | if(this->isUsed()) |
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146 | { |
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147 | Pawn* pawn = this->carrierToPawnHelper(); |
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148 | if(pawn == nullptr) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed. |
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149 | { |
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150 | this->Pickupable::destroy(); |
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151 | return; |
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152 | } |
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153 | |
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154 | this->currentFactor_ = 1.0f; |
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155 | this->timeRemainig_ = this->shrinkDuration_; |
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156 | |
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157 | this->isActive_ = true; // Start shrinking now. |
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158 | this->isShrinking_ = true; |
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159 | this->durationTimer_.setTimer(this->duration_, false, createExecutor(createFunctor(&ShrinkPickup::terminate, this))); //Set timer for termination. |
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160 | } |
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161 | if(!this->isUsed() && this->isActive_) |
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162 | this->isTerminating_ = true; |
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163 | } |
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164 | |
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165 | void ShrinkPickup::changedPickedUp(void) |
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166 | { |
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167 | SUPER(ShrinkPickup, changedPickedUp); |
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168 | |
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169 | if(!this->isPickedUp() && this->isActive_) |
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170 | { |
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171 | if(this->isShrinking_ || this->isTerminating_) |
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172 | { |
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173 | //TODO: Deploy particle effect. |
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174 | Pawn* pawn = this->carrierToPawnHelper(); |
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175 | if(pawn == nullptr) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed. |
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176 | return; |
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177 | |
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178 | float factor = 1.0f/this->currentFactor_; |
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179 | |
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180 | pawn->setScale3D(pawn->getScale3D()*factor); |
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181 | pawn->setMass(pawn->getMass()*factor); |
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182 | |
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183 | // Iterate over all camera positions and inversely move the camera to create a shrinking sensation. |
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184 | const std::list<StrongPtr<CameraPosition>>& cameraPositions = pawn->getCameraPositions(); |
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185 | int size = cameraPositions.size(); |
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186 | for(int index = 0; index < size; index++) |
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187 | { |
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188 | CameraPosition* cameraPos = pawn->getCameraPosition(index); |
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189 | if(cameraPos == nullptr) |
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190 | continue; |
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191 | cameraPos->setPosition(cameraPos->getPosition()/factor); |
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192 | } |
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193 | this->currentFactor_ = 1.0f; |
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194 | this->timeRemainig_ = this->shrinkDuration_; |
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195 | this->isActive_ = false; |
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196 | this->isShrinking_ = false; |
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197 | this->isTerminating_ = false; |
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198 | } |
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199 | else |
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200 | { |
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201 | //TODO: Deploy particle effect. |
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202 | Pawn* pawn = this->carrierToPawnHelper(); |
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203 | if(pawn == nullptr) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed. |
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204 | return; |
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205 | |
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206 | pawn->setScale3D(pawn->getScale3D()*this->shrinkFactor_); |
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207 | pawn->setMass(pawn->getMass()*this->shrinkFactor_); |
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208 | |
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209 | // Iterate over all camera positions and inversely move the camera to create a shrinking sensation. |
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210 | const std::list<StrongPtr<CameraPosition>>& cameraPositions = pawn->getCameraPositions(); |
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211 | int size = cameraPositions.size(); |
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212 | for(int index = 0; index < size; index++) |
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213 | { |
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214 | CameraPosition* cameraPos = pawn->getCameraPosition(index); |
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215 | if(cameraPos == nullptr) |
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216 | continue; |
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217 | cameraPos->setPosition(cameraPos->getPosition()/this->shrinkFactor_); |
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218 | } |
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219 | this->currentFactor_ = 1.0f; |
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220 | this->timeRemainig_ = this->shrinkDuration_; |
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221 | this->isActive_ = false; |
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222 | } |
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223 | } |
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224 | } |
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225 | |
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226 | /** |
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227 | @brief |
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228 | Updates the scales of the ship. |
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229 | @param dt |
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230 | Time since last call. |
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231 | */ |
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232 | void ShrinkPickup::tick(float dt) |
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233 | { |
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234 | if(this->isActive_) |
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235 | { |
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236 | if(this->isShrinking_) // If the ship has not reached the target scale, continue shrinking |
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237 | { |
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238 | Pawn* pawn = this->carrierToPawnHelper(); |
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239 | if(pawn == nullptr) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed. |
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240 | { |
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241 | this->Pickupable::destroy(); |
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242 | return; |
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243 | } |
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244 | |
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245 | this->timeRemainig_ -= dt; |
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246 | |
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247 | // Calculate the scaling factor by which the initial size would have to be scaled to have the current scale. |
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248 | float currentFactor = std::max(1 - (1-std::max(this->timeRemainig_, 0.0f)/this->shrinkDuration_)*(1-1/this->shrinkFactor_), 1/this->shrinkFactor_); |
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249 | // Calculate the factor by which the previous size has to be scaled to be the current scale. |
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250 | float factor = currentFactor/this->currentFactor_; |
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251 | this->currentFactor_ = currentFactor; |
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252 | |
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253 | // Stop shrinking if the desired size is reached. |
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254 | if(this->timeRemainig_ <= 0.0f) |
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255 | { |
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256 | this->timeRemainig_ = this->shrinkDuration_; // Reset the time remaining for when we start to grow the ship again. |
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257 | this->currentFactor_ = 1/this->shrinkFactor_; |
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258 | this->isShrinking_ = false; |
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259 | } |
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260 | |
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261 | pawn->setScale3D(pawn->getScale3D()*factor); |
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262 | pawn->setMass(pawn->getMass()*factor); |
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263 | |
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264 | // Iterate over all camera positions and inversely move the camera to create a shrinking sensation. |
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265 | const std::list<StrongPtr<CameraPosition>>& cameraPositions = pawn->getCameraPositions(); |
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266 | int size = cameraPositions.size(); |
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267 | for(int index = 0; index < size; index++) |
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268 | { |
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269 | CameraPosition* cameraPos = pawn->getCameraPosition(index); |
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270 | if(cameraPos == nullptr) |
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271 | continue; |
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272 | cameraPos->setPosition(cameraPos->getPosition()/factor); |
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273 | } |
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274 | |
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275 | } |
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276 | else if(this->isTerminating_) // Grow until the ship reaches its default scale. |
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277 | { |
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278 | Pawn* pawn = this->carrierToPawnHelper(); |
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279 | if(pawn == nullptr) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed. |
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280 | this->Pickupable::destroy(); |
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281 | |
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282 | this->timeRemainig_ -= dt; |
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283 | |
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284 | // Calculate the scaling factor by which the initial size would have to be scaled to have the current scale. |
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285 | float currentFactor = std::min(1/this->shrinkFactor_ + (1-std::max(this->timeRemainig_, 0.0f)/this->shrinkDuration_)*(1-1/this->shrinkFactor_), 1.0f); |
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286 | // Calculate the factor by which the previous size has to be scaled to be the current scale. |
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287 | float factor = currentFactor/this->currentFactor_; |
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288 | this->currentFactor_ = currentFactor; |
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289 | |
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290 | bool destroy = false; |
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291 | |
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292 | // Stop shrinking if the desired size is reached. |
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293 | if(this->timeRemainig_ <= 0.0f) |
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294 | { |
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295 | this->timeRemainig_ = shrinkDuration_; // Reset the time remaining for when we start to grow the ship again. |
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296 | this->currentFactor_ = 1.0f; |
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297 | this->isTerminating_ = false; |
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298 | this->isActive_ = false; |
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299 | destroy = true; |
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300 | } |
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301 | |
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302 | pawn->setScale3D(pawn->getScale3D()*factor); |
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303 | pawn->setMass(pawn->getMass()*factor); |
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304 | |
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305 | // Iterate over all camera positions and inversely move the camera to create a shrinking sensation. |
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306 | const std::list<StrongPtr<CameraPosition>>& cameraPositions = pawn->getCameraPositions(); |
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307 | int size = cameraPositions.size(); |
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308 | for(int index = 0; index < size; index++) |
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309 | { |
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310 | CameraPosition* cameraPos = pawn->getCameraPosition(index); |
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311 | if(cameraPos == nullptr) |
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312 | continue; |
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313 | cameraPos->setPosition(cameraPos->getPosition()/factor); |
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314 | } |
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315 | |
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316 | if(destroy) |
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317 | this->Pickupable::destroy(); |
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318 | } |
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319 | } |
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320 | } |
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321 | |
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322 | /** |
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323 | @brief |
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324 | Initializes the termination. |
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325 | */ |
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326 | void ShrinkPickup::terminate(void) |
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327 | { |
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328 | this->setUsed(false); |
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329 | } |
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330 | |
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331 | Pawn* ShrinkPickup::carrierToPawnHelper(void) |
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332 | { |
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333 | PickupCarrier* carrier = this->getCarrier(); |
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334 | Pawn* pawn = orxonox_cast<Pawn*>(carrier); |
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335 | |
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336 | return pawn; |
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337 | } |
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338 | } |
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