1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Eric Beier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file SpeedPickup.h |
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31 | @brief Declaration of the SpeedPickup class. |
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32 | @ingroup PickupItems |
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33 | */ |
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34 | |
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35 | #ifndef _SpeedPickup_H__ |
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36 | #define _SpeedPickup_H__ |
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37 | |
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38 | #include "pickup/PickupPrereqs.h" |
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39 | |
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40 | #include <string> |
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41 | |
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42 | #include "pickup/Pickup.h" |
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43 | |
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44 | namespace orxonox { |
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45 | |
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46 | /** |
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47 | @brief |
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48 | A Pickup which can manipulate the Speed of a Pawn. |
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49 | |
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50 | There are 5 parameters that can be cosen: |
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51 | - The @b speedMultiply, specifies a factor by which the Spaceships speed is multiplied. The default is 1. |
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52 | - The @b speedAdd, specifies a value that is added to the speed of the Spaceship. The default is 0. |
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53 | - The @b activationType <em>immediate</em> or <em>onUse</em>, defines if the SpeedPickup is used when it's picked up or only after the player chooses to use it. The default is <em>immediate</em>. |
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54 | - The @b durationType Can be either <em>once</em> or <em>continuous</em>. For <em>once</em> the SpeedPickup is just active for as long as it is used, for <em>continuous</em> the SpeedPickup is active only for the specified duration. The default is <em>once</em>. |
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55 | - The @b duration The time in seconds the SpeedPickup is active at the most. The default is 0. |
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56 | |
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57 | An example, how a SpeedPickup could be defined in XML could be: |
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58 | @code |
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59 | <SpeedPickup |
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60 | speedMultiply = 2.0 |
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61 | speedAdd = 10.0 |
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62 | activationType = "immediate" |
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63 | durationType = "continuous" |
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64 | duration = 30.0 |
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65 | /> |
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66 | @endcode |
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67 | |
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68 | @author |
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69 | Eric Beier |
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70 | |
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71 | @ingroup PickupItems |
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72 | */ |
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73 | class _PickupExport SpeedPickup : public Pickup |
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74 | { |
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75 | public: |
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76 | |
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77 | SpeedPickup(Context* context); //!< Constructor. |
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78 | virtual ~SpeedPickup(); //!< Destructor. |
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79 | |
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80 | virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a HealthPickup object through XML. |
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81 | |
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82 | virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. |
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83 | |
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84 | /** |
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85 | @brief Get the duration, the time the SpeedPickup is active. |
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86 | @return Returns the duration in seconds. |
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87 | */ |
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88 | inline float getDuration(void) const |
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89 | { return this->duration_; } |
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90 | /** |
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91 | @brief Get the value that is added to the speed of the Pawn. |
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92 | @return Returns the speedAdd. |
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93 | */ |
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94 | inline float getSpeedAdd(void) const |
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95 | { return this->speedAdd_; } |
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96 | /** |
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97 | @brief Get the factor by wich the speed of the Pawn is multplied. |
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98 | @return Returns the speedMultiply. |
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99 | */ |
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100 | inline float getSpeedMultiply(void) const |
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101 | { return this->speedMultiply_; } |
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102 | |
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103 | protected: |
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104 | void pickupTimerCallback(void); //!< Function that gets called when timer ends. |
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105 | |
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106 | void setDuration(float duration); //!< Sets the duration. |
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107 | void setSpeedAdd(float speedAdd); //!< Sets the SpeedAdd, the value that is added to the speed of the Pawn. |
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108 | void setSpeedMultiply(float speedMultiply); //!< Sets the speedMultiply, the factor by which the speed of the Pawn is multiplied. |
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109 | |
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110 | private: |
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111 | void initialize(void); //!< Initializes the member variables. |
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112 | SpaceShip* carrierToSpaceShipHelper(void); //!< Helper to transform the PickupCarrier to a SpaceShip, and throw an error message if the conversion fails. |
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113 | |
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114 | Timer durationTimer_; //!< Timer. |
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115 | |
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116 | float duration_; //!< The time in seconds for which the SpeedPickup stays active. |
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117 | float speedAdd_; //!< The value that is added to the speed of the Pawn. |
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118 | float speedMultiply_; //!< The factor by which the speed of the Pawn is multiplied. |
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119 | }; |
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120 | } |
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121 | |
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122 | #endif // _SpeedPickup_H__ |
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