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source: code/trunk/src/modules/pong/PongScore.h @ 10573

Last change on this file since 10573 was 9939, checked in by jo, 11 years ago

presentationHS13 branch merged into trunk

  • Property svn:eol-style set to native
File size: 4.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file PongScore.h
31    @brief Declaration of the PongScore class.
32    @ingroup Pong
33*/
34
35#ifndef _PongScore_H__
36#define _PongScore_H__
37
38#include "pong/PongPrereqs.h"
39
40#include "tools/interfaces/Tickable.h"
41
42#include "overlays/OverlayText.h"
43
44namespace orxonox
45{
46
47    /**
48    @brief
49        The PongScore class displays the score for a game of @ref orxonox::Pong "Pong".
50
51    @author
52        Fabian 'x3n' Landau
53
54    @ingroup Pong
55    */
56    class _PongExport PongScore : public OverlayText, public Tickable
57    {
58        public:
59            PongScore(Context* context);
60            virtual ~PongScore();
61
62            virtual void tick(float dt); //!< Creates and sets the caption to be displayed by the PongScore.
63            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
64            virtual void changedOwner(); //!< Is called when the owner changes.
65
66            /**
67            @brief Set whether the PongScore displays the players' names.
68            @param value If true the players' names are displayed.
69            */
70            inline void setShowName(bool value)
71                { this->bShowName_ = value; }
72            /**
73            @brief Get whether the PongScore displays the players' names.
74            @return Returns true if the players' names are displayed, false otherwise.
75            */
76            inline bool getShowName() const
77                { return this->bShowName_; }
78
79            /**
80            @brief Set whether the PongScore displays the players' scores.
81            @param value If true the players' scores are displayed.
82            */
83            inline void setShowScore(bool value)
84                { this->bShowScore_ = value; }
85            /**
86            @brief Get whether the PongScore displays the players' scores.
87            @return Returns true if the players' scores are displayed, false otherwise.
88            */
89            inline bool getShowScore() const
90                { return this->bShowScore_; }
91
92            /**
93            @brief Set whether the PongScore displays the left player.
94            @param value If true the left player is displayed.
95            */
96            inline void setShowLeftPlayer(bool value)
97                { this->bShowLeftPlayer_ = value; }
98            /**
99            @brief Get whether the PongScore displays the left player.
100            @return Returns true if the left player is displayed, false otherwise.
101            */
102            inline bool getShowLeftPlayer() const
103                { return this->bShowLeftPlayer_; }
104
105            /**
106            @brief Set whether the PongScore displays the right player.
107            @param value If true the right player is displayed.
108            */
109            inline void setShowRightPlayer(bool value)
110                { this->bShowRightPlayer_ = value; }
111            /**
112            @brief Get whether the PongScore displays the right player.
113            @return Returns true if the right player is displayed, false otherwise.
114            */
115            inline bool getShowRightPlayer() const
116                { return this->bShowRightPlayer_; }
117
118        private:
119            Pong* owner_; //!< The Pong game that owns this PongScore.
120            bool bShowName_; //!< Whether the names of the players are shown.
121            bool bShowScore_; //!< Whether the score of the players is shown.
122            bool bShowLeftPlayer_; //!< Whether the left player is shown.
123            bool bShowRightPlayer_; //!< Whether the right player is shown.
124            WeakPtr<PlayerInfo> player1_; //!< Store information about left player permanently.
125            WeakPtr<PlayerInfo> player2_; //!< Same for the right player. To end the game properly.
126            WorldSound* scoreSound_;
127
128    };
129}
130#endif /* _PongScore_H__ */
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