[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[3196] | 30 | @file |
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[2662] | 31 | @brief Implementation of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "QuestManager.h" |
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| 35 | |
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[3196] | 36 | #include "util/Exception.h" |
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[1996] | 37 | #include "core/CoreIncludes.h" |
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[5693] | 38 | #include "core/GUIManager.h" |
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[2105] | 39 | |
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[5735] | 40 | #include "infos/PlayerInfo.h" |
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[2095] | 41 | #include "Quest.h" |
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| 42 | #include "QuestHint.h" |
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[3196] | 43 | #include "QuestItem.h" |
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[1996] | 44 | |
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[2662] | 45 | namespace orxonox |
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| 46 | { |
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[2911] | 47 | //! Pointer to the current (and single) instance of this class. |
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[3370] | 48 | /*static*/ QuestManager* QuestManager::singletonPtr_s = NULL; |
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[1996] | 49 | |
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[2261] | 50 | /** |
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| 51 | @brief |
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| 52 | Constructor. Registers the object. |
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[2911] | 53 | @todo |
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| 54 | Is inheriting from BaseObject proper? |
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[2261] | 55 | */ |
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[2911] | 56 | QuestManager::QuestManager() |
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[1996] | 57 | { |
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[2911] | 58 | RegisterRootObject(QuestManager); |
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[1996] | 59 | } |
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[2092] | 60 | |
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[2261] | 61 | /** |
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| 62 | @brief |
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| 63 | Destructor. |
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| 64 | */ |
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[1996] | 65 | QuestManager::~QuestManager() |
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| 66 | { |
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| 67 | } |
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| 68 | |
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| 69 | /** |
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| 70 | @brief |
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[2261] | 71 | Registers a Quest with the QuestManager to make it globally accessable. |
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| 72 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 73 | @param quest |
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[2261] | 74 | The Quest that is to be registered. |
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[1996] | 75 | @return |
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| 76 | Returns true if successful, false if not. |
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| 77 | */ |
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[2911] | 78 | bool QuestManager::registerQuest(Quest* quest) |
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[1996] | 79 | { |
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[2261] | 80 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
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[2068] | 81 | { |
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| 82 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
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| 83 | return false; |
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[2093] | 84 | } |
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[2092] | 85 | |
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[2261] | 86 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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[2911] | 87 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
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[2092] | 88 | |
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[2261] | 89 | if(result.second) //!< If inserting was a success. |
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[2068] | 90 | { |
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| 91 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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| 92 | return true; |
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[2093] | 93 | } |
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| 94 | else |
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| 95 | { |
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| 96 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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| 97 | return false; |
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| 98 | } |
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[1996] | 99 | } |
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[2092] | 100 | |
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[1996] | 101 | /** |
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| 102 | @brief |
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| 103 | Registers a QuestHint with the QuestManager to make it globally accessable. |
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[2261] | 104 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 105 | @param hint |
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| 106 | The QuestHint to be registered. |
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| 107 | @return |
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| 108 | Returns true if successful, false if not. |
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| 109 | */ |
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[2911] | 110 | bool QuestManager::registerHint(QuestHint* hint) |
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[1996] | 111 | { |
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[2261] | 112 | if(hint == NULL) //!< Still not liking NULL-pointers. |
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[2068] | 113 | { |
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| 114 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
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| 115 | return false; |
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| 116 | } |
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[2092] | 117 | |
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[2261] | 118 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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[2911] | 119 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
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[2092] | 120 | |
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[2261] | 121 | if(result.second) //!< If inserting was a success. |
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[2068] | 122 | { |
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| 123 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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| 124 | return true; |
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[2093] | 125 | } |
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| 126 | else |
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| 127 | { |
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| 128 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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| 129 | return false; |
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| 130 | } |
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[1996] | 131 | } |
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[2092] | 132 | |
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[1996] | 133 | /** |
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| 134 | @brief |
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[2261] | 135 | Finds a Quest with the given id. |
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[1996] | 136 | @param questId |
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[2261] | 137 | The id of the Quest sought for. |
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[1996] | 138 | @return |
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[2261] | 139 | Returns a pointer to the Quest with the input id. |
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| 140 | Returns NULL if there is no Quest with the given questId. |
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[2068] | 141 | @throws |
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| 142 | Throws an exception if the given questId is invalid. |
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[1996] | 143 | */ |
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[2911] | 144 | Quest* QuestManager::findQuest(const std::string & questId) |
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[1996] | 145 | { |
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[2261] | 146 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
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[2093] | 147 | { |
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[2068] | 148 | ThrowException(Argument, "Invalid questId."); |
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[2093] | 149 | } |
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[2092] | 150 | |
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[1996] | 151 | Quest* quest; |
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[2911] | 152 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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| 153 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
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[2093] | 154 | { |
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| 155 | quest = it->second; |
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| 156 | } |
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| 157 | else |
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| 158 | { |
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| 159 | quest = NULL; |
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| 160 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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| 161 | } |
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[2092] | 162 | |
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[2093] | 163 | return quest; |
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[1996] | 164 | |
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| 165 | } |
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[2092] | 166 | |
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[1996] | 167 | /** |
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| 168 | @brief |
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[2261] | 169 | Finds a QuestHint with the given id. |
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[1996] | 170 | @param hintId |
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[2261] | 171 | The id of the QuestHint sought for. |
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[1996] | 172 | @return |
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[2261] | 173 | Returns a pointer to the QuestHint with the input id. |
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| 174 | Returns NULL if there is no QuestHint with the given hintId. |
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[2068] | 175 | @throws |
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| 176 | Throws an exception if the given hintId is invalid. |
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[1996] | 177 | */ |
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[2911] | 178 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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[1996] | 179 | { |
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[2261] | 180 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
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[2093] | 181 | { |
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[2068] | 182 | ThrowException(Argument, "Invalid hintId."); |
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[2093] | 183 | } |
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[2092] | 184 | |
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[1996] | 185 | QuestHint* hint; |
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[2911] | 186 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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| 187 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
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[2093] | 188 | { |
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| 189 | hint = it->second; |
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| 190 | } |
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| 191 | else |
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| 192 | { |
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| 193 | hint = NULL; |
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| 194 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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| 195 | } |
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[2092] | 196 | |
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[2093] | 197 | return hint; |
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[1996] | 198 | |
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| 199 | } |
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| 200 | |
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[2993] | 201 | /** |
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| 202 | @brief |
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[5693] | 203 | |
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[2993] | 204 | @param name |
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| 205 | @return |
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| 206 | */ |
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[2963] | 207 | QuestContainer* QuestManager::getQuestTree(std::string & name) |
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| 208 | { |
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[5693] | 209 | PlayerInfo* player = GUIManager::getInstance().getPlayer(name); |
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| 210 | if(player == NULL) |
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[2963] | 211 | { |
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[5693] | 212 | COUT(1) << "Error: GUIOverlay with name '" << name << "' has no player." << std::endl; |
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[2963] | 213 | return NULL; |
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| 214 | } |
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[5693] | 215 | |
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[2963] | 216 | QuestContainer* root = NULL; |
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| 217 | QuestContainer* current = NULL; |
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[5693] | 218 | |
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[2993] | 219 | std::list<Quest*>* rootQuests = new std::list<Quest*>(); |
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| 220 | getRootQuests(player, *rootQuests); |
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[5693] | 221 | |
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[2993] | 222 | for(std::list<Quest*>::iterator it = rootQuests->begin(); it != rootQuests->end(); it++) |
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[2963] | 223 | { |
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[2993] | 224 | QuestContainer* container = addSubQuest(*it, player); |
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[2963] | 225 | |
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| 226 | if(root == NULL) |
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| 227 | { |
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| 228 | root = container; |
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| 229 | } |
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| 230 | else |
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| 231 | { |
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| 232 | current->next = container; |
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| 233 | } |
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[5693] | 234 | |
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[2963] | 235 | current = container; |
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| 236 | |
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| 237 | } |
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| 238 | if(current != NULL) |
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| 239 | current->next = NULL; |
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| 240 | |
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[2993] | 241 | delete rootQuests; |
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[2963] | 242 | |
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| 243 | return root; |
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| 244 | } |
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| 245 | |
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[2993] | 246 | /** |
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| 247 | @brief |
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[5693] | 248 | |
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[2993] | 249 | @param player |
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| 250 | @param list |
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| 251 | @return |
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| 252 | */ |
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[2963] | 253 | void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) |
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| 254 | { |
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| 255 | for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) |
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| 256 | { |
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| 257 | Quest* quest = (*it).second; |
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| 258 | if(quest->getParentQuest() == NULL && !quest->isInactive(player)) |
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| 259 | { |
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| 260 | list.push_back(quest); |
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| 261 | } |
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| 262 | } |
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| 263 | } |
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| 264 | |
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[2993] | 265 | /** |
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| 266 | @brief |
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[5693] | 267 | |
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[2993] | 268 | @param quest |
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| 269 | @param player |
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| 270 | @return |
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| 271 | */ |
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| 272 | QuestContainer* QuestManager::addSubQuest(Quest* quest, const PlayerInfo* player) |
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[2963] | 273 | { |
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[2993] | 274 | if(quest == NULL) |
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| 275 | return NULL; |
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| 276 | |
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| 277 | QuestContainer* container = new QuestContainer; |
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| 278 | container->description = quest->getDescription(); |
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| 279 | container->hint = addHints(quest, player); |
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| 280 | |
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| 281 | if(quest->isActive(player)) |
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| 282 | { |
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| 283 | container->status = "active"; |
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| 284 | } |
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| 285 | else if(quest->isCompleted(player)) |
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| 286 | { |
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| 287 | container->status = "completed"; |
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| 288 | } |
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| 289 | else if(quest->isFailed(player)) |
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| 290 | { |
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| 291 | container->status = "failed"; |
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| 292 | } |
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| 293 | else |
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| 294 | { |
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| 295 | container->status = ""; |
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[3370] | 296 | COUT(1) << "An error occurred. A Quest of un-specified status wanted to be displayed." << std::endl; |
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[2993] | 297 | } |
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[5693] | 298 | |
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[2993] | 299 | std::list<Quest*> quests = quest->getSubQuestList(); |
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[2963] | 300 | QuestContainer* current = NULL; |
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| 301 | QuestContainer* first = NULL; |
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| 302 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 303 | { |
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| 304 | Quest* subQuest = *it; |
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| 305 | if(!subQuest->isInactive(player)) |
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| 306 | { |
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[2993] | 307 | QuestContainer* subContainer = addSubQuest(subQuest, player); |
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[2963] | 308 | |
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| 309 | if(first == NULL) |
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| 310 | { |
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[2993] | 311 | first = subContainer; |
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[2963] | 312 | } |
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| 313 | else |
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| 314 | { |
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[2993] | 315 | current->next = subContainer; |
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[2963] | 316 | } |
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[5693] | 317 | |
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[2993] | 318 | current = subContainer; |
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[2963] | 319 | } |
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| 320 | } |
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| 321 | if(current != NULL) |
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| 322 | current->next = NULL; |
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| 323 | container->subQuests = first; |
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[5693] | 324 | |
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[2993] | 325 | return container; |
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[2963] | 326 | } |
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| 327 | |
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[2993] | 328 | /** |
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| 329 | @brief |
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[5693] | 330 | |
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[2993] | 331 | @param quest |
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| 332 | @param player |
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| 333 | @return |
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| 334 | */ |
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| 335 | HintContainer* QuestManager::addHints(Quest* quest, const PlayerInfo* player) |
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[2963] | 336 | { |
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| 337 | HintContainer* current = NULL; |
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| 338 | HintContainer* first = NULL; |
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| 339 | |
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| 340 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 341 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 342 | { |
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| 343 | if((*it)->isActive(player)) |
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| 344 | { |
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| 345 | HintContainer* hint = new HintContainer; |
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| 346 | hint->description = (*it)->getDescription(); |
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| 347 | |
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| 348 | if(first == NULL) |
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| 349 | { |
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| 350 | first = hint; |
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| 351 | } |
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| 352 | else |
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| 353 | { |
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| 354 | current->next = hint; |
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| 355 | } |
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[5693] | 356 | |
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[2963] | 357 | current = hint; |
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| 358 | } |
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| 359 | } |
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| 360 | |
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| 361 | if(current != NULL) |
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| 362 | current->next = NULL; |
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[2993] | 363 | return first; |
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[2963] | 364 | } |
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| 365 | |
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| 366 | |
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[1996] | 367 | } |
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