[1996] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Damian 'Mozork' Frick |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[2261] | 29 | /** |
---|
[3196] | 30 | @file |
---|
[2662] | 31 | @brief Implementation of the QuestManager class. |
---|
[2261] | 32 | */ |
---|
| 33 | |
---|
[2105] | 34 | #include "QuestManager.h" |
---|
| 35 | |
---|
[5748] | 36 | #include <CEGUIWindow.h> |
---|
| 37 | |
---|
[3196] | 38 | #include "util/Exception.h" |
---|
[7284] | 39 | #include "util/ScopedSingletonManager.h" |
---|
[1996] | 40 | #include "core/CoreIncludes.h" |
---|
[5693] | 41 | #include "core/GUIManager.h" |
---|
[5755] | 42 | #include "core/LuaState.h" |
---|
[7284] | 43 | #include "core/command/ConsoleCommand.h" |
---|
[5748] | 44 | #include "infos/PlayerInfo.h" |
---|
[5745] | 45 | #include "overlays/GUIOverlay.h" |
---|
[2105] | 46 | |
---|
[5755] | 47 | #include "ToluaBindQuestsystem.h" |
---|
[2095] | 48 | #include "Quest.h" |
---|
| 49 | #include "QuestHint.h" |
---|
[5748] | 50 | #include "QuestItem.h" |
---|
[1996] | 51 | |
---|
[2662] | 52 | namespace orxonox |
---|
| 53 | { |
---|
[5755] | 54 | // Register tolua_open function when loading the library |
---|
| 55 | DeclareToluaInterface(Questsystem); |
---|
| 56 | |
---|
[5929] | 57 | ManageScopedSingleton(QuestManager, ScopeID::Root, false); |
---|
[1996] | 58 | |
---|
[2261] | 59 | /** |
---|
| 60 | @brief |
---|
| 61 | Constructor. Registers the object. |
---|
[2911] | 62 | @todo |
---|
| 63 | Is inheriting from BaseObject proper? |
---|
[2261] | 64 | */ |
---|
[2911] | 65 | QuestManager::QuestManager() |
---|
[1996] | 66 | { |
---|
[2911] | 67 | RegisterRootObject(QuestManager); |
---|
[1996] | 68 | } |
---|
[2092] | 69 | |
---|
[2261] | 70 | /** |
---|
| 71 | @brief |
---|
| 72 | Destructor. |
---|
| 73 | */ |
---|
[1996] | 74 | QuestManager::~QuestManager() |
---|
| 75 | { |
---|
[7163] | 76 | |
---|
[1996] | 77 | } |
---|
| 78 | |
---|
| 79 | /** |
---|
| 80 | @brief |
---|
[5745] | 81 | Retreive all Quests. |
---|
| 82 | @return |
---|
| 83 | Returns a map with all Quests indexed by their id's. |
---|
| 84 | */ |
---|
| 85 | std::map<std::string, Quest*> & QuestManager::getQuests(void) |
---|
| 86 | { |
---|
| 87 | return this->questMap_; |
---|
| 88 | } |
---|
| 89 | |
---|
| 90 | /** |
---|
| 91 | @brief |
---|
[2261] | 92 | Registers a Quest with the QuestManager to make it globally accessable. |
---|
| 93 | Uses it's id to make sure to be able to be identify and retrieve it later. |
---|
[1996] | 94 | @param quest |
---|
[2261] | 95 | The Quest that is to be registered. |
---|
[1996] | 96 | @return |
---|
| 97 | Returns true if successful, false if not. |
---|
| 98 | */ |
---|
[2911] | 99 | bool QuestManager::registerQuest(Quest* quest) |
---|
[1996] | 100 | { |
---|
[2261] | 101 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
---|
[2068] | 102 | { |
---|
| 103 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
---|
| 104 | return false; |
---|
[2093] | 105 | } |
---|
[2092] | 106 | |
---|
[2261] | 107 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
---|
[2911] | 108 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
---|
[2092] | 109 | |
---|
[2261] | 110 | if(result.second) //!< If inserting was a success. |
---|
[2068] | 111 | { |
---|
[7163] | 112 | quest->setRegistered(); |
---|
| 113 | COUT(4) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
---|
[2068] | 114 | return true; |
---|
[2093] | 115 | } |
---|
| 116 | else |
---|
| 117 | { |
---|
| 118 | COUT(2) << "Quest with the same id was already present." << std::endl; |
---|
| 119 | return false; |
---|
| 120 | } |
---|
[1996] | 121 | } |
---|
[2092] | 122 | |
---|
[1996] | 123 | /** |
---|
| 124 | @brief |
---|
[7163] | 125 | Unregisters a Quest in the QuestManager. |
---|
| 126 | */ |
---|
| 127 | bool QuestManager::unregisterQuest(Quest* quest) |
---|
| 128 | { |
---|
| 129 | return this->questMap_.erase(quest->getId()) == 1; |
---|
| 130 | } |
---|
| 131 | |
---|
| 132 | /** |
---|
| 133 | @brief |
---|
[1996] | 134 | Registers a QuestHint with the QuestManager to make it globally accessable. |
---|
[2261] | 135 | Uses it's id to make sure to be able to be identify and retrieve it later. |
---|
[1996] | 136 | @param hint |
---|
| 137 | The QuestHint to be registered. |
---|
| 138 | @return |
---|
| 139 | Returns true if successful, false if not. |
---|
| 140 | */ |
---|
[2911] | 141 | bool QuestManager::registerHint(QuestHint* hint) |
---|
[1996] | 142 | { |
---|
[2261] | 143 | if(hint == NULL) //!< Still not liking NULL-pointers. |
---|
[2068] | 144 | { |
---|
| 145 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
---|
| 146 | return false; |
---|
| 147 | } |
---|
[2092] | 148 | |
---|
[2261] | 149 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
---|
[2911] | 150 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
---|
[2092] | 151 | |
---|
[2261] | 152 | if(result.second) //!< If inserting was a success. |
---|
[2068] | 153 | { |
---|
[7163] | 154 | hint->setRegistered(); |
---|
| 155 | COUT(4) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
---|
[2068] | 156 | return true; |
---|
[2093] | 157 | } |
---|
| 158 | else |
---|
| 159 | { |
---|
| 160 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
---|
| 161 | return false; |
---|
| 162 | } |
---|
[1996] | 163 | } |
---|
[2092] | 164 | |
---|
[1996] | 165 | /** |
---|
| 166 | @brief |
---|
[7163] | 167 | Unregisters a QuestHint in the QuestManager. |
---|
| 168 | */ |
---|
| 169 | bool QuestManager::unregisterHint(QuestHint* hint) |
---|
| 170 | { |
---|
| 171 | return this->hintMap_.erase(hint->getId()) == 1; |
---|
| 172 | } |
---|
| 173 | |
---|
| 174 | /** |
---|
| 175 | @brief |
---|
[2261] | 176 | Finds a Quest with the given id. |
---|
[1996] | 177 | @param questId |
---|
[2261] | 178 | The id of the Quest sought for. |
---|
[1996] | 179 | @return |
---|
[2261] | 180 | Returns a pointer to the Quest with the input id. |
---|
| 181 | Returns NULL if there is no Quest with the given questId. |
---|
[2068] | 182 | @throws |
---|
| 183 | Throws an exception if the given questId is invalid. |
---|
[1996] | 184 | */ |
---|
[2911] | 185 | Quest* QuestManager::findQuest(const std::string & questId) |
---|
[1996] | 186 | { |
---|
[7163] | 187 | if(questId.compare(BLANKSTRING) == 1) //!< Check vor validity of the given id. |
---|
[2093] | 188 | { |
---|
[2068] | 189 | ThrowException(Argument, "Invalid questId."); |
---|
[2093] | 190 | } |
---|
[2092] | 191 | |
---|
[1996] | 192 | Quest* quest; |
---|
[2911] | 193 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
---|
| 194 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
---|
[2093] | 195 | { |
---|
| 196 | quest = it->second; |
---|
| 197 | } |
---|
| 198 | else |
---|
| 199 | { |
---|
| 200 | quest = NULL; |
---|
| 201 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
---|
| 202 | } |
---|
[2092] | 203 | |
---|
[2093] | 204 | return quest; |
---|
[1996] | 205 | |
---|
| 206 | } |
---|
[2092] | 207 | |
---|
[1996] | 208 | /** |
---|
| 209 | @brief |
---|
[2261] | 210 | Finds a QuestHint with the given id. |
---|
[1996] | 211 | @param hintId |
---|
[2261] | 212 | The id of the QuestHint sought for. |
---|
[1996] | 213 | @return |
---|
[2261] | 214 | Returns a pointer to the QuestHint with the input id. |
---|
| 215 | Returns NULL if there is no QuestHint with the given hintId. |
---|
[2068] | 216 | @throws |
---|
| 217 | Throws an exception if the given hintId is invalid. |
---|
[1996] | 218 | */ |
---|
[2911] | 219 | QuestHint* QuestManager::findHint(const std::string & hintId) |
---|
[1996] | 220 | { |
---|
[7163] | 221 | if(hintId.compare(BLANKSTRING) == 1) //!< Check vor validity of the given id. |
---|
[2093] | 222 | { |
---|
[2068] | 223 | ThrowException(Argument, "Invalid hintId."); |
---|
[2093] | 224 | } |
---|
[2092] | 225 | |
---|
[1996] | 226 | QuestHint* hint; |
---|
[2911] | 227 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
---|
| 228 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
---|
[2093] | 229 | { |
---|
| 230 | hint = it->second; |
---|
| 231 | } |
---|
| 232 | else |
---|
| 233 | { |
---|
| 234 | hint = NULL; |
---|
| 235 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
---|
| 236 | } |
---|
[2092] | 237 | |
---|
[2093] | 238 | return hint; |
---|
[1996] | 239 | |
---|
| 240 | } |
---|
| 241 | |
---|
[7163] | 242 | int QuestManager::getNumParentQuests(PlayerInfo* player) |
---|
[2963] | 243 | { |
---|
[7163] | 244 | int numQuests = 0; |
---|
| 245 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) |
---|
| 246 | { |
---|
| 247 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player)) |
---|
| 248 | numQuests++; |
---|
| 249 | } |
---|
| 250 | return numQuests; |
---|
| 251 | } |
---|
[5693] | 252 | |
---|
[7163] | 253 | Quest* QuestManager::getParentQuest(PlayerInfo* player, int index) |
---|
| 254 | { |
---|
| 255 | for(std::map<std::string, Quest*>::iterator it = this->questMap_.begin(); it != this->questMap_.end(); it++) |
---|
| 256 | { |
---|
| 257 | if(it->second->getParentQuest() == NULL && !it->second->isInactive(player) && index-- == 0) |
---|
| 258 | return it->second; |
---|
| 259 | } |
---|
| 260 | return NULL; |
---|
| 261 | } |
---|
[5693] | 262 | |
---|
[7163] | 263 | int QuestManager::getNumSubQuests(Quest* quest, PlayerInfo* player) |
---|
| 264 | { |
---|
| 265 | std::list<Quest*> quests = quest->getSubQuestList(); |
---|
| 266 | int numQuests = 0; |
---|
| 267 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
---|
| 268 | { |
---|
| 269 | if(!(*it)->isInactive(player)) |
---|
| 270 | numQuests++; |
---|
| 271 | } |
---|
| 272 | return numQuests; |
---|
[2963] | 273 | } |
---|
| 274 | |
---|
[7163] | 275 | Quest* QuestManager::getSubQuest(Quest* quest, PlayerInfo* player, int index) |
---|
| 276 | { |
---|
| 277 | std::list<Quest*> quests = quest->getSubQuestList(); |
---|
| 278 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
---|
| 279 | { |
---|
| 280 | if(!(*it)->isInactive(player) && index-- == 0) |
---|
| 281 | return *it; |
---|
| 282 | } |
---|
| 283 | return NULL; |
---|
| 284 | } |
---|
| 285 | |
---|
| 286 | int QuestManager::getNumHints(Quest* quest, PlayerInfo* player) |
---|
| 287 | { |
---|
| 288 | std::list<QuestHint*> hints = quest->getHintsList(); |
---|
| 289 | int numHints = 0; |
---|
| 290 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
---|
| 291 | { |
---|
| 292 | if((*it)->isActive(player)) |
---|
| 293 | numHints++; |
---|
| 294 | } |
---|
| 295 | return numHints; |
---|
| 296 | } |
---|
| 297 | |
---|
| 298 | QuestHint* QuestManager::getHints(Quest* quest, PlayerInfo* player, int index) |
---|
| 299 | { |
---|
| 300 | std::list<QuestHint*> hints = quest->getHintsList(); |
---|
| 301 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
---|
| 302 | { |
---|
| 303 | if((*it)->isActive(player) && index-- == 0) |
---|
| 304 | return *it; |
---|
| 305 | } |
---|
| 306 | return NULL; |
---|
| 307 | } |
---|
| 308 | |
---|
| 309 | QuestDescription* QuestManager::getDescription(Quest* item) |
---|
| 310 | { |
---|
| 311 | return item->getDescription(); |
---|
| 312 | } |
---|
| 313 | |
---|
| 314 | QuestDescription* QuestManager::getDescription(QuestHint* item) |
---|
| 315 | { |
---|
| 316 | return item->getDescription(); |
---|
| 317 | } |
---|
| 318 | |
---|
[2993] | 319 | /** |
---|
| 320 | @brief |
---|
[5745] | 321 | Retrieve the player for a certain GUI. |
---|
| 322 | @param guiName |
---|
| 323 | The name of the GUI the player is retrieved for. |
---|
[2993] | 324 | @return |
---|
[5745] | 325 | Returns the player. |
---|
| 326 | @todo |
---|
| 327 | This very well might be outdated. So: Check if still needed, and update if necessary. |
---|
[2993] | 328 | */ |
---|
[6536] | 329 | PlayerInfo* QuestManager::retrievePlayer(const std::string & guiName) |
---|
[2963] | 330 | { |
---|
[5745] | 331 | PlayerInfo* player = GUIManager::getInstance().getPlayer(guiName); |
---|
| 332 | if(player == NULL) |
---|
[2963] | 333 | { |
---|
[5745] | 334 | COUT(1) << "Error: GUIOverlay with name '" << guiName << "' has no player." << std::endl; |
---|
[2993] | 335 | return NULL; |
---|
| 336 | } |
---|
[5693] | 337 | |
---|
[5745] | 338 | return player; |
---|
[2963] | 339 | } |
---|
| 340 | |
---|
[1996] | 341 | } |
---|