[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[3196] | 30 | @file |
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[2662] | 31 | @brief Definition of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[1996] | 34 | #ifndef _QuestManager_H__ |
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| 35 | #define _QuestManager_H__ |
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| 36 | |
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[5722] | 37 | #include "questsystem/QuestsystemPrereqs.h" |
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[2095] | 38 | |
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[3196] | 39 | #include <list> |
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[1996] | 40 | #include <map> |
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| 41 | #include <string> |
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[3370] | 42 | |
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[5693] | 43 | #include "util/ScopedSingleton.h" |
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[2911] | 44 | #include "core/OrxonoxClass.h" |
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[1996] | 45 | |
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[2960] | 46 | // tolua_begin |
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[2662] | 47 | namespace orxonox |
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| 48 | { |
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[2960] | 49 | |
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[2963] | 50 | struct QuestContainer; |
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| 51 | struct HintContainer; |
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| 52 | |
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| 53 | struct QuestContainer |
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[2960] | 54 | { |
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[2963] | 55 | const QuestDescription* description; |
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[2993] | 56 | std::string status; |
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[2963] | 57 | HintContainer* hint; |
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| 58 | QuestContainer* subQuests; |
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| 59 | QuestContainer* next; |
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[2960] | 60 | }; |
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| 61 | |
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[2963] | 62 | struct HintContainer |
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| 63 | { |
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| 64 | const QuestDescription* description; |
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| 65 | HintContainer* next; |
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| 66 | }; |
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| 67 | |
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[5693] | 68 | typedef ScopedSingleton<QuestManager, ScopeID::GSLevel> ScopedSingletonQuestManagerGSLevel; // workaround for tolua |
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| 69 | |
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[1996] | 70 | /** |
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| 71 | @brief |
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[2911] | 72 | Is a Singleton and manages Quests, by registering every Quest/QuestHint (through registerX()) and making them globally accessable (through findX()). |
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[2261] | 73 | Quests (and QuestHints) are registered in the QuestManager with their id, and can be accessed in the same way. |
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[1996] | 74 | @author |
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| 75 | Damian 'Mozork' Frick |
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| 76 | */ |
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[5722] | 77 | class _QuestsystemExport QuestManager : public ScopedSingletonQuestManagerGSLevel, public orxonox::OrxonoxClass |
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[1996] | 78 | { |
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[2960] | 79 | // tolua_end |
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[5693] | 80 | friend class ScopedSingleton<QuestManager, ScopeID::GSLevel>; |
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[2093] | 81 | public: |
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[2911] | 82 | QuestManager(); |
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[2093] | 83 | virtual ~QuestManager(); |
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[2092] | 84 | |
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[3370] | 85 | //! Returns a reference to the single instance of the Quest Manager. |
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[5693] | 86 | static QuestManager& getInstance() { return ScopedSingleton<QuestManager, ScopeID::GSLevel>::getInstance(); } // tolua_export |
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[2092] | 87 | |
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[2911] | 88 | bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager. |
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| 89 | bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager. |
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[2092] | 90 | |
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[2911] | 91 | Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id. |
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| 92 | QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id. |
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| 93 | |
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[2963] | 94 | QuestContainer* getQuestTree(std::string & name); // tolua_export |
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[2960] | 95 | |
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[2093] | 96 | private: |
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[3370] | 97 | static QuestManager* singletonPtr_s; |
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[2092] | 98 | |
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[2911] | 99 | std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's. |
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| 100 | std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's. |
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| 101 | |
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[2963] | 102 | void getRootQuests(const PlayerInfo* player, std::list<Quest*> & list); |
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[2993] | 103 | HintContainer* addHints(Quest* quest, const PlayerInfo* player); |
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| 104 | QuestContainer* addSubQuest(Quest* quest, const PlayerInfo* player); |
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[2963] | 105 | |
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[2960] | 106 | }; // tolua_export |
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[1996] | 107 | |
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[2960] | 108 | } // tolua_export |
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[1996] | 109 | |
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| 110 | #endif /* _QuestManager_H__ */ |
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