[2779] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See thes |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[5693] | 28 | |
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[2779] | 29 | #ifndef _QuestNotification_H__ |
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| 30 | #define _QuestNotification_H__ |
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| 31 | |
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[5722] | 32 | #include "questsystem/QuestsystemPrereqs.h" |
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[2779] | 33 | |
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| 34 | #include <string> |
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[5693] | 35 | #include "notifications/Notification.h" |
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[2779] | 36 | |
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| 37 | namespace orxonox { |
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| 38 | |
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| 39 | /** |
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| 40 | @brief |
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[7163] | 41 | The QuestNotification is a special Notification that has the single property that it is only sent by the questsystem. |
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[2779] | 42 | @author |
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| 43 | Damian 'Mozork' Frick |
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| 44 | */ |
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[5722] | 45 | class _QuestsystemExport QuestNotification : public Notification |
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[2779] | 46 | { |
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| 47 | public: |
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[7163] | 48 | QuestNotification(BaseObject* creator); //!< Default Constructor. |
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| 49 | QuestNotification(BaseObject* creator, const std::string & message); //!< Constructor. |
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| 50 | virtual ~QuestNotification(); //!< Destructor. |
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[5693] | 51 | |
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[7403] | 52 | bool send(PlayerInfo* player); //!< Send the QuestNotification. |
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[5693] | 53 | |
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[2779] | 54 | private: |
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[7163] | 55 | static const std::string SENDER; //!< A string identifying the questsystem as the sender. |
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[5693] | 56 | |
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[2779] | 57 | }; |
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| 58 | |
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| 59 | } |
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| 60 | |
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| 61 | #endif /* _QuestNotification_H__ */ |
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