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source: code/trunk/src/modules/questsystem/notifications/Notification.cc @ 7000

Last change on this file since 7000 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 3.4 KB
RevLine 
[2280]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2911]29/**
[3196]30    @file
[2911]31    @brief Implementation of the Notification class.
32*/
33
[2280]34#include "Notification.h"
35
36#include "core/CoreIncludes.h"
37#include "NotificationManager.h"
38
[2435]39namespace orxonox
40{
[2911]41
42    /**
43    @brief
44        Default constructor. Initializes the object.
45    */
[2280]46    Notification::Notification(BaseObject* creator) : BaseObject(creator)
47    {
[3196]48        RegisterObject(Notification);
[2911]49        this->initialize();
[2280]50    }
[6417]51
[2911]52    /**
53    @brief
54        Constructor. Creates a Notification with the input message.
55    @param message
56        The message of the Notification.
57    */
[2994]58    Notification::Notification(const std::string & message) : BaseObject(NULL)
[2280]59    {
60        this->message_ = message;
61    }
[6417]62
[2911]63    /**
64    @brief
65        Destructor.
66    */
[2280]67    Notification::~Notification()
68    {
69    }
[6417]70
[2911]71    /**
72    @brief
73        Registers the object and sets some default values.
74    */
[2280]75    void Notification::initialize(void)
76    {
[6417]77        this->message_.clear();
[2911]78        this->sender_ = NotificationManager::NONE;
[2280]79        this->sent_ = false;
80    }
[6417]81
[2911]82    /**
83    @brief
84        Sends the Notification to the Notificationmanager, with sender NetificationManager::NONE.
85    @return
86        Returns true if successful.
87    */
[2280]88    bool Notification::send(void)
89    {
[2911]90        return this->send(NotificationManager::NONE);
[2280]91    }
[6417]92
[2911]93    /**
94    @brief
95        Sends the Notification to the Notificationmanager, which then in turn distributes it to the different NotificationQueues.
96    @param sender
97        The sender the Notification was sent by. Used by the NotificationManager to distributes the notification to the correct NotificationQueues.
98    @return
99        Returns true if successful.
100    */
101    bool Notification::send(const std::string & sender)
[2280]102    {
[2911]103        this->sender_ = sender;
104        bool successful = NotificationManager::getInstance().registerNotification(this);
105        if(!successful)
[2280]106            return false;
[2911]107        this->sent_ = true;
[6417]108
[2911]109        COUT(3) << "Notification \"" << this->getMessage() << "\" sent." << std::endl;
[6417]110
[2435]111        return true;
[2280]112    }
[6417]113
[2911]114    /**
115    @brief
116        Sets the message of the notification.
117    @param message
118        The message to be set.
119    @return
120        Returns true if successful.
121    */
[2280]122    bool Notification::setMessage(const std::string & message)
123    {
[2911]124        if(this->isSent()) //!< The message cannot be changed if the message has already been sent.
[2280]125            return false;
[2435]126        this->message_ = message;
127        return true;
[2280]128    }
[2911]129
[2280]130}
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