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source: code/trunk/src/modules/questsystem/notifications/Notification.cc @ 7095

Last change on this file since 7095 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the Notification class.
32*/
33
34#include "Notification.h"
35
36#include "core/CoreIncludes.h"
37#include "NotificationManager.h"
38
39namespace orxonox
40{
41
42    /**
43    @brief
44        Default constructor. Initializes the object.
45    */
46    Notification::Notification(BaseObject* creator) : BaseObject(creator)
47    {
48        RegisterObject(Notification);
49        this->initialize();
50    }
51
52    /**
53    @brief
54        Constructor. Creates a Notification with the input message.
55    @param message
56        The message of the Notification.
57    */
58    Notification::Notification(const std::string & message) : BaseObject(NULL)
59    {
60        this->message_ = message;
61    }
62
63    /**
64    @brief
65        Destructor.
66    */
67    Notification::~Notification()
68    {
69    }
70
71    /**
72    @brief
73        Registers the object and sets some default values.
74    */
75    void Notification::initialize(void)
76    {
77        this->message_.clear();
78        this->sender_ = NotificationManager::NONE;
79        this->sent_ = false;
80    }
81
82    /**
83    @brief
84        Sends the Notification to the Notificationmanager, with sender NetificationManager::NONE.
85    @return
86        Returns true if successful.
87    */
88    bool Notification::send(void)
89    {
90        return this->send(NotificationManager::NONE);
91    }
92
93    /**
94    @brief
95        Sends the Notification to the Notificationmanager, which then in turn distributes it to the different NotificationQueues.
96    @param sender
97        The sender the Notification was sent by. Used by the NotificationManager to distributes the notification to the correct NotificationQueues.
98    @return
99        Returns true if successful.
100    */
101    bool Notification::send(const std::string & sender)
102    {
103        this->sender_ = sender;
104        bool successful = NotificationManager::getInstance().registerNotification(this);
105        if(!successful)
106            return false;
107        this->sent_ = true;
108
109        COUT(3) << "Notification \"" << this->getMessage() << "\" sent." << std::endl;
110
111        return true;
112    }
113
114    /**
115    @brief
116        Sets the message of the notification.
117    @param message
118        The message to be set.
119    @return
120        Returns true if successful.
121    */
122    bool Notification::setMessage(const std::string & message)
123    {
124        if(this->isSent()) //!< The message cannot be changed if the message has already been sent.
125            return false;
126        this->message_ = message;
127        return true;
128    }
129
130}
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