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source: code/trunk/src/modules/superorxobros/SOBCastlestone.h @ 11751

Last change on this file since 11751 was 11416, checked in by jkindle, 7 years ago

Added the animation for the level end (walk into castle), Coins for the blocks, Castleblocks and Flagblocks

File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Julien Kindle
24 *   Co-authors:
25 *     
26 *
27 */
28
29/**
30    @file SOBCastlestone.h
31    @brief Declaration of the SOBCastlestone class.
32*/
33
34#ifndef _SOBCastlestone_H__
35#define _SOBCastlestone_H__
36
37#include "superorxobros/SOBPrereqs.h"
38#include "worldentities/StaticEntity.h"
39
40
41namespace orxonox
42{
43    class _SOBExport SOBCastlestone : public StaticEntity
44    {
45    public:
46        SOBCastlestone(Context* context);
47        virtual  bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
48        bool hasCollided_;
49       
50    };
51}
52
53#endif /* _SOBCastlestone_H__ */
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