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source: code/trunk/src/modules/superorxobros/SOBGumba.h @ 11708

Last change on this file since 11708 was 11416, checked in by jkindle, 8 years ago

Added the animation for the level end (walk into castle), Coins for the blocks, Castleblocks and Flagblocks

File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Julien Kindle
24 *   Co-authors:
25 *     
26 *
27 */
28
29/**
30    @file SOBGumba.h
31    @brief Declaration of the SOBGumba class. Gumbas are the enemie mushrooms - pretty sure it's written Goomba but, naaah
32    @ingroup SOB
33*/
34
35#ifndef _SOBGumba_H__
36#define _SOBGumba_H__
37
38#include "superorxobros/SOBPrereqs.h"
39#include "worldentities/MovableEntity.h"
40
41
42namespace orxonox
43{
44    class _SOBExport SOBGumba : public MovableEntity
45    {
46        public:
47            SOBGumba(Context* context);
48            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
49            virtual void setFigure(SOBFigure* newFigure);
50            virtual  bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
51            virtual void tick(float dt) override;
52
53         
54            bool attachedToFigure_;
55
56            void setSpeed(const float speed)
57                { this->speed_ = speed; }
58            float getSpeed() const
59                { return speed_; }
60
61            bool hasCollided_;
62        protected:
63            float gravityAcceleration_;
64            float speed_;
65            WeakPtr<SOBFigure> figure_;
66            bool goesRight_;
67            Vector3 lastPos_;
68            bool changeAllowed_;
69            float changedOn_;
70           
71    };
72}
73
74#endif /* _SOBGumba_H__ */
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