[9098] | 1 | /* |
---|
[9112] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
[9098] | 4 | * |
---|
[9112] | 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
[9098] | 27 | */ |
---|
[9272] | 28 | |
---|
[9141] | 29 | /** |
---|
[9272] | 30 | @brief |
---|
| 31 | GameType class for TowerDefense. See TowerDefenseReadme.txt for Information. |
---|
| 32 | |
---|
| 33 | @ingroup TowerDefense |
---|
[9141] | 34 | */ |
---|
[9098] | 35 | |
---|
[9272] | 36 | |
---|
[9112] | 37 | #ifndef _TowerDefense_H__ |
---|
| 38 | #define _TowerDefense_H__ |
---|
[10258] | 39 | #include "TDCoordinate.h" |
---|
[10622] | 40 | #include "TowerDefenseSelecter.h" |
---|
[9112] | 41 | #include "towerdefense/TowerDefensePrereqs.h" |
---|
[10622] | 42 | #include "gametypes/TeamDeathmatch.h" |
---|
[10258] | 43 | #include "TowerDefenseEnemy.h" |
---|
| 44 | #include "util/Output.h" |
---|
[10629] | 45 | #include "TowerDefenseField.h" |
---|
[9272] | 46 | |
---|
[9112] | 47 | namespace orxonox |
---|
| 48 | { |
---|
[10622] | 49 | class _TowerDefenseExport TowerDefense : public TeamDeathmatch |
---|
[9112] | 50 | { |
---|
[9272] | 51 | public: |
---|
[9667] | 52 | TowerDefense(Context* context); |
---|
[10629] | 53 | virtual ~TowerDefense(); |
---|
| 54 | void addTowerDefenseEnemy(int templatenr); |
---|
[9272] | 55 | virtual void start(); //<! The function is called when the gametype starts |
---|
| 56 | virtual void end(); |
---|
| 57 | virtual void tick(float dt); |
---|
[10622] | 58 | virtual void spawnPlayer(PlayerInfo* player); |
---|
| 59 | PlayerInfo* getPlayer(void) const; |
---|
[10258] | 60 | int getCredit(){ return this->credit_; } |
---|
[10629] | 61 | void payCredit(int pay){ this->credit_ -= pay; } |
---|
[10258] | 62 | int getLifes(){ return this->lifes_; } |
---|
[10629] | 63 | int getWaveNumber(){ return this->waveNumber_; } |
---|
| 64 | void setWaveNumber(int wavenumber){ waveNumber_=wavenumber; } |
---|
[10258] | 65 | void setCredit(int credit){ credit_ = credit; } |
---|
[10629] | 66 | void setLifes(int lifes){ lifes_ = lifes; } |
---|
| 67 | void buyTower(int cost){ cost -= cost;} |
---|
[10258] | 68 | void addCredit(int credit) { credit_+=credit; } |
---|
| 69 | int reduceLifes(int NumberofLifes){ return lifes_-=NumberofLifes; } |
---|
[10629] | 70 | TowerDefenseField* getField(TDCoordinate* coord){ return fields_[coord->GetX()][coord->GetY()]; } |
---|
| 71 | void setCenterpoint(TowerDefenseCenterpoint* centerpoint); |
---|
[9272] | 72 | void addTower(int x, int y); |
---|
[10629] | 73 | void upgradeTower(int x, int y); |
---|
| 74 | virtual TDCoordinate* getNextStreetCoord(TDCoordinate*); |
---|
| 75 | |
---|
| 76 | TowerDefenseSelecter* selecter; |
---|
[9272] | 77 | |
---|
[10629] | 78 | private: |
---|
| 79 | void createFields(); |
---|
[9272] | 80 | |
---|
[10629] | 81 | orxonox::WeakPtr<TowerDefenseCenterpoint> center_; |
---|
[10622] | 82 | PlayerInfo* player_; |
---|
[10629] | 83 | float timeSinceLastSpawn_; |
---|
| 84 | float timeUntilNextWave_; |
---|
| 85 | int waveSize_; |
---|
[10258] | 86 | int credit_; |
---|
[10629] | 87 | int waveNumber_; |
---|
[10258] | 88 | int lifes_; |
---|
[10629] | 89 | std::list<orxonox::WeakPtr<TowerDefenseEnemy> > enemies_; |
---|
| 90 | TowerDefenseField* fields_[16][16]; |
---|
| 91 | std::vector<orxonox::WeakPtr<TowerDefenseField> > waypoints_; |
---|
| 92 | Vector3 endpoint_; |
---|
| 93 | Vector3 offset_; |
---|
[9112] | 94 | }; |
---|
| 95 | } |
---|
| 96 | |
---|
| 97 | #endif /* _TowerDefense_H__ */ |
---|