Last change
on this file since 11592 was
11099,
checked in by muemart, 9 years ago
|
Fix loads of doxygen warnings and other documentation issues
|
-
Property svn:eol-style set to
native
|
File size:
1.3 KB
|
Rev | Line | |
---|
[10109] | 1 | // |
---|
| 2 | // TowerDefenseEnemy.cc |
---|
| 3 | // Orxonox |
---|
| 4 | // |
---|
| 5 | // Created by Jonas Erb on 22.10.14. |
---|
| 6 | |
---|
| 7 | #include "TowerDefenseEnemy.h" |
---|
| 8 | #include "core/CoreIncludes.h" |
---|
| 9 | //#include "core/XMLPort.h" |
---|
| 10 | |
---|
| 11 | namespace orxonox |
---|
| 12 | { |
---|
| 13 | RegisterClass(TowerDefenseEnemy); |
---|
| 14 | |
---|
| 15 | /** |
---|
| 16 | @brief |
---|
| 17 | Constructor. Registers and initializes the object. |
---|
| 18 | */ |
---|
[10126] | 19 | TowerDefenseEnemy::TowerDefenseEnemy(Context* context) : SpaceShip(context) |
---|
[10109] | 20 | { |
---|
| 21 | RegisterObject(TowerDefenseEnemy); |
---|
| 22 | |
---|
[11071] | 23 | this->setCollisionType(WorldEntity::CollisionType::Dynamic); |
---|
[10172] | 24 | //needed to keep track of the PlayerStats coded in TowerDefense.h |
---|
[10624] | 25 | this->td = orxonox_cast<TowerDefense*>(this->getGametype()); |
---|
[10629] | 26 | once_ = false; |
---|
[10109] | 27 | } |
---|
[10622] | 28 | |
---|
[10629] | 29 | TowerDefenseEnemy::~TowerDefenseEnemy() |
---|
| 30 | { |
---|
[10109] | 31 | |
---|
| 32 | } |
---|
[10132] | 33 | |
---|
[10629] | 34 | WeakPtr<TowerDefense> TowerDefenseEnemy::getGame() |
---|
[10256] | 35 | { |
---|
[11071] | 36 | if (game == nullptr) |
---|
[10256] | 37 | { |
---|
[11071] | 38 | for (TowerDefense* towerDefense : ObjectList<TowerDefense>()) |
---|
| 39 | game = towerDefense; |
---|
[10256] | 40 | } |
---|
| 41 | return game; |
---|
| 42 | } |
---|
| 43 | |
---|
[11071] | 44 | void TowerDefenseEnemy::damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) |
---|
[10256] | 45 | { |
---|
[10629] | 46 | Pawn::damage(damage, healthdamage, shielddamage, originator); |
---|
| 47 | |
---|
[10256] | 48 | if (getGame() && once_ == false && getHealth() <= 0) |
---|
| 49 | { |
---|
| 50 | getGame()->addCredit(1); |
---|
| 51 | once_ = true; |
---|
| 52 | } |
---|
| 53 | } |
---|
[10109] | 54 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.