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source: code/trunk/src/modules/towerdefense/TowerDefenseHUDController.cc @ 10791

Last change on this file since 10791 was 10629, checked in by fvultier, 9 years ago

Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin.

  • Property svn:eol-style set to native
File size: 3.0 KB
RevLine 
[9204]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *
24 *   Co-authors:
25 *      ...
26 */
[9272]27
[9204]28#include "TowerDefenseHUDController.h"
29
30#include "core/CoreIncludes.h"
31#include "core/XMLPort.h"
32#include "util/Convert.h"
33
34namespace orxonox
35{
[9667]36    RegisterClass(TowerDefenseHUDController);
[9272]37
[9667]38    TowerDefenseHUDController::TowerDefenseHUDController(Context* context) : OverlayText(context)
[9272]39    {
40        RegisterObject(TowerDefenseHUDController);
[10258]41        this->td = 0;
[9272]42    }
[9204]43
[9272]44    TowerDefenseHUDController::~TowerDefenseHUDController()
45    {
46
47    }
48
[9204]49    void TowerDefenseHUDController::tick(float dt)
[9272]50    {
51        SUPER(TowerDefenseHUDController, tick, dt);
[10629]52
[10258]53        const std::string& lifes = multi_cast<std::string>(this->td->getLifes());
54        const std::string& credits = multi_cast<std::string>(this->td->getCredit());
55        const std::string& wave = multi_cast<std::string>(this->td->getWaveNumber());
56
57        if(showlives == true)
[10629]58        {
59            this->setCaption(multi_cast<std::string>(lifes));
60        }         
[10258]61        else if(showcredits == true)
[10629]62        {
63            this->setCaption(multi_cast<std::string>(credits));
64        }         
[10258]65        else if(showwaves == true)
[10629]66        {
67            this->setCaption(multi_cast<std::string>(wave));
68        }         
[9272]69    }
70
[9204]71    void TowerDefenseHUDController::XMLPort(Element& xmlelement, XMLPort::Mode mode)
[9272]72    {
73        SUPER(TowerDefenseHUDController, XMLPort, xmlelement, mode);
[10258]74
75        XMLPortParam(TowerDefenseHUDController, "showlives", setShowlives, getShowlives, xmlelement, mode);
76        XMLPortParam(TowerDefenseHUDController, "showcredits", setShowcredits, getShowcredits, xmlelement, mode);
77        XMLPortParam(TowerDefenseHUDController, "showwaves", setShowwaves, getShowwaves, xmlelement, mode);
78
[9272]79    }
80
[9204]81    void TowerDefenseHUDController::changedOwner()
[10258]82        {
83            SUPER(TowerDefenseHUDController, changedOwner);
[9272]84
[10258]85            if (this->getOwner() && this->getOwner()->getGametype())
86                    {
[10624]87                        this->td = orxonox_cast<TowerDefense*>(this->getOwner()->getGametype());
[10258]88                    }
89                    else
90                    {
91                        this->td = 0;
92                    }
93                }
94        }
95
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