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source: code/trunk/src/modules/towerdefense/TowerDefenseTower.h @ 10515

Last change on this file since 10515 was 10258, checked in by landauf, 10 years ago

merged presentationHS14merge back to trunk

  • Property svn:eol-style set to native
File size: 1.3 KB
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[10142]1//
2//  TowerDefenseTower.h
3//  Orxonox
4//
5//  Created by Fabian Mentzer on 29.04.12.
6//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
7//
8
9/**
10@brief
11See TowerDefenseTowerDefenseReadme.txt for Information.
12
13@ingroup TowerDefenseTowerDefense
14*/
15
16
17#ifndef Orxonox_TowerDefenseTower_h
18#define Orxonox_TowerDefenseTower_h
19
20#include "towerdefense/TowerDefensePrereqs.h"
21#include "worldentities/pawns/SpaceShip.h"
22
23
24namespace orxonox
25{
26    class _TowerDefenseExport TowerDefenseTower : public Pawn
27    {
28    public:
29        TowerDefenseTower(Context* context);
30        virtual ~TowerDefenseTower() {};
31
32        // Maybe later override these to move TowerDefenseTowers with cursor keys
33        /*
34        virtual void moveFrontBack(const Vector2& value);
35        virtual void moveRightLeft(const Vector2& value);
36        */
37
38        // Overriding these to stop TowerDefenseTowers from spasing out
39        void setOrientation(const Quaternion& orientation);
40        virtual void rotateYaw(const Vector2& value);
41        virtual void rotatePitch(const Vector2& value);
42        virtual void rotateRoll(const Vector2& value);
[10158]43        virtual bool upgradeTower();
[10142]44
[10158]45
[10142]46        void setGame(TowerDefense* Towerdefense)
47        { assert(Towerdefense); game_ = Towerdefense; }
48    private:
49        TowerDefense* game_;
[10158]50        int upgrade;
[10142]51    };
52}
53
54
55#endif
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