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source: code/trunk/src/modules/weapons/MuzzleFlash.h @ 9215

Last change on this file since 9215 was 8855, checked in by dafrick, 13 years ago

Cleaning up game immersion. Roughly documenting weapons module.

  • Property svn:eol-style set to native
File size: 1.6 KB
RevLine 
[2983]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Hagen Seifert
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[8855]29/**
30    @file MuzzleFlash.h
31    @brief Definition of the MuzzleFlash class.
32*/
33
[2983]34#ifndef _MuzzleFlash_H__
35#define _MuzzleFlash_H__
36
[5724]37#include "weapons/WeaponsPrereqs.h"
[3196]38
39#include "tools/Timer.h"
[5737]40#include "graphics/Billboard.h"
[2983]41
42namespace orxonox
43{
[8855]44
45    /**
46    @brief
47        A muzzle flash that destroys itself after some time.
48    @author
49        Hagen Seifert
50    @ingroup Weapons
51    @todo
52        Remove because it's unused?
53    */
[5724]54    class _WeaponsExport MuzzleFlash : public Billboard
[2983]55    {
56        public:
57            MuzzleFlash(BaseObject* creator);
58            virtual ~MuzzleFlash() {}
59
60        private:
[8855]61            Timer delayTimer_; //!< Timer to destroy the object.
[2983]62    };
63}
64
65#endif /* _MuzzleFlash_H__ */
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