[2918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "ReplenishingMunition.h" |
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[8729] | 30 | |
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[2918] | 31 | #include "core/CoreIncludes.h" |
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[8729] | 32 | #include "core/command/Executor.h" |
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[2918] | 33 | |
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| 34 | namespace orxonox |
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| 35 | { |
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| 36 | CreateFactory(ReplenishingMunition); |
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| 37 | |
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| 38 | ReplenishingMunition::ReplenishingMunition(BaseObject* creator) : Munition(creator) |
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| 39 | { |
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| 40 | RegisterObject(ReplenishingMunition); |
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| 41 | |
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| 42 | this->replenishIntervall_ = 1.0f; |
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| 43 | this->replenishMunitionAmount_ = 1; |
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| 44 | |
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| 45 | // Use the timer to initialize itself after the first tick (because the real values for |
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| 46 | // replenishIntervall_ and replenishMunitionAmount_ will be set in the constructor of the |
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| 47 | // inheriting class, which comes after this constructor) |
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[5929] | 48 | this->replenishingTimer_.setTimer(0.0f, false, createExecutor(createFunctor(&ReplenishingMunition::initializeTimer, this))); |
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[2918] | 49 | } |
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| 50 | |
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| 51 | void ReplenishingMunition::initializeTimer() |
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| 52 | { |
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| 53 | // Initialize the timer |
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[5929] | 54 | this->replenishingTimer_.setTimer(this->replenishIntervall_, true, createExecutor(createFunctor(&ReplenishingMunition::replenish, this))); |
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[2918] | 55 | } |
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| 56 | |
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| 57 | void ReplenishingMunition::replenish() |
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| 58 | { |
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| 59 | // Make a temporary copy of bAllowMunitionRefilling_, because this might be disallowed in every |
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| 60 | // case except the internal munition replenishing |
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| 61 | bool temp = this->bAllowMunitionRefilling_; |
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| 62 | this->bAllowMunitionRefilling_ = true; |
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| 63 | |
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| 64 | // Replenish munition |
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| 65 | this->addMunition(this->replenishMunitionAmount_); |
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| 66 | |
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| 67 | // Write back the temporary value |
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| 68 | this->bAllowMunitionRefilling_ = temp; |
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| 69 | } |
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| 70 | } |
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