[6119] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Rocket.h" |
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| 30 | |
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[6378] | 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> |
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| 32 | |
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| 33 | #include "core/CoreIncludes.h" |
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[6119] | 34 | #include "core/XMLPort.h" |
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[6378] | 35 | #include "worldentities/CameraPosition.h" |
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[6119] | 36 | #include "worldentities/pawns/Pawn.h" |
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| 37 | #include "graphics/ParticleSpawner.h" |
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| 38 | #include "graphics/Model.h" |
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| 39 | #include "objects/collisionshapes/ConeCollisionShape.h" |
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| 40 | #include "infos/PlayerInfo.h" |
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| 41 | #include "controllers/Controller.h" |
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[6247] | 42 | #include "sound/WorldSound.h" |
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[7163] | 43 | #include "Scene.h" |
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[6247] | 44 | |
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[6119] | 45 | namespace orxonox |
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| 46 | { |
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[6120] | 47 | CreateFactory(Rocket); |
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[6119] | 48 | // create the factory for the Rocket |
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| 49 | |
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| 50 | /** |
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| 51 | @brief |
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| 52 | Constructor. Registers the object and initializes some default values. |
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| 53 | */ |
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| 54 | Rocket::Rocket(BaseObject* creator) : ControllableEntity(creator) |
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| 55 | { |
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| 56 | RegisterObject(Rocket);// - register the Rocket class to the core |
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| 57 | |
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[6120] | 58 | this->localAngularVelocity_ = 0; |
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[6315] | 59 | this->bDestroy_ = false; |
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| 60 | this->lifetime_ = 100; |
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[6387] | 61 | |
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[6119] | 62 | if (GameMode::isMaster()) |
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| 63 | { |
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| 64 | this->setCollisionType(WorldEntity::Kinematic); |
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| 65 | this->setVelocity(0,0,-100); |
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[6387] | 66 | |
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[6167] | 67 | Model* model = new Model(this); |
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| 68 | model->setMeshSource("rocket.mesh"); |
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[6502] | 69 | model->scale(0.7f); |
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[6167] | 70 | this->attach(model); |
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| 71 | ParticleEmitter* fire = new ParticleEmitter(this); |
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[6119] | 72 | this->attach(fire); |
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| 73 | fire->setOrientation(this->getOrientation()); |
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| 74 | fire->setSource("Orxonox/rocketfire"); |
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[6387] | 75 | |
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[6119] | 76 | this->enableCollisionCallback(); |
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| 77 | this->setCollisionResponse(false); |
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| 78 | this->setCollisionType(Kinematic); |
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| 79 | |
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[6167] | 80 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this); |
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| 81 | collisionShape->setRadius(3); |
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| 82 | collisionShape->setHeight(500); |
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| 83 | this->attachCollisionShape(collisionShape); |
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[6119] | 84 | |
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| 85 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&Rocket::destroyObject, this))); |
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[6387] | 86 | |
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[6313] | 87 | this->defSndWpnEngine_ = new WorldSound(this); |
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| 88 | this->defSndWpnEngine_->setLooping(true); |
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| 89 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); |
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[7848] | 90 | this->defSndWpnEngine_->setVolume(1.0f); |
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[6313] | 91 | this->attach(defSndWpnEngine_); |
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[6285] | 92 | |
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[6313] | 93 | this->defSndWpnLaunch_ = new WorldSound(this); |
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| 94 | this->defSndWpnLaunch_->setLooping(false); |
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| 95 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); |
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[7848] | 96 | this->defSndWpnLaunch_->setVolume(1.0f); |
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[6313] | 97 | this->attach(defSndWpnLaunch_); |
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| 98 | } |
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| 99 | else |
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| 100 | { |
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| 101 | this->defSndWpnEngine_ = 0; |
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| 102 | this->defSndWpnLaunch_ = 0; |
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| 103 | } |
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[6387] | 104 | |
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[6315] | 105 | CameraPosition* camPosition = new CameraPosition(this); |
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| 106 | camPosition->setPosition(0,4,15); |
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| 107 | camPosition->setAllowMouseLook(true); |
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| 108 | this->addCameraPosition(camPosition); |
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[6119] | 109 | } |
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| 110 | |
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| 111 | /** |
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| 112 | @brief |
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[6247] | 113 | Destructor. Destroys controller, if present and kills sounds, if playing. |
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[6119] | 114 | */ |
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| 115 | Rocket::~Rocket() |
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| 116 | { |
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| 117 | if(this->isInitialized()) |
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| 118 | { |
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[7163] | 119 | if (GameMode::isMaster()) |
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| 120 | { |
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| 121 | this->destructionEffect(); |
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[6383] | 122 | |
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[7163] | 123 | if (this->getPlayer() && this->getController()) |
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| 124 | this->player_->stopTemporaryControl(); |
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| 125 | } |
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| 126 | |
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[6315] | 127 | if ( this->defSndWpnEngine_ ) |
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[6381] | 128 | this->defSndWpnEngine_->destroy(); |
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[6383] | 129 | |
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[6315] | 130 | if ( this->defSndWpnLaunch_ ) |
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[6381] | 131 | this->defSndWpnLaunch_->destroy(); |
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[6119] | 132 | } |
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| 133 | } |
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| 134 | |
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| 135 | /** |
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| 136 | @brief |
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| 137 | Method for creating a Rocket through XML. |
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| 138 | */ |
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| 139 | void Rocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 140 | { |
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| 141 | // this calls the XMLPort function of the parent class |
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| 142 | SUPER(Rocket, XMLPort, xmlelement, mode); |
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| 143 | } |
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[6387] | 144 | |
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[6119] | 145 | void Rocket::setOwner(Pawn* owner) |
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| 146 | { |
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| 147 | this->owner_ = owner; |
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| 148 | this->player_ = this->owner_->getPlayer(); |
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| 149 | this->owner_->getPlayer()->startTemporaryControl(this); |
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[6247] | 150 | |
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[6315] | 151 | if( GameMode::isMaster() ) |
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| 152 | { |
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| 153 | this->defSndWpnEngine_->play(); |
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| 154 | this->defSndWpnLaunch_->play(); |
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| 155 | } |
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[6119] | 156 | } |
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| 157 | |
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| 158 | /** |
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| 159 | @brief |
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| 160 | Defines which actions the Rocket has to take in each tick. |
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| 161 | @param dt |
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| 162 | The length of the tick. |
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| 163 | */ |
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| 164 | void Rocket::tick(float dt) |
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| 165 | { |
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| 166 | SUPER(Rocket, tick, dt); |
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[6387] | 167 | |
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[6119] | 168 | if( this->hasLocalController() ) |
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| 169 | { |
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| 170 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); |
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| 171 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); |
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| 172 | this->localAngularVelocity_ = 0; |
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[7163] | 173 | } |
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[6387] | 174 | |
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[7163] | 175 | if( GameMode::isMaster() ) |
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| 176 | { |
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[6119] | 177 | if( this->bDestroy_ ) |
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| 178 | this->destroy(); |
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[7163] | 179 | |
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[6119] | 180 | } |
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| 181 | } |
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[6387] | 182 | |
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[6119] | 183 | bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) |
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| 184 | { |
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| 185 | if (!this->bDestroy_ && GameMode::isMaster()) |
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| 186 | { |
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| 187 | if (otherObject == this->owner_) |
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| 188 | return false; |
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[6387] | 189 | |
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[6119] | 190 | this->bDestroy_ = true; |
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| 191 | |
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| 192 | if (this->owner_) |
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| 193 | { |
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| 194 | { |
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| 195 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 196 | effect->setPosition(this->getPosition()); |
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| 197 | effect->setOrientation(this->getOrientation()); |
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| 198 | effect->setDestroyAfterLife(true); |
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| 199 | effect->setSource("Orxonox/explosion4"); |
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| 200 | effect->setLifetime(2.0f); |
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| 201 | } |
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| 202 | |
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| 203 | { |
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| 204 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
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| 205 | effect->setPosition(this->getPosition()); |
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| 206 | effect->setOrientation(this->getOrientation()); |
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| 207 | effect->setDestroyAfterLife(true); |
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| 208 | effect->setSource("Orxonox/smoke4"); |
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| 209 | effect->setLifetime(3.0f); |
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| 210 | } |
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| 211 | } |
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| 212 | |
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| 213 | Pawn* victim = orxonox_cast<Pawn*>(otherObject); |
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| 214 | if (victim) |
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[6540] | 215 | victim->hit(this->owner_, contactPoint, this->damage_); |
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[6119] | 216 | // this->destroy(); |
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| 217 | } |
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| 218 | return false; |
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| 219 | } |
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[6387] | 220 | |
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[6119] | 221 | void Rocket::destroyObject() |
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| 222 | { |
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| 223 | if (GameMode::isMaster()) |
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[6247] | 224 | { |
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| 225 | if(this->defSndWpnEngine_->isPlaying()) |
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| 226 | { |
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| 227 | this->defSndWpnEngine_->stop(); |
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| 228 | } |
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[6119] | 229 | this->destroy(); |
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[6247] | 230 | } |
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[6119] | 231 | } |
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[6387] | 232 | |
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[6119] | 233 | void Rocket::fired(unsigned int firemode) |
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| 234 | { |
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[7163] | 235 | // if (this->owner_) |
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| 236 | // { |
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| 237 | this->destroy(); |
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| 238 | // } |
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| 239 | } |
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[7848] | 240 | |
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[7163] | 241 | void Rocket::destructionEffect() |
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| 242 | { |
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| 243 | ParticleSpawner *effect1, *effect2; |
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| 244 | if( this->owner_ ) |
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[6119] | 245 | { |
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[7163] | 246 | effect1 = new ParticleSpawner(this->owner_->getCreator()); |
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| 247 | effect2 = new ParticleSpawner(this->owner_->getCreator()); |
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[6119] | 248 | } |
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[7163] | 249 | else |
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| 250 | { |
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| 251 | effect1 = new ParticleSpawner(static_cast<BaseObject*>(this->getScene().get())); |
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| 252 | effect2 = new ParticleSpawner(static_cast<BaseObject*>(this->getScene().get())); |
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| 253 | } |
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[7848] | 254 | |
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[7163] | 255 | effect1->setPosition(this->getPosition()); |
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| 256 | effect1->setOrientation(this->getOrientation()); |
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| 257 | effect1->setDestroyAfterLife(true); |
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| 258 | effect1->setSource("Orxonox/explosion4"); |
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| 259 | effect1->setLifetime(2.0f); |
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[7848] | 260 | |
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[7163] | 261 | effect2->setPosition(this->getPosition()); |
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| 262 | effect2->setOrientation(this->getOrientation()); |
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| 263 | effect2->setDestroyAfterLife(true); |
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| 264 | effect2->setSource("Orxonox/smoke4"); |
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| 265 | effect2->setLifetime(3.0f); |
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[6119] | 266 | } |
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| 267 | |
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| 268 | /** |
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| 269 | @brief |
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| 270 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. |
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| 271 | @param value |
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| 272 | The vector determining the amount of the angular movement. |
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| 273 | */ |
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| 274 | void Rocket::rotateYaw(const Vector2& value) |
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| 275 | { |
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| 276 | ControllableEntity::rotateYaw(value); |
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[6387] | 277 | |
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[6119] | 278 | if( !this->isInMouseLook() ) |
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| 279 | this->localAngularVelocity_.y += value.x; |
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| 280 | } |
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| 281 | |
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| 282 | /** |
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| 283 | @brief |
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| 284 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. |
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| 285 | @param value |
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| 286 | The vector determining the amount of the angular movement. |
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| 287 | */ |
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| 288 | void Rocket::rotatePitch(const Vector2& value) |
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| 289 | { |
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| 290 | ControllableEntity::rotatePitch(value); |
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[6387] | 291 | |
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[6119] | 292 | if( !this->isInMouseLook() ) |
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| 293 | this->localAngularVelocity_.x += value.x; |
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| 294 | } |
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| 295 | |
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| 296 | /** |
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| 297 | @brief |
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| 298 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. |
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| 299 | @param value |
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| 300 | The vector determining the amount of the angular movement. |
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| 301 | */ |
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| 302 | void Rocket::rotateRoll(const Vector2& value) |
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| 303 | { |
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| 304 | ControllableEntity::rotateRoll(value); |
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[6387] | 305 | |
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[6119] | 306 | if( !this->isInMouseLook() ) |
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| 307 | this->localAngularVelocity_.z += value.x; |
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| 308 | } |
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[6387] | 309 | |
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[6119] | 310 | } |
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