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source: code/trunk/src/modules/weapons/projectiles @ 10293

Name Size Rev Age Author Last Change
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SimpleRocket.h 5.0 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
SimpleRocket.cc 6.5 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Rocket.h 4.7 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Rocket.cc 8.8 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Projectile.h 2.0 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Projectile.cc 2.6 KB 10287   10 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
ParticleProjectile.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.cc 2.5 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.h 2.2 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.cc 2.4 KB 9667   11 years landauf merged core6 back to trunk
CMakeLists.txt 181 bytes 8855   13 years dafrick Cleaning up game immersion. Roughly documenting weapons module.
BillboardProjectile.h 1.9 KB 9667   11 years landauf merged core6 back to trunk
BillboardProjectile.cc 2.8 KB 9667   11 years landauf merged core6 back to trunk
BasicProjectile.h 5.3 KB 10293   10 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BasicProjectile.cc 7.1 KB 10293   10 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
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