Last change
on this file since 9690 was
9667,
checked in by landauf, 11 years ago
|
merged core6 back to trunk
|
-
Property svn:eol-style set to
native
|
File size:
1.6 KB
|
Rev | Line | |
---|
[2049] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Martin Polak |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[8855] | 29 | /** |
---|
| 30 | @file LaserFire.h |
---|
| 31 | @brief Definition of the LaserFire class. |
---|
| 32 | */ |
---|
| 33 | |
---|
[2918] | 34 | #ifndef _LaserFire_H__ |
---|
| 35 | #define _LaserFire_H__ |
---|
[2049] | 36 | |
---|
[5724] | 37 | #include "weapons/WeaponsPrereqs.h" |
---|
[5735] | 38 | #include "weaponsystem/WeaponMode.h" |
---|
[2049] | 39 | |
---|
| 40 | namespace orxonox |
---|
| 41 | { |
---|
[8855] | 42 | |
---|
| 43 | /** |
---|
| 44 | @brief |
---|
| 45 | Shoots a particle laser. |
---|
| 46 | @author |
---|
| 47 | Martin Polak |
---|
| 48 | @ingroup WeaponsWeaponModes |
---|
| 49 | */ |
---|
[5724] | 50 | class _WeaponsExport LaserFire : public WeaponMode |
---|
[2049] | 51 | { |
---|
| 52 | public: |
---|
[9667] | 53 | LaserFire(Context* context); |
---|
[2918] | 54 | virtual ~LaserFire() {} |
---|
[2049] | 55 | |
---|
[2918] | 56 | virtual void fire(); |
---|
[2049] | 57 | |
---|
[2096] | 58 | private: |
---|
[8855] | 59 | float speed_; //!< The speed of the fired projectile. |
---|
[2049] | 60 | }; |
---|
| 61 | } |
---|
| 62 | |
---|
[2918] | 63 | #endif /* _LaserFire_H__ */ |
---|
Note: See
TracBrowser
for help on using the repository browser.