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source: code/trunk/src/modules @ 11020

Name Size Rev Age Author Last Change
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designtools 10624   9 years landauf merged branch core7 back to trunk
docking 10624   9 years landauf merged branch core7 back to trunk
dodgerace 10624   9 years landauf merged branch core7 back to trunk
gametypes 10624   9 years landauf merged branch core7 back to trunk
invader 10628   9 years landauf addendum to r10626 → pass the collision shape to Pawn::damage
jump 10632   9 years fvultier Removed useless code (artifacts from copy-paste) in the Jump minigame.
mini4dgame 10624   9 years landauf merged branch core7 back to trunk
notifications 10624   9 years landauf merged branch core7 back to trunk
objects 11020   9 years landauf fixed some cases where 'delete' was used instead of destroy()
overlays 10624   9 years landauf merged branch core7 back to trunk
pickup 10624   9 years landauf merged branch core7 back to trunk
pong 11018   9 years landauf I think it's sufficient if Timer is a Listable. A timer is often used …
portals 11020   9 years landauf fixed some cases where 'delete' was used instead of destroy()
questsystem 10624   9 years landauf merged branch core7 back to trunk
tetris 10624   9 years landauf merged branch core7 back to trunk
towerdefense 10727   9 years landauf fixed warnings with MSVC14
weapons 10727   9 years landauf fixed warnings with MSVC14
CMakeLists.txt 1.5 KB 10258   10 years landauf merged presentationHS14merge back to trunk
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