[1056] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[229] | 29 | // |
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| 30 | // C++ Interface: Client |
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| 31 | // |
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[285] | 32 | // Description: |
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[229] | 33 | // |
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| 34 | // |
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[230] | 35 | // Author: Oliver Scheuss, (C) 2007 |
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[229] | 36 | // |
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| 37 | // Copyright: See COPYING file that comes with this distribution |
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| 38 | // |
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| 39 | // |
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| 40 | |
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[673] | 41 | #ifndef _Client_H__ |
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| 42 | #define _Client_H__ |
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[229] | 43 | |
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[1062] | 44 | #include "NetworkPrereqs.h" |
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| 45 | |
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[229] | 46 | #include <string> |
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| 47 | |
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[1021] | 48 | #include "core/Tickable.h" |
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[285] | 49 | #include "ClientConnection.h" |
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| 50 | #include "PacketManager.h" |
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[413] | 51 | #include "GameStateClient.h" |
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[459] | 52 | //#include "NetworkFrameListener.h" |
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[229] | 53 | |
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| 54 | |
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[1021] | 55 | |
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[777] | 56 | namespace network |
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| 57 | { |
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| 58 | /** |
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[459] | 59 | network::Client *client; |
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[777] | 60 | * The network/Client class |
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| 61 | * This class implements all necessary function for the network communication |
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| 62 | * It is the root class of the network module |
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| 63 | * |
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| 64 | */ |
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[1021] | 65 | class _NetworkExport Client : PacketDecoder, public orxonox::Tickable{ |
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[229] | 66 | public: |
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[777] | 67 | Client(); |
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| 68 | Client(std::string address, int port); |
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| 69 | Client(const char *address, int port); |
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[285] | 70 | |
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[777] | 71 | bool establishConnection(); |
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| 72 | bool closeConnection(); |
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[285] | 73 | |
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[777] | 74 | bool sendMouse(double x, double y); |
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| 75 | bool sendKeyboard(char key_code); |
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| 76 | bool sendChat( std::string message ); |
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[285] | 77 | |
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[777] | 78 | bool addMouse(double x, double y); |
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| 79 | bool addKeyboard(char key_code); |
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[285] | 80 | |
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[777] | 81 | bool sendPackets(); |
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[285] | 82 | |
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[777] | 83 | void tick(float time); |
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| 84 | |
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[229] | 85 | private: |
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[777] | 86 | ClientConnection client_connection; |
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| 87 | PacketGenerator pck_gen; |
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| 88 | GameStateClient gamestate; |
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| 89 | bool isConnected; |
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[229] | 90 | |
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[777] | 91 | // implement data processing functions of PacketDecoder |
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| 92 | void processGamestate( GameStateCompressed *data); |
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| 93 | void processClassid(classid *clid); |
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| 94 | void processChat( chat *data); |
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| 95 | }; |
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[459] | 96 | |
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[777] | 97 | |
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[229] | 98 | } |
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| 99 | |
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[673] | 100 | #endif /* _Client_H__ */ |
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