[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * ... |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Interface: ClientInformation |
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| 31 | // |
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| 32 | // Description: |
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| 33 | // |
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| 34 | // |
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| 35 | // Author: <>, (C) 2007 |
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| 36 | // |
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| 37 | // Copyright: See COPYING file that comes with this distribution |
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| 38 | // |
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| 39 | // |
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| 40 | #ifndef _ClientInformation_H__ |
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| 41 | #define _ClientInformation_H__ |
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| 42 | |
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| 43 | #include "NetworkPrereqs.h" |
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| 44 | |
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| 45 | #include <enet/enet.h> |
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| 46 | #include <boost/thread/recursive_mutex.hpp> |
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| 47 | |
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[2662] | 48 | |
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[1505] | 49 | // WATCH OUT: THE CLIENTINFORMATION LIST IS NOT THREADSAFE ANYMORE |
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| 50 | |
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[2171] | 51 | namespace orxonox |
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[1505] | 52 | { |
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[2087] | 53 | |
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[1505] | 54 | /** |
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| 55 | * This class implements a list for client informations |
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| 56 | * @author Oliver Scheuss |
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| 57 | */ |
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[2087] | 58 | class _NetworkExport ClientInformation{ |
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[1505] | 59 | public: |
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| 60 | ClientInformation(); |
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| 61 | // ClientInformation(ClientInformation *prev, ClientInformation *next); |
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| 62 | // ClientInformation(ClientInformation *prev); |
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| 63 | ~ClientInformation(); |
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| 64 | ClientInformation *next(); |
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| 65 | ClientInformation *prev(); |
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[1735] | 66 | static ClientInformation *insertBack(ClientInformation *ins); |
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[2087] | 67 | |
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[1505] | 68 | // set functions |
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| 69 | void setID(int clientID); |
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| 70 | bool setPeer(ENetPeer *peer); |
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[1735] | 71 | bool setGamestateID(int id); |
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[1505] | 72 | bool setPartialGamestateID(int id); |
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[1735] | 73 | inline void setShipID(unsigned int id){ShipID_=id;} |
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[2087] | 74 | |
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[1505] | 75 | // get functions |
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[1735] | 76 | inline unsigned int getShipID(){return ShipID_;} |
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[2087] | 77 | unsigned int getID(); |
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| 78 | unsigned int getGamestateID(); |
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| 79 | unsigned int getPartialGamestateID(); |
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[1505] | 80 | ENetPeer *getPeer(); |
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[2087] | 81 | |
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[1505] | 82 | int getFailures(); |
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| 83 | void addFailure(); |
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| 84 | void resetFailures(); |
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[1534] | 85 | enet_uint32 getRTT(); |
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[2087] | 86 | double getPacketLoss(); |
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| 87 | |
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| 88 | static bool removeClient(unsigned int clientID); |
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[1735] | 89 | static bool removeClient(ENetPeer *peer); |
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[2087] | 90 | static ClientInformation *findClient(unsigned int clientID, bool look_backwards=false); |
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[1735] | 91 | static ClientInformation *findClient(ENetAddress *address, bool look_backwards=false); |
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| 92 | static ClientInformation *getBegin(){return head_;} |
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[1505] | 93 | |
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| 94 | bool setSynched(bool s); |
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| 95 | bool getSynched(); |
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| 96 | |
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| 97 | |
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[1735] | 98 | private: |
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| 99 | static ClientInformation *head_; |
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[2087] | 100 | |
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[1735] | 101 | bool setNext(ClientInformation *next); |
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| 102 | bool setPrev(ClientInformation *prev); |
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[1505] | 103 | ClientInformation *insertAfter(ClientInformation *ins); |
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| 104 | ClientInformation *insertBefore(ClientInformation *ins); |
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[2087] | 105 | |
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[1505] | 106 | ClientInformation *preve; |
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| 107 | ClientInformation *nexte; |
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| 108 | //actual information: |
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| 109 | ENetPeer *peer_; |
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[2087] | 110 | unsigned int clientID_; |
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| 111 | unsigned int gamestateID_; |
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| 112 | unsigned int partialGamestateID_; |
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[1735] | 113 | unsigned int ShipID_; // this is the unique objectID |
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[1505] | 114 | bool synched_; |
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| 115 | unsigned short failures_; |
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[2087] | 116 | |
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[1505] | 117 | }; |
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| 118 | |
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| 119 | } |
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| 120 | |
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| 121 | #endif /* _ClientInformation_H__ */ |
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