[432] | 1 | // |
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| 2 | // C++ Interface: ClientInformation |
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| 3 | // |
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| 4 | // Description: |
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| 5 | // |
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| 6 | // |
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| 7 | // Author: <>, (C) 2007 |
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| 8 | // |
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| 9 | // Copyright: See COPYING file that comes with this distribution |
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| 10 | // |
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| 11 | // |
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[673] | 12 | #ifndef _ClientInformation_H__ |
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| 13 | #define _ClientInformation_H__ |
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[432] | 14 | |
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[436] | 15 | #include <enet/enet.h> |
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| 16 | |
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[777] | 17 | #include "NetworkPrereqs.h" |
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| 18 | |
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[436] | 19 | #define GAMESTATEID_INITIAL -1 |
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| 20 | |
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[777] | 21 | namespace network |
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| 22 | { |
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| 23 | /** |
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| 24 | * This class implements a list for client informations |
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| 25 | * @author Oliver Scheuss |
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| 26 | */ |
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| 27 | class ClientInformation{ |
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| 28 | public: |
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| 29 | ClientInformation(); |
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| 30 | ClientInformation(bool head); |
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| 31 | // ClientInformation(ClientInformation *prev, ClientInformation *next); |
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| 32 | // ClientInformation(ClientInformation *prev); |
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| 33 | ~ClientInformation(); |
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| 34 | ClientInformation *next(); |
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| 35 | ClientInformation *prev(); |
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| 36 | bool setNext(ClientInformation *next); |
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| 37 | bool setPrev(ClientInformation *prev); |
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| 38 | ClientInformation *insertAfter(ClientInformation *ins); |
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| 39 | ClientInformation *insertBefore(ClientInformation *ins); |
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| 40 | ClientInformation *insertBack(ClientInformation *ins); |
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| 41 | void setID(int clientID); |
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| 42 | void setPeer(ENetPeer *peer); |
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| 43 | void setGamestateID(int id); |
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| 44 | int getID(); |
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| 45 | ENetPeer *getPeer(); |
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| 46 | int getGamestateID(); |
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| 47 | bool removeClient(int clientID); |
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| 48 | bool removeClient(ENetPeer *peer); |
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| 49 | ClientInformation *findClient(int clientID, bool look_backwards=false); |
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| 50 | ClientInformation *findClient(ENetAddress *address, bool look_backwards=false); |
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[432] | 51 | |
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[777] | 52 | void setSynched(bool s); |
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| 53 | bool getSynched(); |
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[432] | 54 | |
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[777] | 55 | bool head; |
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| 56 | |
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| 57 | private: |
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| 58 | ClientInformation *preve; |
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| 59 | ClientInformation *nexte; |
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| 60 | //actual information: |
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| 61 | ENetPeer *peer_; |
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| 62 | int clientID_; |
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| 63 | int gamestateID_; |
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| 64 | bool synched_; |
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| 65 | }; |
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| 66 | |
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[432] | 67 | } |
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| 68 | |
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[673] | 69 | #endif /* _ClientInformation_H__ */ |
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