[1282] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Interface: ConnectionManager |
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| 31 | // |
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| 32 | // Description: The Class ConnectionManager manages the servers conenctions to the clients. |
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| 33 | // each connection is provided by a new process. communication between master process and |
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| 34 | // connection processes is provided by ... |
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| 35 | // |
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| 36 | // |
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| 37 | // Author: Oliver Scheuss |
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| 38 | // |
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| 39 | |
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[1842] | 40 | #include "ConnectionManager.h" |
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| 41 | |
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[2773] | 42 | #include <enet/enet.h> |
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[1282] | 43 | #include <iostream> |
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[2773] | 44 | #include <cassert> |
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[1282] | 45 | // boost.thread library for multithreading support |
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[1755] | 46 | #include <boost/thread/thread.hpp> |
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[1282] | 47 | #include <boost/bind.hpp> |
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[2773] | 48 | #include <boost/thread/recursive_mutex.hpp> |
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[1282] | 49 | |
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[2896] | 50 | #include "util/Debug.h" |
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[1282] | 51 | #include "util/Math.h" |
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[1502] | 52 | #include "util/Sleep.h" |
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[1282] | 53 | #include "ClientInformation.h" |
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[2662] | 54 | #include "synchronisable/Synchronisable.h" |
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[1735] | 55 | #include "packet/ClassID.h" |
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[1282] | 56 | |
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| 57 | namespace std |
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| 58 | { |
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| 59 | bool operator< (ENetAddress a, ENetAddress b) { |
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[3084] | 60 | return a.host <= b.host; |
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[1282] | 61 | } |
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| 62 | } |
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| 63 | |
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[2171] | 64 | namespace orxonox |
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[1282] | 65 | { |
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| 66 | //boost::thread_group network_threads; |
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[2773] | 67 | static boost::recursive_mutex enet_mutex_g; |
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[1747] | 68 | |
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[1735] | 69 | ConnectionManager *ConnectionManager::instance_=0; |
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[1747] | 70 | |
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[1735] | 71 | ConnectionManager::ConnectionManager():receiverThread_(0){ |
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| 72 | assert(instance_==0); |
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| 73 | instance_=this; |
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[3084] | 74 | quit_=false; |
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[2773] | 75 | bindAddress = new ENetAddress(); |
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| 76 | bindAddress->host = ENET_HOST_ANY; |
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| 77 | bindAddress->port = NETWORK_PORT; |
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[1282] | 78 | } |
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[1747] | 79 | |
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[1735] | 80 | ConnectionManager::ConnectionManager(int port){ |
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| 81 | assert(instance_==0); |
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| 82 | instance_=this; |
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[3084] | 83 | quit_=false; |
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[2773] | 84 | bindAddress = new ENetAddress(); |
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| 85 | bindAddress->host = ENET_HOST_ANY; |
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| 86 | bindAddress->port = port; |
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[1502] | 87 | } |
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[1282] | 88 | |
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[2087] | 89 | ConnectionManager::ConnectionManager(int port, const std::string& address) :receiverThread_(0) { |
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[1735] | 90 | assert(instance_==0); |
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| 91 | instance_=this; |
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[3084] | 92 | quit_=false; |
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[2773] | 93 | bindAddress = new ENetAddress(); |
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| 94 | enet_address_set_host (bindAddress, address.c_str()); |
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| 95 | bindAddress->port = NETWORK_PORT; |
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[1282] | 96 | } |
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| 97 | |
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[1735] | 98 | ConnectionManager::ConnectionManager(int port, const char *address) : receiverThread_(0) { |
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| 99 | assert(instance_==0); |
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| 100 | instance_=this; |
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[3084] | 101 | quit_=false; |
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[2773] | 102 | bindAddress = new ENetAddress(); |
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| 103 | enet_address_set_host (bindAddress, address); |
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| 104 | bindAddress->port = NETWORK_PORT; |
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[1282] | 105 | } |
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[1747] | 106 | |
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[1735] | 107 | ConnectionManager::~ConnectionManager(){ |
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[3084] | 108 | if(!quit_) |
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[1735] | 109 | quitListener(); |
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[1907] | 110 | instance_=0; |
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[2773] | 111 | delete bindAddress; |
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[1735] | 112 | } |
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[1282] | 113 | |
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[1747] | 114 | |
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[1502] | 115 | ENetEvent *ConnectionManager::getEvent(){ |
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| 116 | if(!buffer.isEmpty()) |
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| 117 | return buffer.pop(); |
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| 118 | else |
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| 119 | return NULL; |
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[1282] | 120 | } |
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| 121 | |
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| 122 | bool ConnectionManager::queueEmpty() { |
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| 123 | return buffer.isEmpty(); |
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| 124 | } |
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| 125 | |
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| 126 | void ConnectionManager::createListener() { |
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| 127 | receiverThread_ = new boost::thread(boost::bind(&ConnectionManager::receiverThread, this)); |
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| 128 | return; |
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| 129 | } |
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| 130 | |
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| 131 | bool ConnectionManager::quitListener() { |
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[3084] | 132 | quit_=true; |
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[1282] | 133 | receiverThread_->join(); |
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| 134 | return true; |
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| 135 | } |
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[1747] | 136 | |
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| 137 | |
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[1282] | 138 | bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer) { |
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[2773] | 139 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1735] | 140 | if(enet_peer_send(peer, NETWORK_DEFAULT_CHANNEL, packet)!=0) |
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[1282] | 141 | return false; |
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| 142 | return true; |
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| 143 | } |
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| 144 | |
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[3093] | 145 | bool ConnectionManager::addPacket(ENetPacket *packet, unsigned int clientID) { |
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| 146 | if ( clientID == CLIENTID_UNKNOWN ) |
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| 147 | { |
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| 148 | return addPacketAll(packet); |
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[1502] | 149 | } |
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[3093] | 150 | else |
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| 151 | { |
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| 152 | ClientInformation *temp = ClientInformation::findClient(clientID); |
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| 153 | if(!temp){ |
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| 154 | COUT(3) << "C.Man: addPacket findClient failed" << std::endl; |
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| 155 | return false; |
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| 156 | } |
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| 157 | return addPacket(packet, temp->getPeer()); |
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| 158 | } |
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[1282] | 159 | } |
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| 160 | |
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| 161 | bool ConnectionManager::addPacketAll(ENetPacket *packet) { |
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[1735] | 162 | if(!instance_) |
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| 163 | return false; |
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[2773] | 164 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[3093] | 165 | // for(ClientInformation *i=ClientInformation::getBegin()->next(); i!=0; i=i->next()){ |
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| 166 | // COUT(3) << "adding broadcast packet for client: " << i->getID() << std::endl; |
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| 167 | // if(enet_peer_send(i->getPeer(), 0, packet)!=0) |
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| 168 | // return false; |
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| 169 | // } |
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| 170 | enet_host_broadcast( instance_->server, 0, packet); |
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[1282] | 171 | return true; |
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| 172 | } |
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| 173 | |
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[1502] | 174 | // we actually dont need that function, because host_service does that for us |
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[1282] | 175 | bool ConnectionManager::sendPackets() { |
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[1735] | 176 | if(server==NULL || !instance_) |
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[1282] | 177 | return false; |
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[2773] | 178 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 179 | enet_host_flush(server); |
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| 180 | lock.unlock(); |
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| 181 | return true; |
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[1282] | 182 | } |
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| 183 | |
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| 184 | void ConnectionManager::receiverThread() { |
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| 185 | // what about some error-handling here ? |
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[1502] | 186 | ENetEvent *event; |
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[1282] | 187 | atexit(enet_deinitialize); |
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[1502] | 188 | { //scope of the mutex |
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[2773] | 189 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 190 | enet_initialize(); |
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[2773] | 191 | server = enet_host_create(bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0); |
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[1502] | 192 | lock.unlock(); |
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| 193 | } |
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[1282] | 194 | if(server==NULL){ |
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| 195 | // add some error handling here ========================== |
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[3084] | 196 | quit_=true; |
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[1282] | 197 | return; |
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| 198 | } |
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| 199 | |
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[1502] | 200 | event = new ENetEvent; |
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[3084] | 201 | while(!quit_) |
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| 202 | { |
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[1502] | 203 | { //mutex scope |
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[2773] | 204 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 205 | if(enet_host_service(server, event, NETWORK_WAIT_TIMEOUT)<0){ |
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| 206 | // we should never reach this point |
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[3084] | 207 | printf("ConnectionManager: ENet returned with an error\n"); |
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| 208 | quit_=true; |
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| 209 | printf("waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhh\n"); |
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[1502] | 210 | continue; |
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| 211 | // add some error handling here ======================== |
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| 212 | } |
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| 213 | lock.unlock(); |
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[1282] | 214 | } |
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| 215 | switch(event->type){ |
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| 216 | // log handling ================ |
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| 217 | case ENET_EVENT_TYPE_CONNECT: |
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[3084] | 218 | // printf("===================================================================="); |
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[1502] | 219 | case ENET_EVENT_TYPE_DISCONNECT: |
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[1282] | 220 | case ENET_EVENT_TYPE_RECEIVE: |
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| 221 | processData(event); |
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[1502] | 222 | event = new ENetEvent; |
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[1282] | 223 | break; |
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| 224 | case ENET_EVENT_TYPE_NONE: |
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[1502] | 225 | //receiverThread_->yield(); |
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[3084] | 226 | msleep(10); |
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[1282] | 227 | break; |
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| 228 | } |
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| 229 | // usleep(100); |
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[1502] | 230 | //receiverThread_->yield(); //TODO: find apropriate |
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[1282] | 231 | } |
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| 232 | disconnectClients(); |
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| 233 | // if we're finishied, destroy server |
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[1502] | 234 | { |
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[2773] | 235 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 236 | enet_host_destroy(server); |
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| 237 | lock.unlock(); |
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| 238 | } |
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[1282] | 239 | } |
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[1747] | 240 | |
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[1282] | 241 | //### added some bugfixes here, but we cannot test them because |
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| 242 | //### the server crashes everytime because of some gamestates |
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| 243 | //### (trying to resolve that now) |
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| 244 | void ConnectionManager::disconnectClients() { |
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| 245 | ENetEvent event; |
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[1735] | 246 | ClientInformation *temp = ClientInformation::getBegin()->next(); |
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[1282] | 247 | while(temp!=0){ |
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[1502] | 248 | { |
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[2773] | 249 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 250 | enet_peer_disconnect(temp->getPeer(), 0); |
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| 251 | lock.unlock(); |
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| 252 | } |
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[1282] | 253 | temp = temp->next(); |
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| 254 | } |
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| 255 | //bugfix: might be the reason why server crashes when clients disconnects |
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[1735] | 256 | temp = ClientInformation::getBegin()->next(); |
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[2773] | 257 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 258 | while( temp!=0 && enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT) >= 0){ |
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[1282] | 259 | switch (event.type) |
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| 260 | { |
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| 261 | case ENET_EVENT_TYPE_NONE: break; |
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| 262 | case ENET_EVENT_TYPE_CONNECT: break; |
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| 263 | case ENET_EVENT_TYPE_RECEIVE: |
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| 264 | enet_packet_destroy(event.packet); |
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| 265 | break; |
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| 266 | case ENET_EVENT_TYPE_DISCONNECT: |
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| 267 | COUT(4) << "disconnecting all clients" << std::endl; |
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[1735] | 268 | if(ClientInformation::findClient(&(event.peer->address))) |
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| 269 | delete ClientInformation::findClient(&(event.peer->address)); |
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[1282] | 270 | //maybe needs bugfix: might also be a reason for the server to crash |
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| 271 | temp = temp->next(); |
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| 272 | break; |
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| 273 | } |
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| 274 | } |
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| 275 | return; |
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| 276 | } |
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| 277 | |
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| 278 | |
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[2773] | 279 | int ConnectionManager::getClientID(ENetPeer* peer) { |
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| 280 | return getClientID(&(peer->address)); |
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[1282] | 281 | } |
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| 282 | |
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[2773] | 283 | int ConnectionManager::getClientID(ENetAddress* address) { |
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| 284 | return ClientInformation::findClient(address)->getID(); |
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[1282] | 285 | } |
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| 286 | |
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| 287 | ENetPeer *ConnectionManager::getClientPeer(int clientID) { |
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[1735] | 288 | return ClientInformation::findClient(clientID)->getPeer(); |
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[1282] | 289 | } |
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| 290 | |
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[2759] | 291 | |
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[1735] | 292 | void ConnectionManager::syncClassid(unsigned int clientID) { |
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[2759] | 293 | int failures=0; |
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| 294 | packet::ClassID *classid = new packet::ClassID(); |
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| 295 | classid->setClientID(clientID); |
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| 296 | while(!classid->send() && failures < 10){ |
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| 297 | failures++; |
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[1282] | 298 | } |
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[2759] | 299 | assert(failures<10); |
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[1282] | 300 | COUT(4) << "syncClassid:\tall synchClassID packets have been sent" << std::endl; |
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| 301 | } |
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[2759] | 302 | |
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[1282] | 303 | |
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| 304 | void ConnectionManager::disconnectClient(ClientInformation *client){ |
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[1502] | 305 | { |
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[2773] | 306 | boost::recursive_mutex::scoped_lock lock(enet_mutex_g); |
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[1502] | 307 | enet_peer_disconnect(client->getPeer(), 0); |
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| 308 | lock.unlock(); |
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| 309 | } |
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[1282] | 310 | } |
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| 311 | |
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[1747] | 312 | |
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[1282] | 313 | } |
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