[1502] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Interface: ConnectionManager |
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| 31 | // |
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| 32 | // Description: |
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| 33 | // |
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| 34 | // |
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| 35 | // Author: Oliver Scheuss, (C) 2007 |
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| 36 | // |
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| 37 | // Copyright: See COPYING file that comes with this distribution |
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| 38 | // |
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| 39 | // |
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| 40 | #ifndef _ConnectionManager_H__ |
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| 41 | #define _ConnectionManager_H__ |
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| 42 | |
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| 43 | #include "NetworkPrereqs.h" |
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| 44 | |
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| 45 | #include <string> |
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| 46 | #include <map> |
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| 47 | |
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| 48 | #include "PacketBuffer.h" |
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[1735] | 49 | #include "packet/Packet.h" |
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[1502] | 50 | |
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[1755] | 51 | namespace boost { class thread; } |
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| 52 | |
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[2171] | 53 | namespace orxonox |
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[1502] | 54 | { |
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[1785] | 55 | const int NETWORK_PORT = 55556; |
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| 56 | const int NETWORK_MAX_CONNECTIONS = 50; |
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[3084] | 57 | const int NETWORK_WAIT_TIMEOUT = 10; |
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[1785] | 58 | const int NETWORK_DEFAULT_CHANNEL = 0; |
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[1502] | 59 | |
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[2087] | 60 | struct _NetworkExport ClientList{ |
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[1502] | 61 | ENetEvent *event; |
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| 62 | int ID; |
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| 63 | ClientList *next; |
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| 64 | }; |
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| 65 | |
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[2087] | 66 | class _NetworkExport ConnectionManager{ |
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[1735] | 67 | public: |
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[1502] | 68 | ConnectionManager(); |
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[1735] | 69 | ConnectionManager(int port); |
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| 70 | ConnectionManager(int port, const char *address); |
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[2087] | 71 | ConnectionManager(int port, const std::string& address); |
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[1735] | 72 | ~ConnectionManager(); |
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[1502] | 73 | ENetEvent *getEvent(); |
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| 74 | bool queueEmpty(); |
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| 75 | void createListener(); |
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| 76 | bool quitListener(); |
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[1735] | 77 | static bool addPacket(ENetPacket *packet, ENetPeer *peer); |
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[3093] | 78 | static bool addPacket(ENetPacket *packet, unsigned int ID); |
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[1735] | 79 | static bool addPacketAll(ENetPacket *packet); |
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[1502] | 80 | bool sendPackets(); |
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| 81 | void disconnectClient(ClientInformation *client); |
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[1735] | 82 | void syncClassid(unsigned int clientID); |
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[3084] | 83 | bool checkReceiverThread(){ return !quit_; } |
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[1502] | 84 | |
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| 85 | private: |
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[2773] | 86 | ConnectionManager(const ConnectionManager& copy); // not used |
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[3084] | 87 | inline bool processData(ENetEvent *event){ return buffer.push(event); } |
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[1502] | 88 | void receiverThread(); |
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| 89 | void disconnectClients(); |
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[2773] | 90 | int getClientID(ENetPeer* peer); |
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| 91 | int getClientID(ENetAddress* address); |
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[1502] | 92 | ENetPeer *getClientPeer(int clientID); |
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| 93 | PacketBuffer buffer; |
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| 94 | |
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| 95 | ENetHost *server; |
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[2773] | 96 | ENetAddress *bindAddress; |
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[1502] | 97 | |
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[3084] | 98 | bool quit_; // quit-variable (communication with threads) |
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[1502] | 99 | |
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| 100 | boost::thread *receiverThread_; |
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[1735] | 101 | static ConnectionManager *instance_; |
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| 102 | |
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[1502] | 103 | }; |
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| 104 | |
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| 105 | } |
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| 106 | |
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| 107 | #endif /* _ConnectionManager_H__ */ |
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