1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | #ifndef NETWORKHOST_H |
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29 | #define NETWORKHOST_H |
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30 | |
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31 | #include <string> |
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32 | |
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33 | #include "NetworkPrereqs.h" |
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34 | #include "packet/Chat.h" |
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35 | |
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36 | namespace orxonox { |
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37 | |
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38 | const unsigned int CLIENTID_SERVER = 0; |
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39 | const unsigned int NETWORK_FREQUENCY = 30; |
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40 | const float NETWORK_PERIOD = 1.0f/NETWORK_FREQUENCY; |
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41 | |
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42 | /** |
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43 | * @brief Base class of Server and Client |
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44 | * This is the Base class of the Server and Client classes |
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45 | * - Makes server and client a singleton |
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46 | * - defines static functions available on both server and client |
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47 | * - is the interface to be used when communicating with the network |
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48 | * @author Oliver Scheuss |
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49 | */ |
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50 | class _NetworkExport Host{ |
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51 | private: |
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52 | //TODO add theese functions or adequate |
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53 | //virtual bool processChat(packet::Chat *message, unsigned int clientID)=0; |
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54 | //virtual bool sendChat(packet::Chat *chat)=0; |
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55 | virtual bool queuePacket(ENetPacket *packet, int clientID)=0; |
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56 | virtual bool chat(const std::string& message)=0; |
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57 | virtual bool broadcast(const std::string& message)=0; |
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58 | virtual bool processChat(const std::string& message, unsigned int playerID)=0; |
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59 | virtual bool isServer_()=0; |
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60 | |
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61 | |
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62 | |
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63 | protected: |
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64 | Host(); |
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65 | virtual ~Host(); |
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66 | static Host *instance_; |
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67 | unsigned int clientID_; |
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68 | unsigned int shipID_; |
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69 | |
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70 | public: |
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71 | static bool running(){return instance_!=0;} |
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72 | static bool addPacket(ENetPacket *packet, int clientID=0); |
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73 | //static bool chat(std::string& message); |
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74 | // static bool receiveChat(packet::Chat *message, unsigned int clientID); |
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75 | static unsigned int getPlayerID(); |
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76 | static unsigned int getShipID(){return instance_->shipID_;} |
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77 | static void setClientID(unsigned int id){ instance_->clientID_ = id; } |
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78 | static void setShipID(unsigned int id){ instance_->shipID_ = id; } |
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79 | static bool isServer(){ return instance_->isServer_(); } |
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80 | static bool Chat(const std::string& message); |
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81 | static bool Broadcast(const std::string& message); |
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82 | static bool incomingChat(const std::string& message, unsigned int playerID); |
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83 | private: |
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84 | }; |
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85 | |
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86 | } |
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87 | |
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88 | #endif |
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