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source: code/trunk/src/network/NetworkFunction.cc @ 3093

Last change on this file since 3093 was 3084, checked in by landauf, 16 years ago

merged netp3 branch back to trunk

  • Property svn:eol-style set to native
File size: 2.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "NetworkFunction.h"
30#include <string>
31#include "synchronisable/Synchronisable.h"
32
33namespace orxonox
34{
35  std::map<std::string, NetworkFunctionBase*> NetworkFunctionBase::nameMap_;
36  std::map<uint32_t, bool> NetworkFunctionBase::isStaticMap_;
37 
38  std::map<NetworkFunctionPointer, NetworkFunctionStatic*> NetworkFunctionStatic::functorMap_;
39  std::map<uint32_t, NetworkFunctionStatic*> NetworkFunctionStatic::idMap_;
40     
41  std::map<NetworkFunctionPointer, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::functorMap_;
42  std::map<uint32_t, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::idMap_;
43
44  NetworkFunctionBase::NetworkFunctionBase(std::string name)
45  {
46    RegisterRootObject(NetworkFunctionBase);
47   
48    static uint32_t networkID = 0;
49    this->networkID_ = networkID++;
50   
51    this->name_ = name;
52    nameMap_[name] = this;
53  }
54  NetworkFunctionBase::~NetworkFunctionBase()
55  {
56  }
57 
58 
59 
60  NetworkFunctionStatic::NetworkFunctionStatic(FunctorStatic* functor, std::string name, const NetworkFunctionPointer& p):
61    NetworkFunctionBase(name)
62  {
63    RegisterObject(NetworkFunctionStatic);
64   
65    this->functor_ = functor;
66    functorMap_[p] = this;
67    idMap_[ this->getNetworkID() ] = this;
68  }
69 
70  NetworkFunctionStatic::~NetworkFunctionStatic()
71  {
72    delete this->functor_;
73  }
74 
75 
76 
77  NetworkMemberFunctionBase::NetworkMemberFunctionBase(std::string name, const NetworkFunctionPointer& p):
78    NetworkFunctionBase(name)
79  {
80    RegisterObject(NetworkMemberFunctionBase);
81   
82    functorMap_[p] = this;
83    idMap_[ this->getNetworkID() ] = this;
84  }
85 
86  NetworkMemberFunctionBase::~NetworkMemberFunctionBase()
87  {
88  }
89 
90
91}
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