[1168] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[1177] | 28 | |
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| 29 | /* |
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| 30 | * Class contains functions to determine and decode incomming packages |
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| 31 | * ->don't read this without the class PacketGenerator, since they belong together |
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| 32 | * |
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| 33 | * Autor: Dumeni Manatschal |
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| 34 | * |
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| 35 | */ |
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| 36 | |
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| 37 | #include "PacketTypes.h" |
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| 38 | #include "PacketManager.h" |
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| 39 | |
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| 40 | #include <iostream> |
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| 41 | |
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| 42 | #include "core/Debug.h" |
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| 43 | |
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| 44 | namespace network |
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| 45 | { |
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| 46 | |
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| 47 | PacketDecoder::PacketDecoder(){} |
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| 48 | |
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| 49 | PacketDecoder::~PacketDecoder(){} |
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| 50 | |
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| 51 | //call this function out of an instance of PacketDecoder |
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| 52 | //it will determine the type id and call the right decode function |
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| 53 | bool PacketDecoder::elaborate( ENetPacket* packet, int clientId ) |
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| 54 | { |
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[1232] | 55 | COUT(5) << "PacketDecoder: clientId: " << clientId << std::endl; //control cout, not important, just debugging info |
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[1177] | 56 | int id = (int)*packet->data; //the first 4 bytes are always the enet packet id |
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| 57 | COUT(5) << "PacketDecoder: packet id: " << id << std::endl; |
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| 58 | //COUT(5) << "packet size inside packetdecoder: " << packet->dataLength << std::endl; |
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| 59 | |
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| 60 | if ( packet == NULL ) { |
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| 61 | COUT(4) << "PacketDecoder: no packets->packetbuffer queue is empty" << std::endl; |
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| 62 | return false; |
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| 63 | } |
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| 64 | switch( id ) { |
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[1232] | 65 | case ACK: |
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| 66 | acknowledgement( packet, clientId ); |
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| 67 | return true; |
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| 68 | case COMMAND: |
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| 69 | return command( packet, clientId ); |
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| 70 | case MOUSE: |
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| 71 | mousem( packet, clientId ); |
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| 72 | return true; |
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| 73 | case KEYBOARD: |
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| 74 | keystrike( packet, clientId ); |
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| 75 | return true; |
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| 76 | case CHAT: |
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| 77 | chatMessage( packet, clientId ); |
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| 78 | return true; |
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| 79 | case GAMESTATE: |
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[1245] | 80 | gstate( packet, clientId ); |
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[1232] | 81 | return true; |
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| 82 | case CLASSID: |
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| 83 | clid(packet); |
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| 84 | return true; |
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| 85 | case WELCOME: |
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| 86 | return decodeWelcome( packet, clientId ); |
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| 87 | case CONNECT: |
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| 88 | return decodeConnectRequest( packet, clientId ); |
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[1177] | 89 | } |
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| 90 | return false; |
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| 91 | } |
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[1248] | 92 | |
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[1360] | 93 | bool PacketDecoder::testAndRemoveCRC(ENetPacket *packet){ |
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| 94 | uint32_t submittetcrc; |
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| 95 | int dataLength = packet->dataLength; |
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| 96 | // get the submittet crc code |
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| 97 | memcpy(&submittetcrc, &packet->data[dataLength-sizeof(uint32_t)], sizeof(uint32_t)); |
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| 98 | unsigned char *data = packet->data; |
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| 99 | uint32_t crc32=calcCRC(data, packet->dataLength-sizeof(uint32_t)); |
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| 100 | // now append the crc to the packet data |
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| 101 | if(crc32==submittetcrc){ |
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| 102 | dataLength-=sizeof(uint32_t); |
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| 103 | enet_packet_resize(packet, dataLength); |
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| 104 | return true; |
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| 105 | } |
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| 106 | COUT(3) << "gamestate crc: " << crc32 << std::endl; |
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| 107 | COUT(3) << "submitted crc: " << submittetcrc << std::endl; |
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| 108 | return false; |
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| 109 | } |
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| 110 | |
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[1248] | 111 | // ATTENTION: TODO watch, that arguments we pass over to the processFunction gets deleted in THE PROCESSXXX function |
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[1177] | 112 | |
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| 113 | //following are the decode functions for the data of the packets |
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| 114 | |
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| 115 | void PacketDecoder::acknowledgement( ENetPacket* packet, int clientId ) |
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| 116 | { |
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| 117 | ack* a = new ack; |
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[1199] | 118 | *a = *(ack*)(packet->data); //press pattern of ack on new data |
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[1177] | 119 | |
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| 120 | |
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[1199] | 121 | COUT(4) << "PacketDecoder: got ack id: " << a->a << std::endl; |
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[1177] | 122 | processAck( a, clientId ); //debug info |
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| 123 | //clean memory |
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| 124 | enet_packet_destroy( packet ); |
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| 125 | } |
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[1232] | 126 | |
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| 127 | bool PacketDecoder::command( ENetPacket* packet, int clientId ){ |
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| 128 | int length = *(int*)((unsigned char *)packet->data+sizeof(int)); |
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| 129 | void *data = (void *)new unsigned char[length]; |
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| 130 | memcpy(data, (void *)(packet->data+2*sizeof(int)), length); |
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[1360] | 131 | enet_packet_destroy( packet ); |
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[1232] | 132 | return true; |
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| 133 | } |
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[1177] | 134 | |
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| 135 | void PacketDecoder::mousem( ENetPacket* packet, int clientId ) |
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| 136 | { |
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| 137 | mouse* mouseMove = new mouse; |
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| 138 | //copy data of packet->data to new struct |
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| 139 | *mouseMove = *(mouse*)packet->data; |
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| 140 | |
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| 141 | //clean memory |
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| 142 | enet_packet_destroy( packet ); |
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| 143 | printMouse( mouseMove ); //debug info |
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| 144 | } |
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| 145 | |
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| 146 | void PacketDecoder::keystrike( ENetPacket* packet, int clientId ) |
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| 147 | { |
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| 148 | keyboard* key = new keyboard; |
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| 149 | *key = *(keyboard*)packet->data; //see above |
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| 150 | |
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| 151 | //clean memory |
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| 152 | enet_packet_destroy( packet ); |
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| 153 | printKey( key ); //debug info |
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| 154 | |
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| 155 | } |
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| 156 | |
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| 157 | void PacketDecoder::chatMessage( ENetPacket* packet, int clientId ) |
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| 158 | { |
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| 159 | chat* chatting = new chat; |
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| 160 | chatting->id = (int)*packet->data; //first copy id into new struct |
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| 161 | //since the chat message is a char*, allocate the memory needed |
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| 162 | char* reserve = new char[packet->dataLength-4]; |
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| 163 | //copy the transmitted bytestream into the new generated char*, |
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| 164 | //note the lenght of the message is represented as "packet->dataLength-sizeof( int )" |
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| 165 | memcpy( &reserve[0], packet->data+sizeof(int), packet->dataLength-sizeof(int) ); |
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| 166 | //put pointer of chatting struct to the begining of the new generated char* |
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| 167 | chatting->message = reserve; |
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| 168 | |
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| 169 | //clean memory |
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| 170 | enet_packet_destroy( packet ); |
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| 171 | |
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| 172 | processChat( chatting, clientId ); //debug info |
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| 173 | } |
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| 174 | |
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[1245] | 175 | void PacketDecoder::gstate( ENetPacket* packet, int clientID ) |
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[1177] | 176 | { |
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[1360] | 177 | if(!testAndRemoveCRC(packet)){ |
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| 178 | COUT(3) << "crc test of gamestate failed - dropping packet" << std::endl; |
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| 179 | return; |
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| 180 | } |
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[1177] | 181 | GameStateCompressed* currentState = NULL; |
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| 182 | currentState = new GameStateCompressed; |
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| 183 | if(currentState == NULL){ |
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| 184 | COUT(3) << "PacketDecoder: could not generate new GameStateCompressed" << std::endl; |
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| 185 | return; |
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| 186 | } |
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| 187 | //since it's not alowed to use void* for pointer arithmetic |
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| 188 | //FIXME: variable never used |
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| 189 | unsigned char* data = (unsigned char *)(packet->data); |
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| 190 | //copy the GameStateCompressed id into the struct, which is located at second place data+sizeof( int ) |
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| 191 | memcpy( (void*)&(currentState->id), (const void*)(packet->data+1*sizeof( int )), sizeof( int) ); |
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| 192 | COUT(5) << "PacketDecoder: received gs id: " << currentState->id << std::endl; |
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| 193 | //copy the size of the GameStateCompressed compressed data into the new GameStateCompressed struct, located at 3th |
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| 194 | //position of the data stream, data+2*sizeof( int ) |
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| 195 | memcpy( (void*)&(currentState->compsize), (const void*)(packet->data+2*sizeof( int )), sizeof( int) ); |
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| 196 | //size of uncompressed data |
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| 197 | memcpy( (void*)&(currentState->normsize), (const void*)(packet->data+3*sizeof( int )), sizeof( int ) ); |
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| 198 | memcpy( (void*)&(currentState->base_id), (const void*)(packet->data+4*sizeof( int )), sizeof( int ) ); |
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| 199 | //since the packetgenerator was changed, due to a new parameter, change this function too |
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| 200 | memcpy( (void*)&(currentState->diffed), (const void*)(packet->data+5*sizeof(int)), sizeof(bool)); |
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[1232] | 201 | memcpy( (void*)&(currentState->complete), (const void*)(packet->data+5*sizeof(int)+sizeof(bool)), sizeof(bool)); |
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[1177] | 202 | //since data is not allocated, because it's just a pointer, allocate it with size of gamestatedatastream |
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| 203 | if(currentState->compsize==0) |
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| 204 | COUT(2) << "PacketDecoder: compsize is 0" << std::endl; |
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[1233] | 205 | // currentState->data = (unsigned char*)(malloc( currentState->compsize )); |
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| 206 | currentState->data = new unsigned char[currentState->compsize]; |
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[1177] | 207 | if(currentState->data==NULL) |
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| 208 | COUT(2) << "PacketDecoder: Gamestatepacket-decoder: memory leak" << std::endl; |
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| 209 | //copy the GameStateCompressed data |
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[1232] | 210 | memcpy( (void*)(currentState->data), (const void*)(packet->data+5*sizeof( int ) + 2*sizeof(bool)), currentState->compsize ); |
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[1177] | 211 | |
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| 212 | //clean memory |
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| 213 | enet_packet_destroy( packet ); |
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[1245] | 214 | processGamestate(currentState, clientID); |
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[1177] | 215 | } |
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| 216 | |
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| 217 | void PacketDecoder::clid( ENetPacket *packet) |
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| 218 | { |
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| 219 | classid* cid = new classid; |
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| 220 | cid->length = ((classid*)(packet->data))->length; |
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| 221 | cid->id = ((classid *)(packet->data))->id; |
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| 222 | cid->clid = ((classid *)(packet->data))->clid; |
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[1233] | 223 | // cid->message = (const char *)malloc(cid->length); |
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| 224 | cid->message = new char[cid->length]; |
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[1177] | 225 | void *data = (void *)cid->message; |
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| 226 | memcpy(data, (const void*)(packet->data+3*sizeof(int)), cid->length); |
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| 227 | COUT(4) << "PacketDecoder: classid: " << cid->clid << ", name: " << cid->message << std::endl; |
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| 228 | enet_packet_destroy( packet ); |
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| 229 | processClassid(cid); |
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| 230 | } |
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[1232] | 231 | |
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| 232 | |
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| 233 | bool PacketDecoder::decodeWelcome( ENetPacket* packet, int clientID ){ |
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| 234 | welcome *w = new welcome; |
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| 235 | w->allowed = ((welcome *)(packet->data))->allowed; |
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| 236 | w->shipID = ((welcome *)(packet->data))->shipID; |
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| 237 | w->clientID = ((welcome *)(packet->data))->clientID; |
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| 238 | w->id = ((welcome *)(packet->data))->id; |
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| 239 | enet_packet_destroy( packet ); |
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| 240 | return processWelcome(w); |
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| 241 | } |
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| 242 | |
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| 243 | bool PacketDecoder::decodeConnectRequest( ENetPacket *packet, int clientID ){ |
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| 244 | connectRequest *con = new connectRequest; |
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| 245 | con->id = ((connectRequest *)(packet->data))->id; |
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| 246 | enet_packet_destroy( packet ); |
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| 247 | return processConnectRequest(con, clientID ); |
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| 248 | } |
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[1177] | 249 | |
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| 250 | |
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| 251 | // now the data processing functions: |
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| 252 | |
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| 253 | void PacketDecoder::processChat( chat *data, int clientId) |
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| 254 | { |
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| 255 | printChat(data, clientId); |
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[1248] | 256 | delete[] data->message; |
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| 257 | delete data; |
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[1177] | 258 | } |
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| 259 | |
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[1245] | 260 | void PacketDecoder::processGamestate( GameStateCompressed *state, int clientID ) |
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[1177] | 261 | { |
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[1248] | 262 | COUT(3) << "PacketDecoder-process: processing Gamestate" << std::endl; |
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[1177] | 263 | //printGamestate( state ); |
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[1251] | 264 | // delete[] state->data; |
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| 265 | // delete state; |
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[1177] | 266 | } |
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| 267 | |
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| 268 | void PacketDecoder::processClassid( classid *cid) |
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| 269 | { |
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| 270 | printClassid(cid); |
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[1248] | 271 | delete cid; |
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[1177] | 272 | return; |
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| 273 | } |
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| 274 | |
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| 275 | void PacketDecoder::processAck( ack *data, int clientID) |
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| 276 | { |
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| 277 | printAck(data); |
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[1248] | 278 | delete data; |
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[1177] | 279 | return; |
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| 280 | } |
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[1232] | 281 | |
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| 282 | bool PacketDecoder::processWelcome( welcome *w ){ |
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[1248] | 283 | delete w; |
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[1232] | 284 | return true; |
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| 285 | } |
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| 286 | |
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| 287 | bool PacketDecoder::processConnectRequest( connectRequest *con, int clientID ){ |
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| 288 | COUT(3) << "packetdecoder: processing connectRequest" << std::endl; |
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[1248] | 289 | delete con; |
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[1232] | 290 | return true; |
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| 291 | } |
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[1177] | 292 | |
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| 293 | //these are some print functions for test stuff |
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| 294 | |
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| 295 | void PacketDecoder::printAck( ack* data ) |
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| 296 | { |
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| 297 | COUT(5) << "data id: " << data->id << std::endl; |
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| 298 | COUT(5) << "data: " << data->a << std::endl; |
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| 299 | } |
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| 300 | |
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| 301 | void PacketDecoder::printMouse( mouse* data ) |
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| 302 | { |
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| 303 | COUT(5) << "data id: " << data->id << std::endl; |
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| 304 | COUT(5) << "data: " << data->x << " " << data->y << std::endl; |
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| 305 | } |
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| 306 | |
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| 307 | void PacketDecoder::printKey( keyboard* data ) |
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| 308 | { |
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| 309 | COUT(5) << "data id: " << data->id << std::endl; |
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| 310 | COUT(5) << "data: " << (char)data->press << std::endl; |
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| 311 | } |
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| 312 | |
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| 313 | void PacketDecoder::printChat( chat* data, int clientId ) |
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| 314 | { |
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| 315 | if(clientId!=CLIENTID_CLIENT) |
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| 316 | COUT(5) << "client: " << clientId << std::endl; |
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| 317 | COUT(5) << "data id: " << data->id << std::endl; |
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| 318 | COUT(5) << "data: " << data->message << std::endl; |
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| 319 | } |
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| 320 | |
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| 321 | void PacketDecoder::printGamestate( GameStateCompressed* data ) |
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| 322 | { |
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| 323 | COUT(5) << "id of GameStateCompressed: " << data->id << std::endl; |
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| 324 | COUT(5) << "size of GameStateCompressed: " << data->compsize << std::endl; |
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| 325 | } |
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| 326 | |
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| 327 | void PacketDecoder::printClassid( classid *cid) |
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| 328 | { |
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| 329 | COUT(5) << "id of classid: " << cid->id << std::endl; |
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| 330 | COUT(5) << "size of classid: " << cid->length << std::endl; |
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| 331 | COUT(5) << "ID of classid: " << cid->clid << std::endl; |
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| 332 | COUT(5) << "data of classid: " << cid->message << std::endl; |
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| 333 | } |
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| 334 | |
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| 335 | } |
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