[223] | 1 | /* |
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[777] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Dumeni Manatschal, (C) 2007 |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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[514] | 27 | |
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| 28 | /* |
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[777] | 29 | * Class contains functions to determine and decode incomming packages |
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| 30 | * ->don't read this without the class PacketGenerator, since they belong together |
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| 31 | * |
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| 32 | * Autor: Dumeni Manatschal |
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| 33 | * |
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[223] | 34 | */ |
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| 35 | |
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[199] | 36 | #include <iostream> |
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| 37 | |
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[777] | 38 | #include "PacketTypes.h" |
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| 39 | #include "PacketManager.h" |
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[199] | 40 | |
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[777] | 41 | namespace network |
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| 42 | { |
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| 43 | using namespace std; |
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[199] | 44 | |
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[777] | 45 | PacketDecoder::PacketDecoder(){} |
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[531] | 46 | |
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[777] | 47 | PacketDecoder::~PacketDecoder(){} |
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[199] | 48 | |
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[777] | 49 | //call this function out of an instance of PacketDecoder |
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| 50 | //it will determine the type id and call the right decode function |
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| 51 | bool PacketDecoder::elaborate( ENetPacket* packet, int clientId ) |
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| 52 | { |
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| 53 | int client = clientId; |
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| 54 | cout << "clientId: " << client << endl; //control cout, not important, just debugging info |
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| 55 | int id = (int)*packet->data; //the first 4 bytes are always the enet packet id |
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| 56 | std::cout << "packet id: " << id << std::endl; |
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| 57 | std::cout << "packet size inside packetdecoder: " << packet->dataLength << std::endl; |
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| 58 | switch( id ) { |
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| 59 | case ACK: |
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| 60 | acknowledgement( packet, clientId ); |
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| 61 | return true; |
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| 62 | break; |
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| 63 | case MOUSE: |
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| 64 | mousem( packet, clientId ); |
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| 65 | return true; |
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| 66 | break; |
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| 67 | case KEYBOARD: |
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| 68 | keystrike( packet, clientId ); |
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| 69 | return true; |
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| 70 | break; |
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| 71 | case CHAT: |
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| 72 | chatMessage( packet, clientId ); |
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| 73 | return true; |
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| 74 | break; |
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| 75 | case GAMESTATE: |
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| 76 | gstate( packet ); |
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| 77 | return true; |
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| 78 | break; |
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| 79 | case CLASSID: |
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| 80 | clid(packet); |
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| 81 | return true; |
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| 82 | break; |
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| 83 | } |
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| 84 | return false; |
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| 85 | } |
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[223] | 86 | |
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[777] | 87 | //following are the decode functions for the data of the packets |
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[514] | 88 | |
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[777] | 89 | void PacketDecoder::acknowledgement( ENetPacket* packet, int clientId ) |
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| 90 | { |
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| 91 | ack* a = new ack; |
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| 92 | *a = *(ack*)packet->data; //press pattern of ack on new data |
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[514] | 93 | |
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[199] | 94 | |
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[777] | 95 | std::cout << "got ack id: " << a->id << std::endl; |
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| 96 | processAck( a, clientId ); //debug info |
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[514] | 97 | |
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[777] | 98 | //clean memory |
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| 99 | enet_packet_destroy( packet ); |
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| 100 | } |
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[514] | 101 | |
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[777] | 102 | void PacketDecoder::mousem( ENetPacket* packet, int clientId ) |
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| 103 | { |
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| 104 | mouse* mouseMove = new mouse; |
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| 105 | //copy data of packet->data to new struct |
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| 106 | *mouseMove = *(mouse*)packet->data; |
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[199] | 107 | |
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[777] | 108 | //clean memory |
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| 109 | enet_packet_destroy( packet ); |
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[514] | 110 | |
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[777] | 111 | printMouse( mouseMove ); //debug info |
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| 112 | } |
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[514] | 113 | |
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[777] | 114 | void PacketDecoder::keystrike( ENetPacket* packet, int clientId ) |
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| 115 | { |
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| 116 | keyboard* key = new keyboard; |
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| 117 | *key = *(keyboard*)packet->data; //see above |
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[332] | 118 | |
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[777] | 119 | //clean memory |
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| 120 | enet_packet_destroy( packet ); |
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[199] | 121 | |
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[777] | 122 | printKey( key ); //debug info |
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[514] | 123 | |
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[777] | 124 | } |
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[514] | 125 | |
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[777] | 126 | void PacketDecoder::chatMessage( ENetPacket* packet, int clientId ) |
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| 127 | { |
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| 128 | chat* chatting = new chat; |
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| 129 | chatting->id = (int)*packet->data; //first copy id into new struct |
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| 130 | //since the chat message is a char*, allocate the memory needed |
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| 131 | char* reserve = new char[packet->dataLength-4]; |
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| 132 | //copy the transmitted bytestream into the new generated char*, |
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| 133 | //note the lenght of the message is represented as "packet->dataLength-sizeof( int )" |
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| 134 | memcpy( &reserve[0], packet->data+sizeof(int), packet->dataLength-sizeof(int) ); |
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| 135 | //put pointer of chatting struct to the begining of the new generated char* |
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| 136 | chatting->message = reserve; |
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[514] | 137 | |
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[777] | 138 | //clean memory |
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| 139 | enet_packet_destroy( packet ); |
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[223] | 140 | |
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[777] | 141 | processChat( chatting, clientId ); //debug info |
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| 142 | } |
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[514] | 143 | |
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[777] | 144 | void PacketDecoder::gstate( ENetPacket* packet ) |
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| 145 | { |
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| 146 | GameStateCompressed* currentState = new GameStateCompressed; |
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| 147 | //since it's not alowed to use void* for pointer arithmetic |
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| 148 | unsigned char* data = (unsigned char*)packet->data; |
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| 149 | //copy the GameStateCompressed id into the struct, which is located at second place data+sizeof( int ) |
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| 150 | //memcpy( (void*)&(currentState->id), (const void*)(data+sizeof( int )), sizeof( int ) ); |
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| 151 | currentState->id = (int)*(data+sizeof(int)); |
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| 152 | std::cout << "id: " << currentState->id << std::endl; |
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| 153 | //copy the size of the GameStateCompressed compressed data into the new GameStateCompressed struct, located at 3th |
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| 154 | //position of the data stream, data+2*sizeof( int ) |
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| 155 | memcpy( (void*)&(currentState->compsize), (const void*)(data+2*sizeof( int )), sizeof( int) ); |
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| 156 | //currentState->compsize = (int)*(data+2*sizeof(int)); |
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| 157 | std::cout << "compsize: " << currentState->compsize << std::endl; |
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| 158 | //size of uncompressed data |
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| 159 | memcpy( (void*)&(currentState->normsize), (const void*)(data+3*sizeof( int )), sizeof( int ) ); |
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| 160 | //currentState->normsize = (int)*(data+3*sizeof(int)); |
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| 161 | std::cout << "normsize. " << currentState->normsize << std::endl; |
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| 162 | //since the packetgenerator was changed, due to a new parameter, change this function too |
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| 163 | memcpy( (void*)&(currentState->diffed), (const void*)(data+4*sizeof(int)), sizeof(bool)); |
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| 164 | //currentState->diffed = (bool)*(data+4*sizeof(int)); |
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| 165 | std::cout << "diffed: " << currentState->diffed << std::endl; |
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| 166 | //since data is not allocated, because it's just a pointer, allocate it with size of gamestatedatastream |
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| 167 | currentState->data = (unsigned char*)(malloc( currentState->compsize )); |
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| 168 | if(currentState->data==NULL) |
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| 169 | std::cout << "memory leak" << std::endl; |
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| 170 | //copy the GameStateCompressed data |
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| 171 | //std::cout << "packet size (enet): " << packet->dataLength << std::endl; |
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| 172 | //std::cout << "totallen: " << 4*sizeof(int)+sizeof(bool)+currentState->compsize << std::endl; |
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| 173 | memcpy( (void*)(currentState->data), (const void*)(data+4*sizeof( int ) + sizeof(bool)), currentState->compsize ); |
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[332] | 174 | |
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[777] | 175 | //clean memory |
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| 176 | enet_packet_destroy( packet ); |
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| 177 | //run processGameStateCompressed |
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| 178 | //TODO: not yet implemented! |
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| 179 | processGamestate(currentState); |
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| 180 | } |
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[400] | 181 | |
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[777] | 182 | void PacketDecoder::clid( ENetPacket *packet) |
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| 183 | { |
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| 184 | classid* cid = new classid; |
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| 185 | cid->length = ((classid*)(packet->data))->length; |
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| 186 | cid->id = ((classid *)(packet->data))->id; |
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| 187 | cid->clid = ((classid *)(packet->data))->clid; |
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| 188 | cid->message = (const char *)malloc(cid->length); |
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| 189 | void *data = (void *)cid->message; |
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| 190 | memcpy(data, (const void*)(packet->data+3*sizeof(int)), cid->length); |
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| 191 | std::cout << "classid: " << cid->clid << ", name: " << cid->message << std::endl; |
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| 192 | enet_packet_destroy( packet ); |
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| 193 | processClassid(cid); |
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| 194 | } |
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[400] | 195 | |
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[369] | 196 | |
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[777] | 197 | // now the data processing functions: |
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[369] | 198 | |
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[777] | 199 | void PacketDecoder::processChat( chat *data, int clientId) |
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| 200 | { |
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| 201 | printChat(data, clientId); |
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| 202 | } |
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[620] | 203 | |
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[777] | 204 | void PacketDecoder::processGamestate( GameStateCompressed *state ) |
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| 205 | { |
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| 206 | } |
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[400] | 207 | |
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[777] | 208 | void PacketDecoder::processClassid( classid *cid) |
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| 209 | { |
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| 210 | printClassid(cid); |
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| 211 | return; |
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| 212 | } |
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[400] | 213 | |
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[777] | 214 | void PacketDecoder::processAck( ack *data, int clientID) |
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| 215 | { |
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| 216 | printAck(data); |
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| 217 | return; |
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| 218 | } |
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[400] | 219 | |
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[223] | 220 | |
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[777] | 221 | //these are some print functions for test stuff |
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[199] | 222 | |
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[777] | 223 | void PacketDecoder::printAck( ack* data ) |
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| 224 | { |
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| 225 | cout << "data id: " << data->id << endl; |
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| 226 | cout << "data: " << data->a << endl; |
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| 227 | } |
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[199] | 228 | |
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[777] | 229 | void PacketDecoder::printMouse( mouse* data ) |
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| 230 | { |
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| 231 | cout << "data id: " << data->id << endl; |
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| 232 | cout << "data: " << data->x << " " << data->y << endl; |
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| 233 | } |
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[199] | 234 | |
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[777] | 235 | void PacketDecoder::printKey( keyboard* data ) |
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| 236 | { |
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| 237 | cout << "data id: " << data->id << endl; |
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| 238 | cout << "data: " << (char)data->press << endl; |
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| 239 | } |
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[332] | 240 | |
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[777] | 241 | void PacketDecoder::printChat( chat* data, int clientId ) |
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| 242 | { |
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| 243 | if(clientId!=CLIENTID_CLIENT) |
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| 244 | cout << "client: " << clientId << endl; |
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| 245 | cout << "data id: " << data->id << endl; |
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| 246 | cout << "data: " << data->message << endl; |
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| 247 | } |
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[400] | 248 | |
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[777] | 249 | void PacketDecoder::printGamestate( GameStateCompressed* data ) |
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| 250 | { |
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| 251 | cout << "id of GameStateCompressed: " << data->id << endl; |
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| 252 | cout << "size of GameStateCompressed: " << data->compsize << endl; |
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| 253 | } |
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| 254 | |
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| 255 | void PacketDecoder::printClassid( classid *cid) |
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| 256 | { |
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| 257 | cout << "id of classid: " << cid->id << endl; |
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| 258 | cout << "size of classid: " << cid->length << endl; |
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| 259 | cout << "ID of classid: " << cid->clid <<endl; |
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| 260 | cout << "data of classid: " << cid->message <<endl; |
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| 261 | } |
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| 262 | |
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[400] | 263 | } |
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