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source: code/trunk/src/network/PacketGenerator.cc @ 1464

Last change on this file since 1464 was 1360, checked in by rgrieder, 17 years ago

merged merge branch back to trunk

File size: 8.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/*
30* Class generates packets that can be send by enet
31* ->don't read this without the class PacketDecoder, since they belong together
32*
33* Autor: Dumeni Manatschal
34*
35*/
36
37#include "PacketManager.h"
38#include "PacketTypes.h"
39
40#include <iostream>
41#include <list>
42#include <string>
43#include <cstring>
44
45
46namespace network
47{
48  void calcCRCBit(uint32_t &crc32, int bit){
49    int hbit;
50 
51    hbit=(crc32 & 0x80000000) ? 1 : 0;
52    if (hbit != bit)
53      crc32=(crc32<<1) ^ NETWORK_CRC32POLY;
54    else
55      crc32=crc32<<1;
56  }
57 
58  uint32_t calcCRC(unsigned char *data, unsigned int dataLength){
59    uint32_t crc32=0;
60    for(unsigned int i=0; i<dataLength; i++){
61      calcCRCBit(crc32, (data[i]&0x1)>>0); // 1st bit
62      calcCRCBit(crc32, (data[i]&0x2)>>1); // 2nd bit
63      calcCRCBit(crc32, (data[i]&0x3)>>2); // 3rd bit
64      calcCRCBit(crc32, (data[i]&0x4)>>3); // 4th bit
65      calcCRCBit(crc32, (data[i]&0x5)>>4); // 5th bit
66      calcCRCBit(crc32, (data[i]&0x6)>>5); // 6th bit
67      calcCRCBit(crc32, (data[i]&0x7)>>6); // 7th bit
68      calcCRCBit(crc32, (data[i]&0x8)>>7); // 8th bit
69    }
70    return crc32;
71  }
72 
73  PacketGenerator::PacketGenerator() { }
74
75  //following functions create a packet in form of bytestream
76
77  ENetPacket* PacketGenerator::acknowledgement( int state, int reliable )
78  {
79    COUT(4) << "PacketGenerator: generating new acknowledgement, id: " << state << std::endl;
80    ack* ackreq = new ack;
81    ackreq->id = ACK;
82    ackreq->a = state;
83
84    ENetPacket *packet = enet_packet_create( ackreq , sizeof( *ackreq ), reliable );
85    delete ackreq;
86    return packet;
87  }
88 
89  ENetPacket* command( int dataLength, void *data, int reliable = ENET_PACKET_FLAG_RELIABLE )
90  {
91    unsigned char *stream = new unsigned char[dataLength + 2*sizeof(int)];
92    if(!stream)
93      return NULL;
94    packet_id a = COMMAND;
95    memcpy(stream, (void*)&a, sizeof(int));
96    memcpy((unsigned char *)stream+sizeof(int), (void*)&dataLength, sizeof(int));
97    memcpy((unsigned char *)stream+2*sizeof(int), data, dataLength);
98    ENetPacket *packet = enet_packet_create(stream, dataLength+2*sizeof(int), reliable);
99    delete[] stream; // TODO: we could also tell enet not to copy the data, but to use the exisiting memory
100    return packet;
101  }
102
103  /*### mouseupdates */
104  ENetPacket* PacketGenerator::mousem( double x, double y, int reliable )
105  {
106    COUT(4) << "PacketGenerator: generating new mouse" << std::endl;
107    mouse* mousemove = new mouse;
108    mousemove->id = MOUSE;
109    mousemove->x = x;
110    mousemove->y = y;
111
112    ENetPacket *packet = enet_packet_create( mousemove , sizeof( *mousemove ), reliable );
113    delete mousemove;
114    return packet;
115  }
116
117  /*### keystrikes updates */
118  ENetPacket* PacketGenerator::keystrike( char press, int reliable )
119  {
120    COUT(4) << "PacketGenerator: generating new keyboard" << std::endl;
121    keyboard* key = new keyboard;
122    key->id = KEYBOARD;
123    key->press = press;
124
125    ENetPacket *packet = enet_packet_create( key , sizeof( *key ), reliable );
126    delete key;
127    return packet;
128  }
129
130  /*### chat messages packet */
131  ENetPacket* PacketGenerator::chatMessage( const char* message, int reliable )
132  {
133    int* trans = new int[sizeof(int) + strlen(message) + 1];
134    *trans = CHAT;
135    //be carefull here, don't forget to allocate the space before using it ;-)
136    memcpy( &trans[1], (const void*)message, strlen( message ) + 1);
137    ENetPacket *packet = enet_packet_create( trans , sizeof( int ) + strlen( message ) + 1, reliable );
138    delete[] trans;
139    return packet;
140  }
141
142  /*### gamestate packet */
143  ENetPacket* PacketGenerator::gstate( GameStateCompressed* states, int reliable )
144  {
145    //std::cout << "packetgenerator" << std::endl;
146    //std::cout << "states->normsize " << states->normsize << std::endl;
147    //std::cout << "states->compsize " << states->compsize << std::endl;
148    int gid = GAMESTATE; //first assign the correct enet id
149    int totalLen = 5*sizeof( int ) + 2*sizeof(bool) + states->compsize; //calculate the total size of the datastream memory
150    //std::cout << "totalLen " << totalLen << std::endl;
151    //unsigned char *data = (unsigned char*)malloc( totalLen ); //allocate the memory for datastream
152    unsigned char *data = new unsigned char[totalLen];
153    memcpy( (void*)(data), (const void*)&gid, sizeof( int ) ); //this is the enet id
154    memcpy( (void*)(data+sizeof(int)), (const void*)&(states->id), sizeof(int) ); //the GameStateCompressed id
155    memcpy( (void*)(data+2*sizeof(int)), (const void*)&(states->compsize), sizeof(int));
156    memcpy( (void*)(data+3*sizeof(int)), (const void*)&(states->normsize), sizeof(int));
157    memcpy( (void*)(data+4*sizeof(int)), (const void*)&(states->base_id), sizeof(int));
158    memcpy( (void*)(data+5*sizeof(int)), (const void*)&(states->diffed), sizeof(bool));
159    //place the GameStateCompressed data at the end of the enet datastream
160    memcpy( (void*)(data+5*sizeof( int ) + sizeof(bool)), (const void*)&(states->complete), sizeof(bool) );
161    memcpy( (void*)(data+5*sizeof( int ) + 2*sizeof(bool)), (const void*)states->data, states->compsize );
162   
163    //create an enet packet with the generated bytestream
164    COUT(4) << "PacketGenerator generating totalLen " << totalLen << std::endl;
165    ENetPacket *packet = enet_packet_create( data , totalLen, reliable );
166    delete[] data;
167    if(!addCRC(packet))
168      COUT(3) << "could not add crc to gamestate packet" << std::endl;
169    return packet;
170  }
171
172  ENetPacket* PacketGenerator::clid( int classid, std::string classname, int reliable )
173  {
174    //unsigned char* data = (unsigned char *)malloc(3*sizeof(int)+classname.length()+1);
175    unsigned char *data = new unsigned char[3*sizeof(int)+classname.length()+1];
176    std::cout << "PacketGenerator: classid: " << classid << ", name: " << classname << std::endl;
177    *(int *)data = CLASSID;
178    *((int *)data+1) = classname.length()+1;
179    *((int *)data+2) = classid;
180    memcpy( (void *)(data+3*sizeof(int)), classname.c_str(), classname.length()+1);
181    ENetPacket *packet = enet_packet_create( data , 3*sizeof(int)+classname.length()+1, reliable );
182    delete[] data;
183    return packet;
184  }
185 
186  ENetPacket* PacketGenerator::generateWelcome( int clientID,int shipID, bool allowed , int reliable ){
187    welcome *wc = new welcome;
188    wc->id = WELCOME;
189    wc->clientID = clientID;
190    wc->shipID = shipID;
191    wc->allowed = true;
192    ENetPacket *packet = enet_packet_create( wc, sizeof(welcome), reliable);
193    delete wc;
194    return packet;
195  }
196 
197  ENetPacket* PacketGenerator::generateConnectRequest( int reliable ){
198    connectRequest *con = new connectRequest;
199    con->id=CONNECT;
200    ENetPacket *packet = enet_packet_create( con, sizeof(connectRequest), reliable);
201    delete con;
202    return packet;
203  }
204 
205 
206  bool PacketGenerator::addCRC( ENetPacket *packet){
207    unsigned char *data = packet->data;
208    uint32_t crc32=calcCRC(data, packet->dataLength);
209    // now append the crc to the packet data
210    int oldlength = packet->dataLength;
211    if(enet_packet_resize(packet, packet->dataLength+sizeof(uint32_t))==0){
212      memcpy(&packet->data[oldlength], &crc32, sizeof(uint32_t));
213      return true;
214    }else{
215      COUT(3) << "could not add crc to gamestate" << std::endl;
216      return false;
217    }
218  }
219
220}
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