[673] | 1 | #ifndef _PacketManager_H__ |
---|
| 2 | #define _PacketManager_H__ |
---|
[199] | 3 | |
---|
[400] | 4 | #include <string> |
---|
[199] | 5 | #include <enet/enet.h> |
---|
| 6 | |
---|
[1021] | 7 | #include "core/CoreIncludes.h" |
---|
| 8 | |
---|
[777] | 9 | #include "NetworkPrereqs.h" |
---|
| 10 | |
---|
[440] | 11 | #define CLIENTID_CLIENT -1 |
---|
| 12 | |
---|
[777] | 13 | //enum netowk generally used to set the type ID of a packet |
---|
| 14 | namespace network |
---|
| 15 | { |
---|
| 16 | /* |
---|
| 17 | * class to generate packets |
---|
| 18 | * |
---|
| 19 | * @autor: Dumeni Manatschal |
---|
| 20 | * |
---|
| 21 | */ |
---|
| 22 | class PacketGenerator |
---|
| 23 | { |
---|
| 24 | public: |
---|
| 25 | PacketGenerator(); |
---|
| 26 | //call one of this functions out of an instance of PacketGenerator to create a packet |
---|
| 27 | ENetPacket* acknowledgement( int state, int reliable = ENET_PACKET_FLAG_RELIABLE ); |
---|
| 28 | ENetPacket* mousem( double x, double y, int reliable = ENET_PACKET_FLAG_RELIABLE ); |
---|
| 29 | ENetPacket* keystrike( char press, int reliable = ENET_PACKET_FLAG_RELIABLE ); |
---|
| 30 | ENetPacket* chatMessage( const char* message, int reliable = ENET_PACKET_FLAG_RELIABLE ); |
---|
| 31 | ENetPacket* gstate( GameStateCompressed *states, int reliable = ENET_PACKET_FLAG_RELIABLE ); |
---|
| 32 | ENetPacket* clid( int classid, std::string classname, int reliable = ENET_PACKET_FLAG_RELIABLE ); |
---|
| 33 | private: |
---|
| 34 | }; |
---|
[199] | 35 | |
---|
[777] | 36 | /* |
---|
| 37 | * class used to decode incoming packets |
---|
| 38 | * |
---|
| 39 | * @autor: Dumeni Manatschal |
---|
| 40 | * |
---|
| 41 | */ |
---|
| 42 | class _NetworkExport PacketDecoder |
---|
| 43 | { |
---|
| 44 | public: |
---|
| 45 | PacketDecoder(); |
---|
| 46 | virtual ~PacketDecoder(); |
---|
| 47 | //call this function to decode, it calls the right decoding function below |
---|
| 48 | bool elaborate( ENetPacket* packet, int clientId ); |
---|
| 49 | protected: |
---|
[415] | 50 | |
---|
[777] | 51 | virtual void processChat( chat *data, int clientId); |
---|
[415] | 52 | |
---|
[199] | 53 | |
---|
[777] | 54 | private: |
---|
| 55 | |
---|
| 56 | |
---|
| 57 | |
---|
| 58 | void acknowledgement( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); |
---|
| 59 | void mousem( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); |
---|
| 60 | void keystrike( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); |
---|
| 61 | void chatMessage( ENetPacket* packet, int clientId = CLIENTID_CLIENT); |
---|
| 62 | void gstate( ENetPacket* packet ); |
---|
| 63 | void clid( ENetPacket *packet); |
---|
| 64 | |
---|
| 65 | //process data |
---|
| 66 | //two functions are note yet implemented! |
---|
| 67 | virtual void processGamestate(GameStateCompressed *state); |
---|
| 68 | virtual void processAck( ack *data, int clientID); |
---|
[1021] | 69 | virtual void processClassid( classid *cid); |
---|
[777] | 70 | //virtual void processAck( ack *data); |
---|
| 71 | |
---|
| 72 | //print functions |
---|
| 73 | void printAck( ack* data ); |
---|
| 74 | void printMouse( mouse* data ); |
---|
| 75 | void printKey( keyboard* data ); |
---|
| 76 | void printChat( chat* data, int clientId ); |
---|
| 77 | void printGamestate( GameStateCompressed *data ); |
---|
| 78 | void printClassid( classid *cid); |
---|
| 79 | }; |
---|
[199] | 80 | } |
---|
| 81 | |
---|
[673] | 82 | #endif /* _PacketManager_H__ */ |
---|