[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * ... |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Interface: PacketTypes |
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| 31 | // |
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| 32 | // Description: |
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| 33 | // |
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| 34 | // |
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| 35 | // Author: <>, (C) 2007 |
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| 36 | // |
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| 37 | // Copyright: See COPYING file that comes with this distribution |
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| 38 | // |
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| 39 | // |
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| 40 | |
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| 41 | #ifndef _PacketTypes_H__ |
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| 42 | #define _PacketTypes_H__ |
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| 43 | |
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| 44 | #include "NetworkPrereqs.h" |
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| 45 | |
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| 46 | namespace network |
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| 47 | { |
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| 48 | enum packet_id { |
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| 49 | ACK, |
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| 50 | COMMAND, |
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| 51 | CHAT, |
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| 52 | GAMESTATE , |
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| 53 | CLASSID, |
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| 54 | WELCOME, |
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| 55 | CONNECT, |
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| 56 | }; |
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| 57 | |
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| 58 | |
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| 59 | /** |
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| 60 | * This struct defines a gamestate: |
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| 61 | * size: total size of the data in *data |
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| 62 | * data: pointer to the data allocated in the memory |
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| 63 | */ |
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| 64 | struct GameState{ |
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| 65 | int id; |
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| 66 | int size; //!< total size of data |
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| 67 | // new ---- change functions |
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| 68 | int base_id; // if gamestate is diffed this is the id of the old gamestate (base) |
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| 69 | bool diffed; |
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| 70 | bool complete; // this determines, wheter all objects are in this gamestate (server) or only few objects (client) |
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| 71 | unsigned char *data; //!< pointer to data |
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| 72 | }; |
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| 73 | |
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| 74 | /** |
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| 75 | * this struct defines a gamestate: |
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| 76 | * compsize is the size of the compressed data |
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| 77 | * normsize is the size of the uncompressed data |
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| 78 | * data are the gamestates |
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| 79 | */ |
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| 80 | struct GameStateCompressed{ |
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| 81 | int id; |
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| 82 | int compsize; //!< size of compressed data |
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| 83 | int normsize; //!< size of uncompressed data |
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| 84 | // new ----- change functions |
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| 85 | int base_id; // if gamestate is diffed this is the id of the old gamestate (base) |
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| 86 | bool diffed; |
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| 87 | bool complete; // this determines, wheter all objects are in this gamestate (server) or only few objects (client) |
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| 88 | unsigned char *data; //!< gamestate data |
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| 89 | }; |
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| 90 | |
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| 91 | struct classid{ |
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| 92 | int id; |
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| 93 | int length; |
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| 94 | int clid; |
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| 95 | const char *message; |
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| 96 | }; |
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| 97 | |
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| 98 | |
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| 99 | struct ack { |
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| 100 | int id; |
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| 101 | int a; |
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| 102 | }; |
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| 103 | |
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| 104 | //only in this class, not PacketGenerator, used as pattern to put incoming |
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| 105 | //bytes inside |
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| 106 | struct chat { |
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| 107 | int id; |
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| 108 | const char* message; |
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| 109 | }; |
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| 110 | |
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| 111 | struct welcome { |
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| 112 | int id; |
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| 113 | int clientID; |
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| 114 | int shipID; |
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| 115 | bool allowed; |
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| 116 | }; |
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| 117 | |
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| 118 | struct connectRequest{ |
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| 119 | int id; |
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| 120 | }; |
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| 121 | } |
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| 122 | |
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| 123 | #endif /* _PacketTypes_H__ */ |
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