[1505] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Oliver Scheuss, (C) 2007 |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | // |
---|
| 30 | // C++ Interface: Server |
---|
| 31 | // |
---|
| 32 | // Description: |
---|
| 33 | // |
---|
| 34 | // |
---|
| 35 | // Author: Oliver Scheuss, (C) 2007 |
---|
| 36 | // |
---|
| 37 | // Copyright: See COPYING file that comes with this distribution |
---|
| 38 | // |
---|
| 39 | // |
---|
| 40 | |
---|
| 41 | #ifndef _Server_H__ |
---|
| 42 | #define _Server_H__ |
---|
| 43 | |
---|
| 44 | #include "NetworkPrereqs.h" |
---|
| 45 | |
---|
| 46 | #include <string> |
---|
| 47 | |
---|
| 48 | #include "core/Tickable.h" |
---|
| 49 | #include "PacketManager.h" |
---|
| 50 | |
---|
| 51 | |
---|
| 52 | |
---|
| 53 | namespace network |
---|
| 54 | { |
---|
| 55 | /** |
---|
| 56 | * This class is the root class of the network module for a server. |
---|
| 57 | * It implements all functions necessary for a Server |
---|
| 58 | */ |
---|
| 59 | class _NetworkExport Server : public PacketDecoder, public orxonox::Tickable{ |
---|
| 60 | public: |
---|
| 61 | Server(); |
---|
| 62 | Server(int port); |
---|
| 63 | Server(int port, std::string bindAddress); |
---|
| 64 | Server(int port, const char *bindAddress); |
---|
| 65 | void open(); |
---|
| 66 | void close(); |
---|
| 67 | bool sendMSG(std::string msg); |
---|
| 68 | bool sendMSG(const char *msg); |
---|
| 69 | void tick(float time); |
---|
| 70 | protected: |
---|
| 71 | void processQueue(); |
---|
| 72 | void updateGamestate(); |
---|
| 73 | private: |
---|
| 74 | bool addClient(ENetEvent *event); |
---|
| 75 | bool createClient(int clientID); |
---|
| 76 | bool createShip(ClientInformation *client); |
---|
| 77 | bool disconnectClient(ENetEvent *event); |
---|
| 78 | void disconnectClient(int clientID); |
---|
| 79 | void disconnectClient( ClientInformation *client); |
---|
| 80 | bool sendGameState(); |
---|
| 81 | void processAck( ack *data, int clientID); |
---|
| 82 | bool processConnectRequest( connectRequest *con, int clientID ); |
---|
| 83 | void processGamestate( GameStateCompressed *data, int clientID); |
---|
| 84 | ConnectionManager *connection; |
---|
| 85 | GameStateManager *gamestates; |
---|
| 86 | PacketGenerator packet_gen; |
---|
| 87 | |
---|
| 88 | ClientInformation *clients; |
---|
| 89 | float timeSinceLastUpdate_; |
---|
| 90 | }; |
---|
| 91 | |
---|
| 92 | |
---|
| 93 | |
---|
| 94 | |
---|
| 95 | } |
---|
| 96 | |
---|
| 97 | #endif /* _Server_H__ */ |
---|