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source: code/trunk/src/network/Server.h @ 820

Last change on this file since 820 was 790, checked in by nicolasc, 17 years ago

merged FICN back into trunk
awaiting release.

File size: 1.0 KB
RevLine 
[230]1//
2// C++ Interface: Server
3//
[285]4// Description:
[230]5//
6//
7// Author:  Oliver Scheuss, (C) 2007
8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12
[673]13#ifndef _Server_H__
14#define _Server_H__
[230]15
16#include <string>
17
[285]18#include "PacketManager.h"
[777]19#include "NetworkPrereqs.h"
[230]20
[777]21namespace network
22{
[230]23  /**
[777]24  * This class is the root class of the network module for a server.
25  * It implements all functions necessary for a Server
26  */
27  class _NetworkExport Server : public PacketDecoder{
28  public:
[230]29    Server();
30    Server(int port, std::string bindAddress);
31    Server(int port, const char *bindAddress);
[369]32    void open();
33    void close();
34    bool sendMSG(std::string msg);
35    bool sendMSG(const char *msg);
[459]36    void tick(float time);
[777]37  protected:
[440]38    void processQueue();
39    void updateGamestate();
[777]40  private:
[422]41    bool sendGameState();
[620]42    void processAck( ack *data, int clientID);
[436]43    ConnectionManager *connection;
44    GameStateManager *gamestates;
[369]45    PacketGenerator packet_gen;
[777]46
[436]47    ClientInformation *clients;
[230]48  };
[285]49
50
51
[777]52
[230]53}
54
[673]55#endif /* _Server_H__ */
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