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source: code/trunk/src/network/Server.h @ 1008

Last change on this file since 1008 was 790, checked in by nicolasc, 17 years ago

merged FICN back into trunk
awaiting release.

File size: 1.0 KB
Line 
1//
2// C++ Interface: Server
3//
4// Description:
5//
6//
7// Author:  Oliver Scheuss, (C) 2007
8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12
13#ifndef _Server_H__
14#define _Server_H__
15
16#include <string>
17
18#include "PacketManager.h"
19#include "NetworkPrereqs.h"
20
21namespace network
22{
23  /**
24  * This class is the root class of the network module for a server.
25  * It implements all functions necessary for a Server
26  */
27  class _NetworkExport Server : public PacketDecoder{
28  public:
29    Server();
30    Server(int port, std::string bindAddress);
31    Server(int port, const char *bindAddress);
32    void open();
33    void close();
34    bool sendMSG(std::string msg);
35    bool sendMSG(const char *msg);
36    void tick(float time);
37  protected:
38    void processQueue();
39    void updateGamestate();
40  private:
41    bool sendGameState();
42    void processAck( ack *data, int clientID);
43    ConnectionManager *connection;
44    GameStateManager *gamestates;
45    PacketGenerator packet_gen;
46
47    ClientInformation *clients;
48  };
49
50
51
52
53}
54
55#endif /* _Server_H__ */
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