1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Dumeni Manatschal, (C) 2007 |
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24 | * Oliver Scheuss, (C) 2007 |
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25 | * Co-authors: |
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26 | * ... |
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27 | * |
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28 | */ |
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29 | |
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30 | // |
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31 | // C++ Implementation: synchronisable |
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32 | // |
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33 | // Description: |
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34 | // |
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35 | // |
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36 | // Author: Dumeni, Oliver Scheuss, (C) 2007 |
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37 | // |
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38 | // Copyright: See COPYING file that comes with this distribution |
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39 | // |
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40 | |
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41 | #include "Synchronisable.h" |
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42 | |
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43 | #include <cstring> |
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44 | #include <string> |
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45 | #include <iostream> |
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46 | #include <assert.h> |
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47 | |
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48 | #include "core/CoreIncludes.h" |
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49 | #include "core/BaseObject.h" |
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50 | // #include "core/Identifier.h" |
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51 | |
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52 | #include "Host.h" |
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53 | namespace orxonox |
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54 | { |
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55 | |
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56 | |
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57 | std::map<unsigned int, Synchronisable *> Synchronisable::objectMap_; |
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58 | std::queue<unsigned int> Synchronisable::deletedObjects_; |
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59 | |
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60 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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61 | |
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62 | /** |
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63 | * Constructor: |
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64 | * Initializes all Variables and sets the right objectID |
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65 | */ |
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66 | Synchronisable::Synchronisable(BaseObject* creator){ |
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67 | RegisterRootObject(Synchronisable); |
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68 | static uint32_t idCounter=0; |
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69 | objectFrequency_=1; |
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70 | objectMode_=0x1; // by default do not send data to server |
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71 | if ( !Host::running() || ( Host::running() && Host::isServer() ) ) |
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72 | { |
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73 | this->objectID = idCounter++; //this is only needed when running a server |
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74 | //add synchronisable to the objectMap |
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75 | objectMap_[this->objectID] = this; |
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76 | } |
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77 | else |
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78 | objectID=OBJECTID_UNKNOWN; |
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79 | classID = (unsigned int)-1; |
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80 | syncList = new std::list<synchronisableVariable *>; |
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81 | |
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82 | |
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83 | #ifndef NDEBUG |
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84 | ObjectList<Synchronisable>::iterator it; |
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85 | for(it = ObjectList<Synchronisable>::begin(); it!=ObjectList<Synchronisable>::end(); ++it){ |
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86 | if( it->getObjectID()==this->objectID ) |
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87 | assert(*it==this || (it->objectID==OBJECTID_UNKNOWN && it->objectMode_==0x0)); |
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88 | } |
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89 | #endif |
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90 | |
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91 | this->creatorID = OBJECTID_UNKNOWN; |
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92 | |
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93 | searchcreatorID: |
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94 | if (creator) |
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95 | { |
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96 | Synchronisable* synchronisable_creator = dynamic_cast<Synchronisable*>(creator); |
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97 | if (synchronisable_creator && synchronisable_creator->objectMode_) |
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98 | { |
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99 | this->creatorID = synchronisable_creator->getObjectID(); |
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100 | } |
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101 | else if (creator != creator->getCreator()) |
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102 | { |
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103 | creator = creator->getCreator(); |
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104 | goto searchcreatorID; |
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105 | } |
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106 | } |
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107 | } |
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108 | |
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109 | /** |
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110 | * Destructor: |
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111 | * Delete all callback objects and remove objectID from the objectMap_ |
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112 | */ |
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113 | Synchronisable::~Synchronisable(){ |
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114 | // delete callback function objects |
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115 | if(!Identifier::isCreatingHierarchy()){ |
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116 | for(std::list<synchronisableVariable *>::iterator it = syncList->begin(); it!=syncList->end(); it++) |
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117 | delete (*it)->callback; |
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118 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
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119 | deletedObjects_.push(objectID); |
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120 | // COUT(3) << "destruct synchronisable +++" << objectID << " | " << classID << std::endl; |
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121 | // COUT(3) << " bump ---" << objectID << " | " << &objectMap_ << std::endl; |
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122 | // assert(objectMap_[objectID]->objectID==objectID); |
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123 | // objectMap_.erase(objectID); |
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124 | } |
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125 | std::map<unsigned int, Synchronisable*>::iterator it; |
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126 | it = objectMap_.find(objectID); |
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127 | if (it != objectMap_.end()) |
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128 | objectMap_.erase(it); |
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129 | } |
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130 | |
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131 | /** |
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132 | * This function gets called after all neccessary data has been passed to the object |
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133 | * Overload this function and recall the create function of the parent class |
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134 | * @return true/false |
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135 | */ |
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136 | bool Synchronisable::create(){ |
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137 | this->classID = this->getIdentifier()->getNetworkID(); |
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138 | // COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl; |
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139 | |
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140 | // COUT(3) << "construct synchronisable +++" << objectID << " | " << classID << std::endl; |
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141 | // objectMap_[objectID]=this; |
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142 | // assert(objectMap_[objectID]==this); |
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143 | // assert(objectMap_[objectID]->objectID==objectID); |
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144 | return true; |
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145 | } |
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146 | |
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147 | |
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148 | /** |
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149 | * This function sets the internal mode for synchronisation |
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150 | * @param b true if this object is located on a client or on a server |
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151 | */ |
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152 | void Synchronisable::setClient(bool b){ |
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153 | if(b) // client |
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154 | state_=0x2; |
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155 | else // server |
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156 | state_=0x1; |
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157 | } |
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158 | |
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159 | /** |
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160 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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161 | * After calling this function the mem pointer will be increased by the size of the needed data |
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162 | * @param mem pointer to where the appropriate data is located |
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163 | * @param mode defines the mode, how the data should be loaded |
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164 | * @return pointer to the newly created synchronisable |
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165 | */ |
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166 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
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167 | { |
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168 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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169 | |
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170 | if(!header->dataAvailable) |
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171 | { |
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172 | mem += header->size; |
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173 | return 0; |
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174 | } |
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175 | |
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176 | COUT(4) << "fabricating object with id: " << header->objectID << std::endl; |
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177 | |
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178 | Identifier* id = ClassByID(header->classID); |
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179 | assert(id); |
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180 | BaseObject* creator = 0; |
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181 | if (header->creatorID != OBJECTID_UNKNOWN) |
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182 | { |
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183 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header->creatorID); |
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184 | if (!synchronisable_creator) |
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185 | { |
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186 | mem += header->size; //.TODO: this suckz.... remove size from header |
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187 | return 0; |
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188 | } |
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189 | else |
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190 | creator = dynamic_cast<BaseObject*>(synchronisable_creator); |
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191 | } |
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192 | assert(getSynchronisable(header->objectID)==0); //make sure no object with this id exists |
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193 | BaseObject *bo = id->fabricate(creator); |
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194 | assert(bo); |
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195 | Synchronisable *no = dynamic_cast<Synchronisable *>(bo); |
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196 | assert(no); |
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197 | no->objectID=header->objectID; |
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198 | no->creatorID=header->creatorID; //TODO: remove this |
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199 | no->classID=header->classID; |
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200 | COUT(4) << "fabricate objectID: " << no->objectID << " classID: " << no->classID << std::endl; |
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201 | // update data and create object/entity... |
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202 | bool b = no->updateData(mem, mode, true); |
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203 | assert(b); |
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204 | if (b) |
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205 | { |
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206 | b = no->create(); |
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207 | assert(b); |
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208 | } |
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209 | return no; |
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210 | } |
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211 | |
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212 | |
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213 | /** |
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214 | * Finds and deletes the Synchronisable with the appropriate objectID |
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215 | * @param objectID objectID of the Synchronisable |
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216 | * @return true/false |
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217 | */ |
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218 | bool Synchronisable::deleteObject(unsigned int objectID){ |
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219 | // assert(getSynchronisable(objectID)); |
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220 | if(!getSynchronisable(objectID)) |
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221 | return false; |
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222 | assert(getSynchronisable(objectID)->objectID==objectID); |
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223 | // delete objectMap_[objectID]; |
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224 | Synchronisable *s = getSynchronisable(objectID); |
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225 | if(s) |
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226 | delete s; |
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227 | else |
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228 | return false; |
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229 | return true; |
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230 | } |
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231 | |
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232 | /** |
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233 | * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable |
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234 | * @param objectID objectID of the Synchronisable |
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235 | * @return pointer to the Synchronisable with the objectID |
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236 | */ |
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237 | Synchronisable* Synchronisable::getSynchronisable(unsigned int objectID){ |
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238 | std::map<unsigned int, Synchronisable*>::iterator it1; |
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239 | it1 = objectMap_.find(objectID); |
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240 | if (it1 != objectMap_.end()) |
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241 | return it1->second; |
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242 | |
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243 | ObjectList<Synchronisable>::iterator it; |
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244 | for(it = ObjectList<Synchronisable>::begin(); it; ++it){ |
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245 | if( it->getObjectID()==objectID ){ |
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246 | objectMap_[objectID] = *it; |
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247 | return *it; |
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248 | } |
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249 | } |
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250 | return NULL; |
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251 | } |
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252 | |
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253 | |
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254 | /** |
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255 | * This function is used to register a variable to be synchronized |
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256 | * also counts the total datasize needed to save the variables |
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257 | * @param var pointer to the variable |
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258 | * @param size size of the datatype the variable consists of |
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259 | * @param t the type of the variable (DATA or STRING |
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260 | * @param mode same as in getData |
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261 | * @param cb callback object that should get called, if the value of the variable changes |
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262 | */ |
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263 | void Synchronisable::registerVariable(void *var, int size, variableType t, uint8_t mode, NetworkCallbackBase *cb){ |
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264 | assert( mode==direction::toclient || mode==direction::toserver || mode==direction::serverMaster || mode==direction::clientMaster); |
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265 | // create temporary synch.Var struct |
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266 | synchronisableVariable *temp = new synchronisableVariable; |
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267 | temp->size = size; |
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268 | temp->var = var; |
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269 | temp->mode = mode; |
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270 | temp->type = t; |
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271 | temp->callback = cb; |
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272 | if( ( mode & direction::bidirectional ) ) |
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273 | { |
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274 | if(t!=STRING) |
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275 | { |
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276 | temp->varBuffer = new uint8_t[size]; |
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277 | memcpy(temp->varBuffer, temp->var, size); //now fill the buffer for the first time |
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278 | } |
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279 | else |
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280 | { |
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281 | temp->varBuffer=new std::string( *static_cast<std::string*>(var) ); |
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282 | } |
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283 | temp->varReference = 0; |
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284 | } |
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285 | COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl; |
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286 | //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl; |
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287 | COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl; |
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288 | syncList->push_back(temp); |
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289 | #ifndef NDEBUG |
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290 | std::list<synchronisableVariable *>::iterator it = syncList->begin(); |
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291 | while(it!=syncList->end()){ |
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292 | assert(*it!=var); |
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293 | it++; |
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294 | } |
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295 | #endif |
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296 | } |
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297 | |
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298 | void Synchronisable::unregisterVariable(void *var){ |
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299 | std::list<synchronisableVariable *>::iterator it = syncList->begin(); |
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300 | while(it!=syncList->end()){ |
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301 | if( (*it)->var == var ){ |
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302 | delete *it; |
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303 | syncList->erase(it); |
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304 | return; |
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305 | } |
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306 | else |
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307 | it++; |
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308 | } |
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309 | bool unregistered_nonexistent_variable = false; |
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310 | assert(unregistered_nonexistent_variable); //if we reach this point something went wrong: |
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311 | // the variable has not been registered before |
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312 | } |
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313 | |
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314 | |
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315 | /** |
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316 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classID to the given memory |
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317 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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318 | * structure of the bitstream: |
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319 | * |totalsize,objectID,classID,var1,var2,string1_length,string1,var3,...| |
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320 | * length of varx: size saved int syncvarlist |
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321 | * @param mem pointer to allocated memory with enough size |
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322 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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323 | * @param mode defines the direction in which the data will be send/received |
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324 | * 0x1: server->client |
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325 | * 0x2: client->server (not recommended) |
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326 | * 0x3: bidirectional |
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327 | * @return true: if !doSync or if everything was successfully saved |
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328 | */ |
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329 | bool Synchronisable::getData(uint8_t*& mem, unsigned int id, uint8_t mode){ |
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330 | if(mode==0x0) |
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331 | mode=state_; |
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332 | //if this tick is we dont synchronise, then abort now |
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333 | if(!doSync(id, mode)) |
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334 | return true; |
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335 | //std::cout << "inside getData" << std::endl; |
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336 | unsigned int tempsize = 0; |
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337 | if(classID==0) |
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338 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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339 | |
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340 | if (this->classID == (unsigned int)-1) |
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341 | this->classID = this->getIdentifier()->getNetworkID(); |
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342 | |
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343 | assert(this->classID==this->getIdentifier()->getNetworkID()); |
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344 | // this->classID=this->getIdentifier()->getNetworkID(); // TODO: correct this |
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345 | std::list<synchronisableVariable *>::iterator i; |
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346 | unsigned int size; |
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347 | size=getSize(id, mode); |
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348 | |
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349 | // start copy header |
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350 | synchronisableHeader *header = (synchronisableHeader *)mem; |
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351 | header->size = size; |
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352 | header->objectID = this->objectID; |
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353 | header->creatorID = this->creatorID; |
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354 | header->classID = this->classID; |
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355 | header->dataAvailable = true; |
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356 | tempsize += sizeof(synchronisableHeader); |
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357 | mem += sizeof(synchronisableHeader); |
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358 | // end copy header |
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359 | |
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360 | |
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361 | COUT(5) << "Synchronisable getting data from objectID: " << objectID << " classID: " << classID << " length: " << size << std::endl; |
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362 | // copy to location |
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363 | for(i=syncList->begin(); i!=syncList->end(); ++i){ |
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364 | if( ((*i)->mode & mode) == 0 ){ |
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365 | COUT(5) << "not getting data: " << std::endl; |
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366 | continue; // this variable should only be received |
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367 | } |
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368 | |
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369 | // =========== start bidirectional stuff ============= |
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370 | // if the variable gets synchronised bidirectional, then add the reference to the bytestream |
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371 | if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional ) |
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372 | { |
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373 | if( ( ((*i)->mode == direction::serverMaster) && (mode == 0x1) ) || \ |
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374 | ( ((*i)->mode == direction::clientMaster) && (mode == 0x2) ) ) |
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375 | { |
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376 | // MASTER |
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377 | if((*i)->type==DATA){ |
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378 | if( memcmp((*i)->var,(*i)->varBuffer,(*i)->size) != 0 ) //check whether the variable changed during the last tick |
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379 | { |
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380 | ((*i)->varReference)++; //the variable changed so increase the refnr |
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381 | memcpy((*i)->varBuffer, (*i)->var, (*i)->size); //set the buffer to the new value |
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382 | } |
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383 | } |
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384 | else //STRING |
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385 | { |
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386 | if( *static_cast<std::string*>((*i)->var) != *static_cast<std::string*>((*i)->varBuffer) ) //the string changed |
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387 | { |
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388 | ((*i)->varReference)++; //the variable changed |
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389 | *static_cast<std::string*>((*i)->varBuffer) = *static_cast<std::string*>((*i)->var); //now set the buffer to the new value |
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390 | } |
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391 | } |
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392 | } |
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393 | // copy the reference number to the stream |
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394 | *(uint8_t*)mem = (*i)->varReference; |
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395 | mem += sizeof( (*i)->varReference ); |
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396 | tempsize += sizeof( (*i)->varReference ); |
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397 | } |
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398 | // ================== end bidirectional stuff |
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399 | |
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400 | switch((*i)->type){ |
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401 | case DATA: |
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402 | memcpy( (void *)(mem), (void*)((*i)->var), (*i)->size); |
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403 | mem += (*i)->size; |
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404 | tempsize += (*i)->size; |
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405 | break; |
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406 | case STRING: |
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407 | memcpy( (void *)(mem), (void *)&((*i)->size), sizeof(size_t) ); |
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408 | mem += sizeof(size_t); |
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409 | const char *data = ( ( *(std::string *) (*i)->var).c_str()); |
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410 | memcpy( mem, (void*)data, (*i)->size); |
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411 | COUT(5) << "synchronisable: char: " << (const char *)(mem) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl; |
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412 | mem += (*i)->size; |
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413 | tempsize += (*i)->size + sizeof(size_t); |
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414 | break; |
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415 | } |
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416 | } |
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417 | assert(tempsize==size); |
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418 | return true; |
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419 | } |
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420 | |
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421 | |
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422 | /** |
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423 | * This function takes a bytestream and loads the data into the registered variables |
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424 | * @param mem pointer to the bytestream |
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425 | * @param mode same as in getData |
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426 | * @return true/false |
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427 | */ |
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428 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback){ |
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429 | if(mode==0x0) |
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430 | mode=state_; |
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431 | std::list<synchronisableVariable *>::iterator i; |
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432 | //assert(objectMode_!=0x0); |
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433 | //assert( (mode ^ objectMode_) != 0); |
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434 | if(syncList->empty()){ |
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435 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
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436 | return false; |
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437 | } |
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438 | |
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439 | uint8_t *data=mem; |
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440 | // start extract header |
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441 | synchronisableHeader *syncHeader = (synchronisableHeader *)mem; |
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442 | assert(syncHeader->objectID==this->objectID); |
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443 | assert(syncHeader->creatorID==this->creatorID); |
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444 | assert(this->classID==syncHeader->classID); //TODO: fix this!!! maybe a problem with the identifier ? |
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445 | if(syncHeader->dataAvailable==false){ |
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446 | mem += syncHeader->size; |
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447 | return true; |
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448 | } |
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449 | |
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450 | mem += sizeof(synchronisableHeader); |
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451 | // stop extract header |
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452 | |
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453 | COUT(5) << "Synchronisable: objectID " << syncHeader->objectID << ", classID " << syncHeader->classID << " size: " << syncHeader->size << " synchronising data" << std::endl; |
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454 | for(i=syncList->begin(); i!=syncList->end() && mem <= data+syncHeader->size; i++){ |
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455 | if( ((*i)->mode ^ mode) == 0 ){ |
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456 | COUT(5) << "synchronisable: not updating variable " << std::endl; |
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457 | // if we have a forcecallback then do the callback |
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458 | continue; // this variable should only be set |
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459 | } |
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460 | COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl; |
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461 | bool callback=false; |
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462 | bool master=false; |
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463 | |
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464 | if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional ) |
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465 | { |
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466 | uint8_t refNr = *(uint8_t *)mem; |
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467 | if( ( ((*i)->mode == direction::serverMaster) && (mode == 0x1) ) || \ |
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468 | ( ((*i)->mode == direction::clientMaster) && (mode == 0x2) ) ) |
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469 | { // MASTER |
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470 | master=true; |
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471 | if( refNr != (*i)->varReference || ( memcmp((*i)->var, (*i)->varBuffer, (*i)->size) != 0 ) ) |
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472 | { // DISCARD data |
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473 | if( (*i)->type == DATA ) |
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474 | { |
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475 | mem += sizeof((*i)->varReference) + (*i)->size; |
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476 | } |
---|
477 | else //STRING |
---|
478 | { |
---|
479 | mem += sizeof(size_t) + *(size_t *)mem; |
---|
480 | } |
---|
481 | if( forceCallback && (*i)->callback) |
---|
482 | (*i)->callback->call(); |
---|
483 | continue; |
---|
484 | }//otherwise everything is ok and we update the value |
---|
485 | } |
---|
486 | else // SLAVE |
---|
487 | { |
---|
488 | if( (*i)->varReference == refNr ){ |
---|
489 | //discard data because it's outdated or not different to what we've got |
---|
490 | if( (*i)->type == DATA ) |
---|
491 | { |
---|
492 | mem += sizeof((*i)->varReference) + (*i)->size; |
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493 | } |
---|
494 | else //STRING |
---|
495 | { |
---|
496 | mem += sizeof(size_t) + *(size_t *)mem; |
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497 | } |
---|
498 | if( forceCallback && (*i)->callback) |
---|
499 | (*i)->callback->call(); |
---|
500 | continue; |
---|
501 | } |
---|
502 | else |
---|
503 | (*i)->varReference = refNr; //copy the reference value for this variable |
---|
504 | } |
---|
505 | mem += sizeof((*i)->varReference); |
---|
506 | } |
---|
507 | |
---|
508 | switch((*i)->type){ |
---|
509 | case DATA: |
---|
510 | if((*i)->callback) // check whether this variable changed (but only if callback was set) |
---|
511 | { |
---|
512 | if(memcmp((*i)->var, mem, (*i)->size) != 0) |
---|
513 | callback=true; |
---|
514 | } |
---|
515 | if( master ) |
---|
516 | { |
---|
517 | if( callback || memcmp((*i)->var, mem, (*i)->size) != 0 ) |
---|
518 | //value changed, so set the buffer to the new value |
---|
519 | memcpy((*i)->varBuffer, mem, (*i)->size); |
---|
520 | } |
---|
521 | memcpy((*i)->var, mem, (*i)->size); |
---|
522 | mem += (*i)->size; |
---|
523 | break; |
---|
524 | case STRING: |
---|
525 | (*i)->size = *(size_t *)mem; |
---|
526 | mem += sizeof(size_t); |
---|
527 | |
---|
528 | if( (*i)->callback) // check whether this string changed |
---|
529 | if( *static_cast<std::string*>((*i)->var) != std::string((char *)mem) ) |
---|
530 | callback=true; |
---|
531 | if( master ) |
---|
532 | { |
---|
533 | if( callback || *static_cast<std::string*>((*i)->var) != std::string((char *)mem) ) |
---|
534 | //string changed. set the buffer to the new one |
---|
535 | *static_cast<std::string*>((*i)->varBuffer)=*static_cast<std::string*>( (void*)(mem+sizeof(size_t)) ); |
---|
536 | } |
---|
537 | |
---|
538 | *((std::string *)((*i)->var)) = std::string((const char*)mem); |
---|
539 | COUT(5) << "synchronisable: char: " << (const char*)mem << " string: " << std::string((const char*)mem) << std::endl; |
---|
540 | mem += (*i)->size; |
---|
541 | break; |
---|
542 | } |
---|
543 | // call the callback function, if defined |
---|
544 | if((callback || forceCallback) && (*i)->callback) |
---|
545 | (*i)->callback->call(); |
---|
546 | } |
---|
547 | assert(mem == data+syncHeader->size); |
---|
548 | return true; |
---|
549 | } |
---|
550 | |
---|
551 | /** |
---|
552 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
---|
553 | * @param id id of the gamestate |
---|
554 | * @param mode same as getData |
---|
555 | * @return amount of bytes |
---|
556 | */ |
---|
557 | uint32_t Synchronisable::getSize(unsigned int id, uint8_t mode){ |
---|
558 | int tsize=sizeof(synchronisableHeader); |
---|
559 | if(mode==0x0) |
---|
560 | mode=state_; |
---|
561 | if(!doSync(id, mode)) |
---|
562 | return 0; |
---|
563 | std::list<synchronisableVariable *>::iterator i; |
---|
564 | for(i=syncList->begin(); i!=syncList->end(); i++){ |
---|
565 | if( ((*i)->mode & mode) == 0 ) |
---|
566 | continue; // this variable should only be received, so dont add its size to the send-size |
---|
567 | switch((*i)->type){ |
---|
568 | case DATA: |
---|
569 | tsize+=(*i)->size; |
---|
570 | break; |
---|
571 | case STRING: |
---|
572 | tsize+=sizeof(int); |
---|
573 | (*i)->size=((std::string *)(*i)->var)->length()+1; |
---|
574 | COUT(5) << "String size: " << (*i)->size << std::endl; |
---|
575 | tsize+=(*i)->size; |
---|
576 | break; |
---|
577 | } |
---|
578 | if( ( (*i)->mode & direction::bidirectional ) == direction::bidirectional ) |
---|
579 | { |
---|
580 | tsize+=sizeof( (*i)->varReference ); |
---|
581 | } |
---|
582 | } |
---|
583 | return tsize; |
---|
584 | } |
---|
585 | |
---|
586 | /** |
---|
587 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
---|
588 | * @param id gamestate id |
---|
589 | * @return true/false |
---|
590 | */ |
---|
591 | bool Synchronisable::doSync(unsigned int id, uint8_t mode){ |
---|
592 | if(mode==0x0) |
---|
593 | mode=state_; |
---|
594 | return ( (objectMode_&mode)!=0 && (!syncList->empty() ) ); |
---|
595 | } |
---|
596 | |
---|
597 | bool Synchronisable::doSelection(unsigned int id){ |
---|
598 | return true; //TODO: change this |
---|
599 | //return ( id==0 || id%objectFrequency_==objectID%objectFrequency_ ) && ((objectMode_&state_)!=0); |
---|
600 | } |
---|
601 | |
---|
602 | /** |
---|
603 | * This function looks at the header located in the bytestream and checks wheter objectID and classID match with the Synchronisables ones |
---|
604 | * @param mem pointer to the bytestream |
---|
605 | */ |
---|
606 | bool Synchronisable::isMyData(uint8_t* mem) |
---|
607 | { |
---|
608 | synchronisableHeader *header = (synchronisableHeader *)mem; |
---|
609 | assert(header->objectID==this->objectID); |
---|
610 | return header->dataAvailable; |
---|
611 | } |
---|
612 | |
---|
613 | /** |
---|
614 | * This function sets the synchronisation mode of the object |
---|
615 | * If set to 0x0 variables will not be synchronised at all |
---|
616 | * If set to 0x1 variables will only be synchronised to the client |
---|
617 | * If set to 0x2 variables will only be synchronised to the server |
---|
618 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
---|
619 | * @param mode same as in registerVar |
---|
620 | */ |
---|
621 | void Synchronisable::setObjectMode(uint8_t mode){ |
---|
622 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
---|
623 | objectMode_=mode; |
---|
624 | } |
---|
625 | |
---|
626 | |
---|
627 | } |
---|