[2355] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "TrafficControl.h" |
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| 30 | |
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| 31 | #include "synchronisable/Synchronisable.h" |
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[2896] | 32 | #include "core/CoreIncludes.h" |
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[2382] | 33 | #include "core/ConfigValueIncludes.h" |
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[2355] | 34 | |
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| 35 | #include <cassert> |
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| 36 | #include <boost/bind.hpp> |
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| 37 | |
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| 38 | namespace orxonox { |
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| 39 | |
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[2485] | 40 | static const unsigned int SCHED_PRIORITY_OFFSET = (unsigned int)-1; |
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| 41 | |
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[2355] | 42 | objInfo::objInfo(uint32_t ID, uint32_t creatorID, int32_t curGsID, int32_t diffGsID, uint32_t size, unsigned int prioperm, unsigned int priosched) |
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[2485] | 43 | { |
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| 44 | objID = ID; objCreatorID = creatorID; objCurGS = curGsID; objDiffGS = diffGsID; objSize = size; objValuePerm = prioperm; objValueSched = priosched; |
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[2355] | 45 | } |
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[2485] | 46 | |
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[2355] | 47 | objInfo::objInfo() |
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[2485] | 48 | { |
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| 49 | objID = OBJECTID_UNKNOWN; objCreatorID = OBJECTID_UNKNOWN; objCurGS = GAMESTATEID_INITIAL; objDiffGS = objCurGS; objSize = 0; objValuePerm = 0; objValueSched = 0; |
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[2355] | 50 | } |
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[2485] | 51 | |
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| 52 | |
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| 53 | |
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[2355] | 54 | obj::obj() |
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[2485] | 55 | { |
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| 56 | objID = OBJECTID_UNKNOWN; objCreatorID = OBJECTID_UNKNOWN; objSize = 0; objDataOffset = 0; |
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[2355] | 57 | } |
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| 58 | obj::obj( uint32_t ID, uint32_t creatorID, uint32_t size, uint32_t offset ) |
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| 59 | { |
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| 60 | objID = ID; objCreatorID = creatorID; objSize = size; objDataOffset = offset; |
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| 61 | } |
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[2485] | 62 | |
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[2355] | 63 | /** |
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| 64 | *Initializing protected members |
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| 65 | */ |
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| 66 | TrafficControl *TrafficControl::instance_=0; |
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[2485] | 67 | |
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[2355] | 68 | /** |
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| 69 | * @brief Constructor: assures that only one reference will be created and sets the pointer |
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| 70 | */ |
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| 71 | TrafficControl::TrafficControl() |
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| 72 | { |
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[2413] | 73 | RegisterObject(TrafficControl); |
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[2355] | 74 | assert(instance_==0); |
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| 75 | instance_=this; |
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[2413] | 76 | this->setConfigValues(); |
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[2355] | 77 | } |
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[2485] | 78 | |
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[2355] | 79 | /** |
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| 80 | * @brief Destructor: resets the instance pointer to 0 |
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| 81 | */ |
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| 82 | TrafficControl::~TrafficControl() |
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[2416] | 83 | { |
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[2355] | 84 | instance_=0; |
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| 85 | } |
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| 86 | |
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| 87 | /** |
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| 88 | *Definition of public members |
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| 89 | */ |
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| 90 | |
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[2413] | 91 | void TrafficControl::setConfigValues() |
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| 92 | { |
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[2416] | 93 | SetConfigValue ( bActive_, true ); |
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[2413] | 94 | SetConfigValue ( targetSize, 5000 ); |
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| 95 | } |
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[2485] | 96 | |
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[2355] | 97 | /** |
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[2416] | 98 | * sort-algorithm for sorting the objectlist after priorities |
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[2355] | 99 | */ |
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[2416] | 100 | bool TrafficControl::prioritySort(uint32_t clientID, obj i, obj j) |
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[2355] | 101 | { |
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| 102 | assert(clientListPerm_.find(clientID) != clientListPerm_.end()); //make sure the client exists in our list |
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| 103 | assert(clientListPerm_[clientID].find(i.objID) != clientListPerm_[clientID].end()); // make sure the object i is in the client list |
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| 104 | assert(clientListPerm_[clientID].find(j.objID) != clientListPerm_[clientID].end()); // make sure the object j is in the client list |
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[2485] | 105 | |
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[2355] | 106 | int prio1 = clientListPerm_[clientID][i.objID].objValuePerm + clientListPerm_[clientID][i.objID].objValueSched; |
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| 107 | int prio2 = clientListPerm_[clientID][j.objID].objValuePerm + clientListPerm_[clientID][j.objID].objValueSched; |
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| 108 | return prio1 < prio2; |
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| 109 | } |
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| 110 | |
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[2416] | 111 | /** |
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| 112 | * sort-algorithm for sorting the objectList after position in original data stream |
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| 113 | */ |
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| 114 | bool TrafficControl::dataSort(obj i, obj j) |
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| 115 | { |
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| 116 | int pos1 = i.objDataOffset; |
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| 117 | int pos2 = j.objDataOffset; |
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| 118 | return pos1 < pos2; |
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| 119 | } |
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[2355] | 120 | |
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[2416] | 121 | |
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[2485] | 122 | |
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[2355] | 123 | void TrafficControl::processObjectList(unsigned int clientID, unsigned int gamestateID, std::list<obj> *list) |
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| 124 | { |
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| 125 | // copiedVector = *list; |
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| 126 | currentClientID=clientID; |
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| 127 | currentGamestateID=gamestateID; |
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| 128 | evaluateList(clientID, list); |
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| 129 | return; |
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| 130 | } |
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[2485] | 131 | |
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[2382] | 132 | TrafficControl *TrafficControl::getInstance() |
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| 133 | { |
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| 134 | assert(instance_); |
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| 135 | return instance_; |
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| 136 | } |
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[2485] | 137 | |
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[2381] | 138 | void TrafficControl::ack(unsigned int clientID, unsigned int gamestateID) |
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[2355] | 139 | { |
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| 140 | std::list<obj>::iterator itvec; // iterator to iterate through the acked objects |
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[2485] | 141 | |
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[2355] | 142 | //assertions to make sure the maps already exist |
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| 143 | assert(clientListTemp_.find(clientID) != clientListTemp_.end() ); |
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| 144 | assert(clientListPerm_.find(clientID) != clientListPerm_.end() ); |
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| 145 | assert( clientListTemp_[clientID].find(gamestateID) != clientListTemp_[clientID].end() ); |
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[2485] | 146 | |
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[2355] | 147 | for(itvec = clientListTemp_[clientID][gamestateID].begin(); itvec != clientListTemp_[clientID][gamestateID].end(); itvec++) |
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| 148 | { |
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| 149 | if(clientListPerm_[clientID].find((*itvec).objID) != clientListPerm_[clientID].end()) // check whether the obj already exists in our lists |
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| 150 | { |
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[2378] | 151 | clientListPerm_[clientID][(*itvec).objID].objCurGS = gamestateID; |
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| 152 | clientListPerm_[clientID][(*itvec).objID].objValueSched = 0; //set scheduling value back |
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[2355] | 153 | } |
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| 154 | else |
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| 155 | { |
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[2381] | 156 | assert(0); |
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[2355] | 157 | clientListPerm_[clientID][(*itvec).objID].objCurGS = gamestateID; |
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| 158 | clientListPerm_[clientID][(*itvec).objID].objID = (*itvec).objID; |
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| 159 | clientListPerm_[clientID][(*itvec).objID].objCreatorID = (*itvec).objCreatorID; |
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| 160 | clientListPerm_[clientID][(*itvec).objID].objSize = (*itvec).objSize; |
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| 161 | } |
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| 162 | } |
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| 163 | // remove temporary list (with acked objects) from the map |
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| 164 | clientListTemp_[clientID].erase( clientListTemp_[clientID].find(gamestateID) ); |
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| 165 | } |
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| 166 | |
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| 167 | /** |
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| 168 | *Definition of private members |
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| 169 | */ |
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[2418] | 170 | |
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[2355] | 171 | /** |
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| 172 | *updateClientListPerm |
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| 173 | *returns void |
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| 174 | */ |
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| 175 | void TrafficControl::insertinClientListPerm(unsigned int clientID, obj objinf) |
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[2485] | 176 | { |
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[2355] | 177 | std::map<unsigned int,std::map<unsigned int, objInfo> >::iterator itperm;//iterator clientListPerm over clientIDs |
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| 178 | // itperm = (clientListPerm_).find(clientID); |
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| 179 | // assert(itperm != clientListPerm_.end() ); |
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| 180 | unsigned int gsid=GAMESTATEID_INITIAL, gsdiff=currentGamestateID, prioperm=Synchronisable::getSynchronisable(objinf.objID)->getPriority(), priomom=0; |
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| 181 | clientListPerm_[clientID][objinf.objID] = objInfo(objinf.objID, objinf.objCreatorID,gsid,gsdiff, objinf.objSize,prioperm,priomom); |
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| 182 | // itperm->second.insert(std::pair<unsigned int, objInfo>(objid,objinf)); |
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| 183 | // permObjPrio_.insert(objid, objinf.objValuePerm); |
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| 184 | } |
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[2485] | 185 | |
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[2355] | 186 | /** |
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| 187 | * updateClientListTemp |
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| 188 | * takes the shortened list which will be sent to the gsmanager and puts the *info into clientListTemp |
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[2485] | 189 | */ |
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[2355] | 190 | void TrafficControl::updateClientListTemp(std::list<obj> *list) |
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| 191 | { |
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| 192 | clientListTemp_[currentClientID][currentGamestateID] = std::list<obj>(*list); |
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| 193 | } |
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| 194 | |
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| 195 | /** |
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| 196 | *cut |
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| 197 | *takes the current list that has to be returned to the gsmanager and shortens it in criteria of bandwidth of clientID(XY) |
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| 198 | */ |
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| 199 | void TrafficControl::cut(std::list<obj> *list, unsigned int targetsize) |
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| 200 | { |
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| 201 | unsigned int size=0; |
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[2381] | 202 | std::list<obj>::iterator itvec, ittemp; |
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[2355] | 203 | assert(!list->empty()); |
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[2381] | 204 | for(itvec = list->begin(); itvec != list->end();) |
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[2355] | 205 | { |
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| 206 | assert( (*itvec).objSize < 1000); |
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[2378] | 207 | if ( ( size + (*itvec).objSize ) < targetsize ) |
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[2355] | 208 | { |
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| 209 | size += (*itvec).objSize;//objSize is given in bytes |
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[2381] | 210 | ++itvec; |
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[2355] | 211 | } |
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| 212 | else |
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| 213 | { |
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[2381] | 214 | clientListPerm_[currentClientID][(*itvec).objID].objValueSched += SCHED_PRIORITY_OFFSET; // NOTE: SCHED_PRIORITY_OFFSET is negative |
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[2355] | 215 | list->erase(itvec++); |
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| 216 | } |
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[2381] | 217 | // printList(list, currentClientID); |
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[2355] | 218 | } |
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| 219 | assert(!list->empty()); |
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| 220 | } |
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| 221 | |
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| 222 | |
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| 223 | /** |
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| 224 | *evaluateList evaluates whether new obj are there, whether there are things to be updatet and manipulates all this. |
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| 225 | */ |
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| 226 | void TrafficControl::evaluateList(unsigned int clientID, std::list<obj> *list) |
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| 227 | { |
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[2485] | 228 | |
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[2355] | 229 | //now the sorting |
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[2485] | 230 | |
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[2355] | 231 | //compare listToProcess vs clientListPerm |
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| 232 | //if listToProcess contains new Objects, add them to clientListPerm |
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| 233 | std::list<obj>::iterator itvec; |
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| 234 | for( itvec=list->begin(); itvec != list->end(); itvec++) |
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| 235 | { |
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| 236 | if ( clientListPerm_[clientID].find( (*itvec).objID) != clientListPerm_[clientID].end() ) |
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| 237 | { |
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| 238 | // we already have the object in our map |
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| 239 | //obj bleibt in liste und permanente prio wird berechnet |
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| 240 | clientListPerm_[clientID][(*itvec).objID].objDiffGS = currentGamestateID - clientListPerm_[clientID][(*itvec).objID].objCurGS; |
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| 241 | continue;//check next objId |
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| 242 | } |
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| 243 | else |
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| 244 | { |
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| 245 | // insert the object into clientListPerm |
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| 246 | insertinClientListPerm(clientID,*itvec); |
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| 247 | continue;//check next objId |
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| 248 | } |
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| 249 | } |
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| 250 | //end compare listToProcess vs clientListPerm |
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[2485] | 251 | |
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[2418] | 252 | if( bActive_ ) |
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[2355] | 253 | { |
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[2418] | 254 | //sort copied list according to priorities |
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| 255 | // use boost bind here because we need to pass a memberfunction to stl sort |
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| 256 | list->sort(boost::bind(&TrafficControl::prioritySort, this, clientID, _1, _2) ); |
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[2485] | 257 | |
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[2418] | 258 | //now we check, that the creator of an object always exists on a client |
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| 259 | std::list<obj>::iterator itcreator; |
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| 260 | for(itvec = list->begin(); itvec != list->end(); itvec++) |
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[2485] | 261 | { |
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[2418] | 262 | fixCreatorDependencies(itvec, list, clientID); |
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[2355] | 263 | } |
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[2418] | 264 | //end of sorting |
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[2485] | 265 | //now the cutting, work the same obj out in processobjectlist and copiedlist, compression rate muss noch festgelegt werden. |
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[2419] | 266 | // printList(list, clientID); |
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[2418] | 267 | cut(list, targetSize); |
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[2485] | 268 | |
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[2418] | 269 | //now sort again after objDataOffset |
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| 270 | list->sort(boost::bind(&TrafficControl::dataSort, this, _1, _2) ); |
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[2355] | 271 | } |
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| 272 | //diese Funktion updateClientList muss noch gemacht werden |
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| 273 | updateClientListTemp(list); |
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| 274 | //end of sorting |
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| 275 | } |
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| 276 | |
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| 277 | void TrafficControl::printList(std::list<obj> *list, unsigned int clientID) |
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| 278 | { |
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| 279 | std::list<obj>::iterator it; |
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| 280 | COUT(0) << "=========== Objectlist ===========" << endl; |
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| 281 | for( it=list->begin(); it!=list->end(); it++) |
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[2381] | 282 | COUT(0) << "ObjectID: " << (*it).objID << " creatorID: " << (*it).objCreatorID << " Priority: " << clientListPerm_[clientID][(*it).objID].objValuePerm + clientListPerm_[clientID][(*it).objID].objValueSched << " size: " << (*it).objSize << endl; |
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[2355] | 283 | } |
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[2485] | 284 | |
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[2355] | 285 | void TrafficControl::fixCreatorDependencies(std::list<obj>::iterator it1, std::list<obj> *list, unsigned int clientID) |
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| 286 | { |
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| 287 | if ( (*it1).objCreatorID == OBJECTID_UNKNOWN ) |
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| 288 | return; |
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| 289 | if( clientListPerm_[clientID][(*it1).objCreatorID].objCurGS != GAMESTATEID_INITIAL ) |
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| 290 | return; |
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| 291 | std::list<obj>::iterator it2, it3=it1; |
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| 292 | for( it2 = ++it3; it2 != list->end(); it2++ ) |
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| 293 | { |
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| 294 | if( (*it2).objID == (*it1).objCreatorID ) |
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| 295 | { |
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| 296 | it3 = list->insert(it1, *it2); //insert creator before it1 |
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| 297 | list->erase(it2); |
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| 298 | // printList(list, clientID); |
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| 299 | fixCreatorDependencies( it3, list, clientID ); |
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| 300 | break; |
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| 301 | } |
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| 302 | } |
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| 303 | } |
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[2485] | 304 | |
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[2413] | 305 | void TrafficControl::clientDisconnected(unsigned int clientID) |
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[2387] | 306 | { |
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| 307 | assert(clientListTemp_.find(clientID) != clientListTemp_.end() ); |
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| 308 | assert(clientListPerm_.find(clientID) != clientListPerm_.end() ); |
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| 309 | clientListTemp_.erase(clientListTemp_.find(clientID)); |
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| 310 | clientListPerm_.erase(clientListPerm_.find(clientID)); |
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| 311 | } |
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[2355] | 312 | |
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| 313 | |
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| 314 | }//namespace network |
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