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source: code/trunk/src/network/diffTest.cc @ 2601

Last change on this file since 2601 was 1505, checked in by rgrieder, 16 years ago

f* svn: It doesn't even inform you if you attempt to set a non existing property. It is svn:eol-style and not eol-style when using the command by the way…

  • Property svn:eol-style set to native
File size: 24.1 KB
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[1168]1#include "enet/enet.h"
2#include "Orxonox.h"
3#include "NetworkPrereqs.h"
4#include "PacketTypes.h"
5#include "GameStateManager.h"
6#include "Synchronisable.h"
7#include "GameStateClient.h"
8#include "iostream"
9#include "core/CoreIncludes.h"
10#include "time.h"
11#include "ConnectionManager.h"
12#include "ClientInformation.h"
13#include "Synchronisable.h"
14#include <boost/thread/thread.hpp>
15#include <boost/bind.hpp>
16#include "util/Sleep.h"
17
18using namespace network;
19
20void printData( unsigned char* data, int length ) {
21  for ( int i=0; i<length; i++ )
22    std::cout << (int)data[i] << " ";
23  std::cout << std::endl;
24}
25
26void printGameStateCompressed( GameStateCompressed* gc ) {
27  //std::cout << "=================================================" << std::endl;
28  std::cout << "GameStateCompressed id:\t\t" << gc->id << std::endl;
29  std::cout << "GameStateCompressed normsize:\t" << gc->normsize << std::endl;
30  std::cout << "GameStateCompressed compsize:\t" << gc->compsize << std::endl;
31  std::cout << "GameStateCompressed diffed:\t" << gc->diffed << std::endl;
32  //std::cout << "GameState data:\t" << gc->data << std::endl;
33  std::cout << "GameStateCompressed compressing rate:\t" << 100.0-((100.0/(gc->normsize))*(gc->compsize)) << "%" << std::endl;
34  std::cout << "=================================================" << std::endl;
35  return;
36}
37
38bool compareData( GameState* g1, GameState* g2 ) {
39  if ( g1->id != g2->id ) {
40    std::cout << "\t--> GameStates are not comparable -> not same id" << std::endl;
41    return true;
42  }
43  else if ( g1->size != g2->size ) {
44    std::cout << "\t--> GameStates are not the same size!!" << std::endl;
45    std::cout << g1->size << " != " << g2->size << std::endl;
46  }
47  int length = g1->size;
48  for ( int i=0; i<length; i++ ) {
49    if ( g1->data[i] != g2->data[i] ) {
50      std::cout << "\t--> data of both GameStates are not identical" << std::endl;
51      return false;
52    }
53  }
54  //std::cout << "\t--> GameData are identical (compareData)" << std::endl;
55  return true;
56}
57
58bool compareData2( GameState* g1, GameState* g2 ) {
59  int length = g1->size;
60  for ( int i=0; i<length; i++ ) {
61    if ( g1->data[i] != g2->data[i] ) {
62      return false;
63    }
64  }
65  //std::cout << "\t--> GameData are identical (compareData)" << std::endl;
66  return true;
67}
68
69bool compareGameStates( GameState* g1, GameState* g2 ) {
70  if ( g1->id != g2->id ) {
71    std::cout << "\t==> GameState id's not identical (GameStateCompare)" << std::endl;
72  }
73  if( g1->size != g2->size ) {
74    std::cout << "\t==> GameState sizes are not identical (GameStateCompare)" << std::endl;
75    return false;
76  }
77  else if ( g1->diffed != g2->diffed ) {
78    std::cout << "\t==> GameState diffed params not identical (GameStateCompare)" << std::endl;
79    return false;
80  }
81  else if ( !compareData2( g1, g2 ) ) {
82    std::cout << "\t==> GameState data are not identical (GameStateCompare)" << std::endl;
83    return false;
84  }
85  //std::cout << "\t==> GameStates are identical (GameStateCompare)" << std::endl;
86  return true;
87}
88
89void printGameState( GameState* gstate ) {
90  //std::cout << "=================================================" << std::endl;
91  std::cout << "GameState id:\t\t" << gstate->id << std::endl;
92  std::cout << "GameState size:\t\t" << gstate->size << std::endl;
93  std::cout << "GameState diffed:\t" << gstate->diffed << std::endl;
94  //std::cout << "GameState data:\t" << gstate->data << std::endl;
95  std::cout << "=================================================" << std::endl;
96  return;
97}
98
99unsigned char* createData( int length, int mode ) {
100  char* data = new char[ length ];
101  if ( mode == 1 ) {
102    for ( int i=0; i<length; i++ )
103      data[i] = (char)(i%255);
104  }
105  else if ( mode == 2 ) {
106    for ( int i=0; i<length; i++ ) {
107      if ( i%98 == 0 ) data[i] = (char)(i%255);
108      else data[i] = (char)0;
109    }
110  }
111  else if ( mode == 3 ) {
112    for ( int i=0; i<length; i++ ){
113      data[i] = (char)(rand()%255);
114    }
115  }
116  else if ( mode == 4 ) {
117    for ( int i=0; i<length; i++ ){
118      data[i] = (char)(rand()%127);
119    }
120  }
121
122  //printData( data, length ); 
123
124  unsigned char* dat = (unsigned char*)data;
125  return dat;
126}
127
128GameState* changeGameStateABit( GameState* a, int mode ) {
129  int length = a->size;
130  GameState* b = new GameState;
131  b->id = a->id;
132  b->diffed = a->diffed;
133
134  if ( mode == 1 ) {
135    b->data = new unsigned char[length];
136    b->size = a->size;
137    for ( int i=0; i<length; i++ ) {
138      if ( i%10 == 0 ) b->data[i] = rand()%255;
139      else b->data[i] = a->data[i];
140    }
141  }
142  else if ( mode == 2 ) {
143    b->data = new unsigned char[length];
144    b->size = length;
145    for ( int i=0; i<length; i++ ) {
146      if ( i%(rand()%((length)/11)+rand()) == 0 ) b->data[i] = (char)rand()%255;
147      else b->data[i] = a->data[i];
148    }
149  }
150  else if ( mode == 3 ) {
151    int s = length + (rand()%(length));
152    b->data = new unsigned char[s];
153    b->size = s;
154    for ( int i=0; i<length; i++ ) {
155      if ( i%10 == 0 ) b->data[i] = (char)rand()%255;
156      else b->data[i] = a->data[i];
157    }
158    for( int i=length; i<s; i++ ) {
159      b->data[i] = (char)rand()%255;
160    }
161  }
162  else if ( mode == 4 ) {
163    int s = length + (rand()%(length));
164    b->data = new unsigned char[s];
165    b->size = s;
166    for ( int i=0; i<length; i++ ) {
167      if ( i%(rand()%(length)+rand()) == 0 ) b->data[i] = (char)rand()%255;
168      else b->data[i] = a->data[i];
169    }
170    for( int i=length; i<s; i++ ) {
171      b->data[i] = rand()%255;
172    }
173  }
174    else if ( mode == 5 ) {
175    int s = (length)/2;
176    b->data = new unsigned char[s];
177    b->size = s;
178    for ( int i=0; i<s; i++ ) {
179      if ( i%10 == 0 ) b->data[i] = (char)rand()%255;
180      else b->data[i] = a->data[i];
181    }
182  }
183
184  return b;
185}
186
187void testCompression( int size, int mode ) {
188  std::cout << "testing compression with: size = " << size << " ,mode = " << mode << std::endl; 
189  GameStateClient* g_client;
190  GameStateManager* g_manager;;
191 
192  GameState* g_new = new GameState;
193  GameState* g_old = new GameState;
194  GameStateCompressed* gc = new GameStateCompressed;
195 
196  g_old->data = createData( size, mode );
197  g_old->size = size;
198  g_old->id = 0;
199  g_old->diffed = false;
200  printGameState( g_old );
201 
202  gc = g_manager->testCompress( g_old );
203  printGameStateCompressed( gc );
204
205  g_new = g_client->testDecompress( gc );
206  printGameState( g_new );
207
208  compareGameStates( g_new, g_old );
209
210  return;
211}
212
213void testDifferentiation( int size, int modeCreateData, int modeChangeData ) {
214  std::cout << "testing diff with: size = " << size << " modeCreateData = " 
215            << modeCreateData << " modeChangeData = " << modeChangeData << std::endl; 
216  GameStateClient* g_client;
217  GameStateManager* g_manager;
218 
219  GameState* g_undiff1 = new GameState;
220  GameState* g_undiff2 = new GameState;
221  GameState* g_diffed;
222  GameState* g_result;
223
224  g_undiff1->data = createData( size, modeCreateData );
225  g_undiff1->size = size;
226  g_undiff1->id = 1;
227  g_undiff1->diffed = false;
228  printGameState( g_undiff1 );
229
230  g_undiff2 = changeGameStateABit( g_undiff1, modeChangeData );
231  printGameState( g_undiff2 );
232
233  if( !compareData( g_undiff1, g_undiff2 ) ) std::cout << " BUT THAT'S HOW IT HAS TO BE" << std::endl;
234
235  //printData( g_undiff1->data, g_undiff1->size );
236  //printData( g_undiff2->data, g_undiff2->size );
237 
238  g_diffed = g_manager->testDiff( g_undiff1, g_undiff2 );
239  printGameState( g_diffed );
240  //printData( g_diffed->data, g_diffed->size );
241 
242  g_result = g_client->testUndiff( g_undiff1, g_diffed );
243  compareGameStates( g_result, g_undiff2 );
244
245  return;
246}
247
248void testCompressWithDiff( int size, int modeCreateData, int modeChangeData ) {
249  std::cout << "testing CompressWithDiff with: size = " << size << " modeCreateData = " 
250            << modeCreateData << " modeChangeData = " << modeChangeData << std::endl; 
251  GameStateClient* g_client;
252  GameStateManager* g_manager;;
253 
254  GameStateCompressed* gc = new GameStateCompressed;
255  GameStateCompressed* g_compressedNoDiff;
256  GameState* g_undiff1 = new GameState;
257  GameState* g_undiff2 = new GameState;
258  GameState* g_diffed;
259  GameState* g_resultDiffed;
260  GameState* g_resultUndiffed;
261
262  g_undiff1->data = createData( size, modeCreateData );
263  g_undiff1->size = size;
264  g_undiff1->id = 1;
265  g_undiff1->diffed = false;
266 
267  std::cout << "---First generated Gamestate" << std::endl;
268  printGameState( g_undiff1 );
269
270  g_undiff2 = changeGameStateABit( g_undiff1, modeChangeData );
271  std::cout << "---First gererated Gamestate with some changes ev. longer" << std::endl;
272  printGameState( g_undiff2 ); 
273
274  if( !compareData( g_undiff1, g_undiff2 ) ) std::cout << " DATA not identical.. ok" << std::endl;
275
276  g_diffed = g_manager->testDiff( g_undiff1, g_undiff2 );
277  std::cout << "---Diffed Gamestate not compressed" << std::endl;
278  printGameState( g_diffed );
279
280  gc = g_manager->testCompress( g_diffed );
281  std::cout << "---Diffed Gamestate compressed" << std::endl;
282  printGameStateCompressed( gc );
283
284  g_compressedNoDiff = g_manager->testCompress( g_undiff2 );
285  std::cout << "---Same not Diffed Gamestate compressen" << std::endl;
286  printGameStateCompressed( g_compressedNoDiff ); 
287
288  g_resultDiffed = g_client->testDecompress( gc );
289  std::cout << "---Diffed Gamestate of above uncompressed" << std::endl;
290  printGameState( g_resultDiffed );
291
292  std::cout << "---Diffed Gamestates before compressed and after uncompress comparsion" << std::endl;
293  if ( compareGameStates( g_resultDiffed, g_diffed ) ) std::cout << "GAMESTATES IDENTICAL" << std::endl;
294 
295  g_resultUndiffed = g_client->testUndiff( g_undiff1, g_resultDiffed );
296  std::cout << "---New Gamestate of pseudo Server compared with new gamestate that Client gets" << std::endl;
297  if ( compareGameStates( g_resultUndiffed, g_undiff2 ) ) std::cout << "GAMESTATES IDENTICAL" << std::endl;
298
299  return; 
300}
301
302bool testNCompressWithDiff( int n, int size, int modeCreateData, int modeChangeData ) { 
303
304  GameStateClient* g_client;
305  GameStateManager* g_manager;;
306 
307  GameStateCompressed* gc = new GameStateCompressed;
308  GameState* g_undiff1 = new GameState;
309  GameState* g_undiff2 = new GameState;
310  GameState* g_diffed;
311  GameState* g_resultDiffed;
312  GameState* g_resultUndiffed;
313
314  g_undiff1->data = createData( size, modeCreateData );
315  g_undiff1->size = size;
316  g_undiff1->id = 1;
317  g_undiff1->diffed = false;
318  //l = -1;
319  g_undiff2 = changeGameStateABit( g_undiff1, modeChangeData );
320
321  while( compareData2( g_undiff1, g_undiff2 ) ) {
322    delete g_undiff2->data;
323    g_undiff2 = changeGameStateABit( g_undiff1, modeChangeData );
324  } 
325  //l = -2;
326  g_diffed = g_manager->testDiff( g_undiff1, g_undiff2 );
327  gc = g_manager->testCompress( g_diffed );
328  g_resultDiffed = g_client->testDecompress( gc );
329
330  if ( !compareGameStates( g_resultDiffed, g_diffed ) ) return false;
331  //l = -3;
332  g_resultUndiffed = g_client->testUndiff( g_undiff1, g_resultDiffed );
333  if ( !compareGameStates( g_resultUndiffed, g_undiff2 ) ) return false;
334  //l = 1;
335  /*if ( gc != NULL && gc->data != NULL )
336    delete gc->data;
337  //l = 2;
338  //if ( gc != NULL )
339    //delete gc;
340  //l = 3;
341  if ( g_undiff1 != NULL && g_undiff1->data != NULL )
342    delete g_undiff1->data;
343  //l = 4;
344  //if ( g_undiff1 != NULL )
345   //delete g_undiff1;
346  //l = 5;
347  if ( g_undiff2 != NULL && g_undiff2->data )
348    delete g_undiff2->data;
349  //l = 6;
350  //if ( g_undiff2 != NULL )
351    //delete g_undiff2;
352  //l = 7;
353  if ( g_diffed != NULL && g_diffed->data )
354    //delete g_diffed->data;
355  //l = 8;
356  //if ( g_diffed )
357    //delete g_diffed;
358  //l = 9;
359  if ( g_resultDiffed != NULL && g_resultDiffed->data )
360    delete g_resultDiffed->data;
361  //l = 10;
362  //if ( g_resultDiffed )
363    //delete g_resultDiffed;
364  //l = 11;*/
365 
366  return true;
367}
368
369bool testNCompression( int n, int size, int mode ) { 
370  GameStateClient* g_client;
371  GameStateManager* g_manager;;
372 
373  GameState* g_new = new GameState;
374  GameState* g_old = new GameState;
375  GameStateCompressed* gc = new GameStateCompressed;
376 
377  g_old->data = createData( size, mode );
378  g_old->size = size;
379  g_old->id = 0;
380  g_old->diffed = false;
381 
382  gc = g_manager->testCompress( g_old );
383
384  g_new = g_client->testDecompress( gc );
385
386  if ( !compareGameStates( g_new, g_old ) ) return false;
387 
388 
389  if ( g_new != NULL && g_new->data != NULL )
390    delete g_new->data;
391
392  if ( g_old != NULL && g_old->data != NULL )
393    delete g_old->data;
394
395  if ( gc != NULL && gc->data )
396    delete gc->data;
397
398  return true;
399}
400
401void printClientObjectMapping( ConnectionManager* cmanager, int clients ) {
402  std::map<int, int>::iterator iter;
403  std::map<int, int> clientsmap = cmanager->testGetClientsShip();   
404  for( iter = clientsmap.begin(); iter != clientsmap.end(); iter++ ) {
405    std::cout << "clientID: " << iter->first << "\t-> objectID: " << iter->second << std::endl;
406  }
407  return;
408}
409
410bool is( int a[], int b, int size ) {
411  for ( int i=0; i<size; i++ ) {
412    if ( a[i] == b ) return true;
413  }
414  return false;
415}
416
417void testClientObjectMapping( int clients ) {
418  ConnectionManager* cmanager = new ConnectionManager();
419  int shift = 2;
420  std::cout << "create a map length [clients]" << std::endl;
421  for ( int i=0; i<clients; i++ ) {
422    cmanager->testAddClientsShipID( i, i+shift );
423  }
424  printClientObjectMapping( cmanager, clients );
425 
426  std::cout << "get random client's ship id" << std::endl;
427  int id;
428  for ( int i=0; i<(clients/3); i++ ) {
429    id = rand()%clients;
430    std::cout << "client: " << id << "\t-> ship: " << cmanager->testGetClientsShipID( id ) << std::endl; 
431  }
432
433  std::cout <<"get random ship's client id" << std::endl;
434  for ( int i=0; i<(clients/3); i++ ) {
435    id = (rand()%clients)+shift;
436    std::cout << "ship:   " << id << "\t-> client: " << cmanager->testGetObjectsClientID( id ) << std::endl; 
437  }
438
439  std::cout << "delete random client from map" << std::endl;
440  int deleted[clients/3];
441  for ( int i=0; i<(clients/3); i++ ) {
442    id = rand()%clients;
443    if ( !is( deleted, id, clients/3 ) ) {
444      std::cout << "delete client " << id << std::endl;
445      cmanager->testDeleteClientsIDReg( id ); 
446    }
447    deleted[i] = id;
448  }
449  std::cout << "resulting list:" << std::endl;
450  printClientObjectMapping( cmanager, clients-(clients/3));
451 
452  std::cout << "delete random object from map" << std::endl;
453  int jap = 0;
454  while( jap < 3 ) {
455    id = (rand()%clients) + shift;
456    if ( !is( deleted, id, clients/3 ) ) {
457      std::cout << "delete object: " << id << std::endl;
458      cmanager->testDeleteObjectIDReg( id );
459      jap++;
460    }
461  }
462  std::cout << "resulting list:" << std::endl;
463  printClientObjectMapping( cmanager, clients-(clients/3)-3);
464}
465
466bool addClientTest( ENetEvent* event, ClientInformation*& head ) {
467  ClientInformation *temp = head->insertBack(new ClientInformation);
[1360]468  if(!temp)
469    return false;
[1168]470  if(temp->prev()->head) {
471    temp->prev()->setID(0);
472    temp->setID(1);
473  }
474  else
475    temp->setID(temp->prev()->getID()+1);
476  temp->setPeer(event->peer);
477  std::cout << "added client id: " << temp->getID() << std::endl;
478
[1360]479  return temp->setSynched(true);
[1168]480}
481
482void printClientInformationBox( ClientInformation* box ) {
[1360]483  if(!box)
484    return;
[1168]485  std::cout << "ClientList: id: " << box->getID() << "\t";
486  std::cout << "g_id: " << box->getGamestateID() << " \t";
487  std::cout << "synched: " << box->getSynched() << "\t";
488  std::cout << "is head: " << box->head << std::endl;
489}
490
491void printClientInformationList( ClientInformation* list ) {
492  printClientInformationBox( list );
493  list = list->next();
494 
495  while( list != 0 ) {
496    printClientInformationBox( list );
497    list = list->next();
498  }
499  return;
500}
501
502void testClientInformation( int numberOfClients ) {
503  ClientInformation* head = new ClientInformation( true );
504  ConnectionManager* connectionManager;
505  ENetEvent event;
506 
507  for ( int i=0; i<numberOfClients; i++ ) {
508    if ( !addClientTest( &event, head ) ) {
509      std::cout << "addClientTest didn't work with: " << i << std::endl;
510    }
511  }
512  std::cout << "(now id should be synched, since that works and this is test of list, this step is left out)" << std::endl;
513
514  printClientInformationList( head );
515
516  std::cout << "remove some clients" << std::endl;
517  if ( head->removeClient( numberOfClients/3 ) ) std::cout << "client " << numberOfClients/3 << " removed" << std::endl;
518  else std::cout << "could not remove client: " << numberOfClients/3 << std::endl;
519  if ( head->removeClient( numberOfClients ) ) std::cout << "client " << numberOfClients << " removed" << std::endl;
520  else std::cout << "could not remove client: " << numberOfClients << std::endl;
521  if ( head->removeClient( 1 ) ) std::cout << "client " << 1 << " removed" << std::endl;
522  else std::cout << "could not remove client: " << 1 << std::endl;
523  if ( head->removeClient( 1 ) ) std::cout << "client " << 1 << " removed a second time" << std::endl;
524  else std::cout << "could not remove client: " << 1 << std::endl;
525  if ( head->removeClient( numberOfClients + 100 ) ) std::cout << "client " << numberOfClients + 100 << " removed a second time" << std::endl;
526  else std::cout << "could not remove client: " << numberOfClients + 100 << std::endl;
527
528  printClientInformationList( head );
529 
530  std::cout << "try to find some clients with findClient(..., false)" << std::endl;
531  ClientInformation* temp = head->findClient( 2 );
532  printClientInformationBox( temp );
533  temp = head->findClient( numberOfClients/3 );
534  printClientInformationBox( temp );
535  temp = head->findClient( 0 );
536  printClientInformationBox( temp );
537  temp = head->findClient( 8 );
538  printClientInformationBox( temp );
539
540  std::cout << "find the same, output should be identical with above but with findClient(..., TRUE)" << std::endl;
541  temp = head->findClient( 2, true );
542  printClientInformationBox( temp );
543  temp = head->findClient( numberOfClients/3, true );
544  printClientInformationBox( temp );
545  temp = head->findClient( 0, true );
546  printClientInformationBox( temp );
547  temp = head->findClient( 8, true );
548  printClientInformationBox( temp );
549
550  std::cout << "test setGamestateID" << std::endl;
[1502]551  temp->setGameStateID( 8 );
[1168]552  printClientInformationBox( temp );
553
554  std::cout << "test insertAfter() and insertBefore()" << std::endl;
555  ClientInformation* newInfo = new ClientInformation;
556  ClientInformation* toool = new ClientInformation;
557  newInfo->setGamestateID( 200 );
558  newInfo->setID( numberOfClients+2);
559  newInfo->setSynched( true );
560  newInfo->setPeer( NULL );
[1502]561  toool->setGameStateID( 199 );
[1168]562  toool->setID( numberOfClients+1);
563  toool->setSynched( true );
564  toool->setPeer( NULL );
565
566  //never use the same ClientInformation box in this situation
567  //-> results in endless loop
568  temp->insertAfter( newInfo );
569  temp->insertBefore( toool );
570
571  printClientInformationList( head );
572  return;
573}
574
575//### following stuff is to test buffer, took from PacketBufferTestExt.cc ###
576
577void write(PacketBuffer *test){
578  ENetEvent event;
579  ENetPacket *packet;
580  if(test->isEmpty())
581    std::cout << "buffer is empty" << std::endl;
582  for(int i=0; i<10; i++){
583    std::string temp = "packet ";
584    packet = enet_packet_create("packet", strlen("packet ")+1,
585      ENET_PACKET_FLAG_RELIABLE);
586    std::cout << i << ": pushing " << packet->data << std::endl;
587    event.packet=packet;
588    test->push(&event);
589    if(i==5)
590      usleep(200000);
591  }
592  test->setClosed(true);
593  return;
594}
595
596void read(PacketBuffer *test){
597  //test->print();
598  // exit if the queue is closed and empty
599  while(!test->isClosed() || !test->isEmpty()){
600    // only pop if the queue isn't empty
601    while(!test->isEmpty()){
602      std::cout << "We popped the value " << test->pop()->data << std::endl;
603    }
604  }
605  return;
606}
607
608void testPacketBuffer() {
609  PacketBuffer test = PacketBuffer();
610  boost::thread thrd1(boost::bind(&write, &test));
611  boost::thread thrd2(boost::bind(&read, &test));
612
613  thrd1.join();
614  thrd2.join();
615  return;
616}
617
618//### end packetbuffer test stuff ###
619
620void testSynchronisable() {
621  Synchronisable* synchtest;
622  unsigned char* data = new unsigned char[100];
623  for( int i=0; i<100; i++ ) {
624    data[i] = i%10;
625  }
626  //synchtest->registerVar( (const void*)data, 100, network::DATA );
627}
628
629//#########################################################################
630//### this stuff is only a loop to chose one of the prev test functions ###
631//#########################################################################
632void displayModes() {
633  std::cout << "mode datalength: length of data array to create" << std::endl;
634  std::cout << "mode Data:" << std::endl;
635  std::cout << "\t-1 -> array[length] with numbers length%255" << std::endl;
636  std::cout << "\t-2 -> array[length] with numbers length%255, every %98 is != 0" << std::endl;
637  std::cout << "\t-3 -> array[length] with random numbers (-126:127) no modulo zeros" << std::endl;
638  std::cout << "\t-4 -> array[length] with random numbers (0:127) no modulo zeros" << std::endl;
639  std::cout << "---------------------------------------------------------------------------------" << std::endl;
640  std::cout << "mode Change:" << std::endl;
641  std::cout << "\t-1 -> every %10 == 0 index is different from original" << std::endl;
642  std::cout << "\t-2 -> every %(rand()%(length/11)) is different from original" << std::endl;
643  std::cout << "\t-3 -> every %10 == 0 index is different and randomly longer till 2xlonger" << std::endl;
644  std::cout << "\t-4 -> random differences and randomly longer" << std::endl;
645  std::cout << "\t-5 -> only half as long and ever %10 == 0 index is different" << std::endl;
646}
[1176]647
[1168]648int main( int argc, char* argv[] ) {
649  int a,b,c,n;
650  std::string dec = "nothing";
651  std::cout << "############### START TEST (quit q) ###############" << std::endl;
652  std::cout << "possible tests: " << std::endl;
653  std::cout << "displayModes:\t\t modes" << std::endl;
654  std::cout << "testCompression:\t tc [datalength] [mode Data]" << std::endl;
655  std::cout << "testNCompression:\t tnc [#of loops] [datalength] [mode Data]" << std::endl;
656  std::cout << "testDifferentiation:\t td [datalength] [mode Data] [mode Change]" << std::endl;
657  std::cout << "testCompressWithDiff:\t tcd [datalength] [mode Data] [mode Change]" << std::endl;
658  std::cout << "testNCompressWithDiff:\t tncd [#of loops] [datalength] [mode Data] [mode Change]" << std::endl;
659  std::cout << "testClientObjectMapping: tcom [#clients]" << std::endl;
660  std::cout << "testClientInformation:\t tci [#clients] (call with >10)" << std::endl;
661  std::cout << "testPacketBuffer:\t tbuf (comment address assignements in PacketBuffer.cc!)" << std::endl;
662  while ( dec.compare("q") != 0 ) {
663    std::cin >> dec;
664    if ( dec.compare("tc") == 0 ) {
665      std::cin >> a; std::cin >> b;
666      testCompression( a, b );
667    }
668    else if ( dec.compare("td") == 0 ) {
669      std::cin>> a; std::cin >> b; std::cin >> c;
670      testDifferentiation( a, b, c );
671    }
672    else if ( dec.compare("tcd") == 0 ) {
673      std::cin>> a; std::cin >> b; std::cin >> c;
674      testCompressWithDiff( a, b, c );
675    }
676    else if ( dec.compare("modes") == 0 )
677      displayModes();
678    else if ( dec.compare("tcom") == 0 ) {
679      std::cin>> a;
680      testClientObjectMapping( a );
681    }
682    else if ( dec.compare("tci") == 0 ) {
683      std::cin >> a;
684      testClientInformation( a );
685    } 
686    else if ( dec.compare("tbuf") == 0 ) {
687      testPacketBuffer();
688    } 
689    else if ( dec.compare("tncd") == 0 ) {
690      std::cin >> n; std::cin >> a; std::cin >> b; std::cin >> c;
691      for ( int i=1; i<=n; i++ ) { 
692        std::cout << i << " s" << a << " ";     
693        //std::cout << "start loop test " << i << std::endl;
694        if ( !testNCompressWithDiff( i, a, b, c ) ) {
695          std::cout << "#COMPARSION ERROR->VERYVERY BAD" << std::endl;
696          break;
697        }
698      }
699      std::cout << "end loop comparsion test" << std::endl;
700    }
701    else if ( dec.compare("tnc") == 0 ) {
702      std::cin >> n; std::cin >> a; std::cin >> b;
703      for ( int i=1; i<=n; i++ ) { 
704        std::cout << i << " s" << a << " ";     
705        //std::cout << "start loop test " << i << std::endl;
706        if ( !testNCompression( i, a, b ) ) {
707          std::cout << "#COMPARSION ERROR->VERYVERY BAD" << std::endl;
708          break;
709        }
710      }
711      std::cout << "end loop comparsion test" << std::endl;
712    }
713    else std::cout << "invalid input" << std::endl; 
714    std::cout << "################## END ONE TURN ##################@" << std::endl;
715  }
716  return 0;
[1176]717}
718/*
[1168]719int main() {
720  std::cout << "############### START TEST (quit q) ###############" << std::endl;
721  testSynchronisable();
[1176]722}*/
[1168]723
724//#########################################################################
725//### the prev loop is only to chose one prev prev test functions       ###
726//#########################################################################
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