[1711] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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[1701] | 30 | #include "Acknowledgement.h" |
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| 31 | #include "network/Host.h" |
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[1705] | 32 | #include "network/GamestateHandler.h" |
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[1769] | 33 | #include "core/CoreIncludes.h" |
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[1701] | 34 | |
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| 35 | namespace network { |
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| 36 | namespace packet { |
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| 37 | |
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| 38 | #define PACKET_FLAGS_ACK 0 |
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| 39 | #define _PACKETID 0 |
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| 40 | #define _ACKID _PACKETID + sizeof(network::packet::ENUM::Type) |
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| 41 | |
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| 42 | Acknowledgement::Acknowledgement( unsigned int id, int clientID ) |
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[1711] | 43 | : Packet() |
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[1701] | 44 | { |
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| 45 | flags_ = flags_ | PACKET_FLAGS_ACK; |
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| 46 | data_=new unsigned char[ getSize() ]; |
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[1713] | 47 | *(ENUM::Type *)(data_ + _PACKETID ) = ENUM::Acknowledgement; |
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[1751] | 48 | *(unsigned int *)(data_ + _ACKID ) = id; |
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[1701] | 49 | clientID_=clientID; |
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| 50 | } |
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| 51 | |
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| 52 | Acknowledgement::Acknowledgement( unsigned char *data, int clientID ) |
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[1711] | 53 | : Packet(data, clientID) |
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[1701] | 54 | { |
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| 55 | } |
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| 56 | |
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| 57 | Acknowledgement::~Acknowledgement() |
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| 58 | { |
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| 59 | } |
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| 60 | |
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| 61 | unsigned int Acknowledgement::getSize() const{ |
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| 62 | return _ACKID + sizeof(unsigned int); |
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| 63 | } |
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| 64 | |
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| 65 | bool Acknowledgement::process(){ |
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[1769] | 66 | bool b = GamestateHandler::ackGamestate(getAckID(), clientID_); |
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[1711] | 67 | delete this; |
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| 68 | return b; |
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[1701] | 69 | } |
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| 70 | |
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| 71 | unsigned int Acknowledgement::getAckID(){ |
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[1769] | 72 | return *(unsigned int *)(data_ + _ACKID); |
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[1701] | 73 | } |
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| 74 | |
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| 75 | } //namespace packet |
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| 76 | } //namespace network |
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