[1701] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1710] | 29 | #include "Packet.h" |
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[1701] | 30 | #include "network/Synchronisable.h" |
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| 31 | //#include "util/Bytestream.h" |
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| 32 | #include "core/CoreIncludes.h" |
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| 33 | |
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| 34 | #ifndef NETWORK_PACKETGAMESTATE_H |
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| 35 | #define NETWORK_PACKETGAMESTATE_H |
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| 36 | |
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| 37 | namespace network { |
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| 38 | |
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| 39 | namespace packet { |
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| 40 | |
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| 41 | struct GamestateHeader{ |
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[1710] | 42 | ENUM::Type packetType; |
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[1701] | 43 | int id; // id of the gamestate |
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| 44 | unsigned int compsize; |
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| 45 | unsigned int normsize; |
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| 46 | int base_id; // id of the base-gamestate diffed from |
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| 47 | bool diffed; // wheter diffed or not |
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| 48 | bool complete; // wheter it is a complete gamestate or only partial |
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[1715] | 49 | bool compressed; |
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[1701] | 50 | }; |
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| 51 | |
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| 52 | /** |
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| 53 | @author |
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| 54 | */ |
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[1711] | 55 | class Gamestate: public Packet{ |
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[1701] | 56 | public: |
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| 57 | Gamestate(); |
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[1715] | 58 | Gamestate(unsigned char *data, int clientID); |
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[1701] | 59 | |
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| 60 | ~Gamestate(); |
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| 61 | |
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| 62 | bool collectData(int id, int mode=0x0); |
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| 63 | bool spreadData(int mode=0x0); |
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[1705] | 64 | int getID(); |
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[1712] | 65 | bool isDiffed(); |
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| 66 | int getBaseID(); |
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[1705] | 67 | Gamestate *diff(Gamestate *base); |
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| 68 | Gamestate *undiff(Gamestate *base); |
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| 69 | bool compressData(); |
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| 70 | bool decompressData(); |
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[1701] | 71 | |
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[1711] | 72 | // Packet functions |
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[1701] | 73 | virtual unsigned int getSize() const; |
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| 74 | virtual bool process(); |
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| 75 | |
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| 76 | |
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| 77 | private: |
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| 78 | unsigned int calcGamestateSize(int mode=0x0); |
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| 79 | void removeObject(orxonox::Iterator<Synchronisable> &it); |
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| 80 | |
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| 81 | |
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| 82 | //Bytestream *bs_; |
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| 83 | //GamestateHeader *header_; |
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| 84 | }; |
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| 85 | |
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| 86 | } |
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| 87 | |
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| 88 | } |
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| 89 | |
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| 90 | #endif |
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