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source: code/trunk/src/network/packet/Gamestate.h @ 1921

Last change on this file since 1921 was 1907, checked in by scheusso, 16 years ago

merged network branch back to trunk

  • Property svn:eol-style set to native
File size: 2.5 KB
RevLine 
[1701]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[1710]29#include "Packet.h"
[1701]30#include "network/Synchronisable.h"
[1907]31#include <map>
[1751]32#ifndef NDEBUG
33#include "util/CRC32.h"
34#endif
[1701]35
[1907]36
[1701]37#ifndef NETWORK_PACKETGAMESTATE_H
38#define NETWORK_PACKETGAMESTATE_H
39
40namespace network {
41
42namespace packet {
[1747]43
[1701]44struct GamestateHeader{
[1710]45  ENUM::Type packetType;
[1907]46  int32_t id; // id of the gamestate
47  uint32_t compsize;
48  uint32_t datasize;
49  int32_t base_id; // id of the base-gamestate diffed from
50  bool diffed:1; // wheter diffed or not
51  bool complete:1; // wheter it is a complete gamestate or only partial
52  bool compressed:1;
[1751]53#ifndef NDEBUG
54  uint32_t crc32;
55#endif
[1701]56};
57
58/**
[1907]59        @author Oliver Scheuss
[1701]60*/
[1711]61class Gamestate: public Packet{
[1701]62  public:
63    Gamestate();
[1907]64    Gamestate(uint8_t *data, unsigned int clientID);
65    Gamestate(uint8_t *data);
[1747]66
[1701]67    ~Gamestate();
[1747]68
[1701]69    bool collectData(int id, int mode=0x0);
70    bool spreadData(int mode=0x0);
[1705]71    int getID();
[1712]72    bool isDiffed();
[1751]73    bool isCompressed();
[1712]74    int getBaseID();
[1705]75    Gamestate *diff(Gamestate *base);
[1907]76    Gamestate* intelligentDiff(Gamestate *base, unsigned int clientID);
[1705]77    Gamestate *undiff(Gamestate *base);
[1907]78    Gamestate* intelligentUnDiff(Gamestate *base);
79    Gamestate* doSelection(unsigned int clientID);
[1705]80    bool compressData();
81    bool decompressData();
[1747]82
[1711]83    // Packet functions
[1907]84  private:
[1701]85    virtual unsigned int getSize() const;
86    virtual bool process();
87
[1751]88    bool operator ==(packet::Gamestate gs);
[1701]89  private:
[1751]90    unsigned int calcGamestateSize(unsigned int id, int mode=0x0);
[1752]91    void removeObject(orxonox::ObjectListIterator<Synchronisable> &it);
[1907]92    std::map<unsigned int, Synchronisable*> dataMap_;
[1701]93};
94
95}
96
97}
98
99#endif
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