[1711] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[1701] | 28 | |
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[1711] | 29 | |
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[1760] | 30 | #include "Packet.h" |
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| 31 | |
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| 32 | #include <cassert> |
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[2756] | 33 | #ifndef WIN32_LEAN_AND_MEAN |
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| 34 | # define WIN32_LEAN_AND_MEAN |
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| 35 | #endif |
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| 36 | #define NOMINMAX // required to stop windows.h screwing up std::min definition |
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[1701] | 37 | #include <enet/enet.h> |
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[1711] | 38 | #include <boost/bind.hpp> |
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[1701] | 39 | |
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| 40 | #include "network/ConnectionManager.h" |
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| 41 | #include "network/ClientInformation.h" |
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| 42 | |
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| 43 | #include "Acknowledgement.h" |
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| 44 | #include "Chat.h" |
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| 45 | #include "ClassID.h" |
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[1709] | 46 | #include "Gamestate.h" |
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[1711] | 47 | #include "Welcome.h" |
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[1907] | 48 | #include "DeleteObjects.h" |
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[1701] | 49 | #include "network/Host.h" |
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[1705] | 50 | #include "core/CoreIncludes.h" |
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[1701] | 51 | |
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[2171] | 52 | namespace orxonox{ |
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[1701] | 53 | |
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| 54 | namespace packet{ |
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[2087] | 55 | |
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[1711] | 56 | #define PACKET_FLAG_DEFAULT ENET_PACKET_FLAG_NO_ALLOCATE |
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[1701] | 57 | #define _PACKETID 0 |
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[2087] | 58 | |
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[2171] | 59 | std::map<size_t, Packet *> Packet::packetMap_; |
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| 60 | boost::recursive_mutex Packet::packetMap_mutex; |
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[2087] | 61 | |
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[1701] | 62 | Packet::Packet(){ |
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[1711] | 63 | flags_ = PACKET_FLAG_DEFAULT; |
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[1701] | 64 | packetDirection_ = ENUM::Outgoing; |
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| 65 | clientID_=0; |
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[1711] | 66 | data_=0; |
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[1701] | 67 | enetPacket_=0; |
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[2087] | 68 | bDataENetAllocated_ = false; |
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[1701] | 69 | } |
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| 70 | |
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[1712] | 71 | void blub(ENetPacket *packet){ |
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[1713] | 72 | COUT(4) << "blubb" << std::endl; |
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[1712] | 73 | } |
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| 74 | |
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[1907] | 75 | Packet::Packet(uint8_t *data, unsigned int clientID){ |
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[1711] | 76 | flags_ = PACKET_FLAG_DEFAULT; |
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[1713] | 77 | packetDirection_ = ENUM::Incoming; |
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[1711] | 78 | clientID_=clientID; |
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| 79 | data_=data; |
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[1701] | 80 | enetPacket_=0; |
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[2087] | 81 | bDataENetAllocated_ = false; |
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[1701] | 82 | } |
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| 83 | |
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| 84 | |
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[1711] | 85 | Packet::Packet(const Packet &p){ |
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[1712] | 86 | enetPacket_=p.enetPacket_; |
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[1711] | 87 | flags_=p.flags_; |
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[1730] | 88 | packetDirection_ = p.packetDirection_; |
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| 89 | clientID_ = p.clientID_; |
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[1711] | 90 | if(p.data_){ |
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[1907] | 91 | data_ = new uint8_t[p.getSize()]; |
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[1711] | 92 | memcpy(data_, p.data_, p.getSize()); |
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| 93 | }else |
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| 94 | data_=0; |
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[2087] | 95 | bDataENetAllocated_ = p.bDataENetAllocated_; |
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[1701] | 96 | } |
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| 97 | |
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[2087] | 98 | /** |
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| 99 | @brief |
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| 100 | Destroys a packet completely. |
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| 101 | |
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| 102 | That also means destroying the ENetPacket if one exists. There |
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| 103 | */ |
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[1711] | 104 | Packet::~Packet(){ |
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[2087] | 105 | // Deallocate data_ memory if necessary. |
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| 106 | if (this->bDataENetAllocated_){ |
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| 107 | // In this case ENet allocated data_ and will destroy it. |
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| 108 | } |
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| 109 | else if (this->data_) { |
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| 110 | // This destructor was probably called as a consequence to ENet executing our callback. |
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| 111 | // It simply serves us to be able to deallocate the packet content (data_) ourselves since |
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| 112 | // we have created it in the first place. |
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| 113 | delete[] this->data_; |
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| 114 | } |
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| 115 | |
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| 116 | // Destroy the ENetPacket if necessary. |
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| 117 | // Note: For the case ENet used the callback to destroy the packet, we have already set |
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| 118 | // enetPacket_ to NULL to avoid destroying it again. |
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| 119 | if (this->enetPacket_){ |
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| 120 | // enetPacket_->data gets destroyed too by ENet if it was allocated by it. |
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[1705] | 121 | enet_packet_destroy(enetPacket_); |
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[1751] | 122 | } |
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[1705] | 123 | } |
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[1701] | 124 | |
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| 125 | bool Packet::send(){ |
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[1730] | 126 | if(packetDirection_ != ENUM::Outgoing && packetDirection_ != ENUM::Bidirectional ){ |
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[1712] | 127 | assert(0); |
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[1701] | 128 | return false; |
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[1730] | 129 | } |
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[1701] | 130 | if(!enetPacket_){ |
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[1712] | 131 | if(!data_){ |
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| 132 | assert(0); |
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[1701] | 133 | return false; |
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[1712] | 134 | } |
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[2087] | 135 | // We deliver ENet the data address so that it doesn't memcpy everything again. |
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| 136 | // --> We have to delete data_ ourselves! |
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[1711] | 137 | enetPacket_ = enet_packet_create(getData(), getSize(), getFlags()); |
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[1751] | 138 | enetPacket_->freeCallback = &Packet::deletePacket; |
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[2087] | 139 | // Add the packet to a global list so we can access it again once enet calls our |
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| 140 | // deletePacket method. We can of course only give a one argument function to the ENet C library. |
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[2662] | 141 | { |
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| 142 | // Assures we don't create a packet and destroy it right after in another thread |
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| 143 | // without having a reference in the packetMap_ |
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| 144 | boost::recursive_mutex::scoped_lock lock(Packet::packetMap_mutex); |
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| 145 | packetMap_[(size_t)(void*)enetPacket_] = this; |
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| 146 | } |
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[1701] | 147 | } |
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[2087] | 148 | #ifndef NDEBUG |
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[1751] | 149 | switch( *(ENUM::Type *)(data_ + _PACKETID) ) |
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[1715] | 150 | { |
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| 151 | case ENUM::Acknowledgement: |
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| 152 | case ENUM::Chat: |
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| 153 | case ENUM::ClassID: |
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| 154 | case ENUM::Gamestate: |
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| 155 | case ENUM::Welcome: |
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[1907] | 156 | case ENUM::DeleteObjects: |
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[1751] | 157 | break; |
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[1715] | 158 | default: |
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[1751] | 159 | assert(0); //there was some error, if this is the case |
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[1715] | 160 | break; |
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[1751] | 161 | } |
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| 162 | #endif |
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[2087] | 163 | // ENetPacket *temp = enetPacket_; |
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| 164 | // enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet |
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[2171] | 165 | Host::addPacket( enetPacket_, clientID_); |
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[1701] | 166 | return true; |
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| 167 | } |
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| 168 | |
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[1711] | 169 | Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){ |
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[1907] | 170 | uint8_t *data = packet->data; |
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[2087] | 171 | assert(ClientInformation::findClient(&peer->address)->getID() != (unsigned int)-2 || !Host::isServer()); |
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[1711] | 172 | unsigned int clientID = ClientInformation::findClient(&peer->address)->getID(); |
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[2710] | 173 | Packet *p = 0; |
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[1907] | 174 | COUT(5) << "packet type: " << *(ENUM::Type *)&data[_PACKETID] << std::endl; |
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[1715] | 175 | switch( *(ENUM::Type *)(data + _PACKETID) ) |
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[1701] | 176 | { |
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| 177 | case ENUM::Acknowledgement: |
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[1907] | 178 | COUT(4) << "ack" << std::endl; |
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[1711] | 179 | p = new Acknowledgement( data, clientID ); |
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[1701] | 180 | break; |
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| 181 | case ENUM::Chat: |
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[1907] | 182 | COUT(4) << "chat" << std::endl; |
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[1711] | 183 | p = new Chat( data, clientID ); |
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[1701] | 184 | break; |
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| 185 | case ENUM::ClassID: |
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[1907] | 186 | COUT(4) << "classid" << std::endl; |
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[1711] | 187 | p = new ClassID( data, clientID ); |
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[1701] | 188 | break; |
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| 189 | case ENUM::Gamestate: |
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[1907] | 190 | COUT(4) << "gamestate" << std::endl; |
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[1701] | 191 | // TODO: remove brackets |
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[1715] | 192 | p = new Gamestate( data, clientID ); |
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[1701] | 193 | break; |
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[1711] | 194 | case ENUM::Welcome: |
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[1907] | 195 | COUT(4) << "welcome" << std::endl; |
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[1711] | 196 | p = new Welcome( data, clientID ); |
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[1715] | 197 | break; |
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[1907] | 198 | case ENUM::DeleteObjects: |
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| 199 | COUT(4) << "deleteobjects" << std::endl; |
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| 200 | p = new DeleteObjects( data, clientID ); |
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| 201 | break; |
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[1701] | 202 | default: |
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[1710] | 203 | assert(0); //TODO: repair this |
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| 204 | break; |
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[1701] | 205 | } |
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[2087] | 206 | |
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| 207 | // Data was created by ENet |
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| 208 | p->bDataENetAllocated_ = true; |
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| 209 | |
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[1711] | 210 | return p; |
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[1701] | 211 | } |
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| 212 | |
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[2087] | 213 | /** |
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| 214 | @brief |
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| 215 | ENet calls this method whenever it wants to destroy a packet that contains |
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| 216 | data we allocated ourselves. |
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| 217 | */ |
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| 218 | void Packet::deletePacket(ENetPacket *enetPacket){ |
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[2171] | 219 | boost::recursive_mutex::scoped_lock lock(Packet::packetMap_mutex); |
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[2087] | 220 | // Get our Packet from a gloabal map with all Packets created in the send() method of Packet. |
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[2171] | 221 | std::map<size_t, Packet*>::iterator it = packetMap_.find((size_t)enetPacket); |
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[2087] | 222 | assert(it != packetMap_.end()); |
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| 223 | // Make sure we don't delete it again in the destructor |
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| 224 | it->second->enetPacket_ = 0; |
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| 225 | delete it->second; |
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[2171] | 226 | packetMap_.erase(it); |
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[2087] | 227 | COUT(4) << "PacketMap size: " << packetMap_.size() << std::endl; |
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[1711] | 228 | } |
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| 229 | |
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[1701] | 230 | } // namespace packet |
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| 231 | |
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[2171] | 232 | } // namespace orxonox |
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[1701] | 233 | |
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