1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss, (C) 2008 |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | |
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30 | #include "Packet.h" |
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31 | |
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32 | #include <cassert> |
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33 | #ifndef WIN32_LEAN_AND_MEAN |
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34 | # define WIN32_LEAN_AND_MEAN |
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35 | #endif |
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36 | #define NOMINMAX // required to stop windows.h screwing up std::min definition |
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37 | #include <enet/enet.h> |
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38 | #include <boost/bind.hpp> |
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39 | |
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40 | #include "network/ConnectionManager.h" |
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41 | #include "network/ClientInformation.h" |
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42 | |
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43 | #include "Acknowledgement.h" |
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44 | #include "Chat.h" |
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45 | #include "ClassID.h" |
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46 | #include "Gamestate.h" |
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47 | #include "Welcome.h" |
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48 | #include "DeleteObjects.h" |
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49 | #include "network/Host.h" |
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50 | #include "core/CoreIncludes.h" |
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51 | |
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52 | namespace orxonox{ |
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53 | |
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54 | namespace packet{ |
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55 | |
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56 | #define PACKET_FLAG_DEFAULT ENET_PACKET_FLAG_NO_ALLOCATE |
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57 | #define _PACKETID 0 |
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58 | |
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59 | std::map<size_t, Packet *> Packet::packetMap_; |
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60 | boost::recursive_mutex Packet::packetMap_mutex; |
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61 | |
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62 | Packet::Packet(){ |
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63 | flags_ = PACKET_FLAG_DEFAULT; |
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64 | packetDirection_ = ENUM::Outgoing; |
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65 | clientID_=0; |
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66 | data_=0; |
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67 | enetPacket_=0; |
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68 | bDataENetAllocated_ = false; |
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69 | } |
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70 | |
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71 | void blub(ENetPacket *packet){ |
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72 | COUT(4) << "blubb" << std::endl; |
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73 | } |
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74 | |
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75 | Packet::Packet(uint8_t *data, unsigned int clientID){ |
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76 | flags_ = PACKET_FLAG_DEFAULT; |
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77 | packetDirection_ = ENUM::Incoming; |
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78 | clientID_=clientID; |
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79 | data_=data; |
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80 | enetPacket_=0; |
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81 | bDataENetAllocated_ = false; |
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82 | } |
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83 | |
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84 | |
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85 | Packet::Packet(const Packet &p){ |
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86 | enetPacket_=p.enetPacket_; |
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87 | flags_=p.flags_; |
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88 | packetDirection_ = p.packetDirection_; |
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89 | clientID_ = p.clientID_; |
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90 | if(p.data_){ |
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91 | data_ = new uint8_t[p.getSize()]; |
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92 | memcpy(data_, p.data_, p.getSize()); |
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93 | }else |
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94 | data_=0; |
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95 | bDataENetAllocated_ = p.bDataENetAllocated_; |
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96 | } |
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97 | |
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98 | /** |
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99 | @brief |
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100 | Destroys a packet completely. |
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101 | |
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102 | That also means destroying the ENetPacket if one exists. There |
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103 | */ |
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104 | Packet::~Packet(){ |
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105 | // Deallocate data_ memory if necessary. |
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106 | if (this->bDataENetAllocated_){ |
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107 | // In this case ENet allocated data_ and will destroy it. |
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108 | } |
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109 | else if (this->data_) { |
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110 | // This destructor was probably called as a consequence to ENet executing our callback. |
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111 | // It simply serves us to be able to deallocate the packet content (data_) ourselves since |
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112 | // we have created it in the first place. |
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113 | delete[] this->data_; |
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114 | } |
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115 | |
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116 | // Destroy the ENetPacket if necessary. |
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117 | // Note: For the case ENet used the callback to destroy the packet, we have already set |
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118 | // enetPacket_ to NULL to avoid destroying it again. |
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119 | if (this->enetPacket_){ |
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120 | // enetPacket_->data gets destroyed too by ENet if it was allocated by it. |
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121 | enet_packet_destroy(enetPacket_); |
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122 | } |
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123 | } |
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124 | |
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125 | bool Packet::send(){ |
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126 | if(packetDirection_ != ENUM::Outgoing && packetDirection_ != ENUM::Bidirectional ){ |
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127 | assert(0); |
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128 | return false; |
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129 | } |
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130 | if(!enetPacket_){ |
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131 | if(!data_){ |
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132 | assert(0); |
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133 | return false; |
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134 | } |
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135 | // We deliver ENet the data address so that it doesn't memcpy everything again. |
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136 | // --> We have to delete data_ ourselves! |
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137 | enetPacket_ = enet_packet_create(getData(), getSize(), getFlags()); |
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138 | enetPacket_->freeCallback = &Packet::deletePacket; |
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139 | // Add the packet to a global list so we can access it again once enet calls our |
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140 | // deletePacket method. We can of course only give a one argument function to the ENet C library. |
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141 | { |
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142 | // Assures we don't create a packet and destroy it right after in another thread |
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143 | // without having a reference in the packetMap_ |
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144 | boost::recursive_mutex::scoped_lock lock(Packet::packetMap_mutex); |
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145 | packetMap_[(size_t)(void*)enetPacket_] = this; |
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146 | } |
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147 | } |
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148 | #ifndef NDEBUG |
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149 | switch( *(ENUM::Type *)(data_ + _PACKETID) ) |
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150 | { |
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151 | case ENUM::Acknowledgement: |
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152 | case ENUM::Chat: |
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153 | case ENUM::ClassID: |
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154 | case ENUM::Gamestate: |
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155 | case ENUM::Welcome: |
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156 | case ENUM::DeleteObjects: |
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157 | break; |
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158 | default: |
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159 | assert(0); //there was some error, if this is the case |
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160 | break; |
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161 | } |
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162 | #endif |
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163 | // ENetPacket *temp = enetPacket_; |
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164 | // enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet |
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165 | Host::addPacket( enetPacket_, clientID_); |
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166 | return true; |
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167 | } |
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168 | |
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169 | Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){ |
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170 | uint8_t *data = packet->data; |
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171 | assert(ClientInformation::findClient(&peer->address)->getID() != (unsigned int)-2 || !Host::isServer()); |
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172 | unsigned int clientID = ClientInformation::findClient(&peer->address)->getID(); |
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173 | Packet *p = 0; |
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174 | COUT(5) << "packet type: " << *(ENUM::Type *)&data[_PACKETID] << std::endl; |
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175 | switch( *(ENUM::Type *)(data + _PACKETID) ) |
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176 | { |
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177 | case ENUM::Acknowledgement: |
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178 | COUT(4) << "ack" << std::endl; |
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179 | p = new Acknowledgement( data, clientID ); |
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180 | break; |
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181 | case ENUM::Chat: |
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182 | COUT(4) << "chat" << std::endl; |
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183 | p = new Chat( data, clientID ); |
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184 | break; |
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185 | case ENUM::ClassID: |
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186 | COUT(4) << "classid" << std::endl; |
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187 | p = new ClassID( data, clientID ); |
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188 | break; |
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189 | case ENUM::Gamestate: |
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190 | COUT(4) << "gamestate" << std::endl; |
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191 | // TODO: remove brackets |
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192 | p = new Gamestate( data, clientID ); |
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193 | break; |
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194 | case ENUM::Welcome: |
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195 | COUT(4) << "welcome" << std::endl; |
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196 | p = new Welcome( data, clientID ); |
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197 | break; |
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198 | case ENUM::DeleteObjects: |
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199 | COUT(4) << "deleteobjects" << std::endl; |
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200 | p = new DeleteObjects( data, clientID ); |
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201 | break; |
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202 | default: |
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203 | assert(0); //TODO: repair this |
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204 | break; |
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205 | } |
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206 | |
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207 | // Data was created by ENet |
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208 | p->bDataENetAllocated_ = true; |
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209 | |
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210 | return p; |
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211 | } |
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212 | |
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213 | /** |
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214 | @brief |
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215 | ENet calls this method whenever it wants to destroy a packet that contains |
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216 | data we allocated ourselves. |
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217 | */ |
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218 | void Packet::deletePacket(ENetPacket *enetPacket){ |
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219 | boost::recursive_mutex::scoped_lock lock(Packet::packetMap_mutex); |
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220 | // Get our Packet from a gloabal map with all Packets created in the send() method of Packet. |
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221 | std::map<size_t, Packet*>::iterator it = packetMap_.find((size_t)enetPacket); |
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222 | assert(it != packetMap_.end()); |
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223 | // Make sure we don't delete it again in the destructor |
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224 | it->second->enetPacket_ = 0; |
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225 | delete it->second; |
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226 | packetMap_.erase(it); |
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227 | COUT(4) << "PacketMap size: " << packetMap_.size() << std::endl; |
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228 | } |
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229 | |
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230 | } // namespace packet |
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231 | |
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232 | } // namespace orxonox |
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233 | |
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