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source: code/trunk/src/network/synchronisable/SynchronisableSpecialisations.cc @ 3102

Last change on this file since 3102 was 3084, checked in by landauf, 16 years ago

merged netp3 branch back to trunk

  • Property svn:eol-style set to native
File size: 5.0 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *      Oliver Scheuss, (C) 2007
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#include "network/synchronisable/Synchronisable.h"
31#include <string>
32
33// ================ template spezialisation
34 
35 
36namespace orxonox{
37 
38//   template <> void Synchronisable::registerVariable( const std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
39//   {
40//     if (bidirectional)
41//       syncList.push_back(new SynchronisableVariableBidirectional<const std::string>(variable, mode, cb));
42//     else
43//       syncList.push_back(new SynchronisableVariable<const std::string>(variable, mode, cb));
44//     stringList.push_back(syncList.back());
45//   }
46 
47  template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
48  {
49    if (bidirectional)
50      syncList.push_back(new SynchronisableVariableBidirectional<const std::string>(variable, mode, cb));
51    else
52      syncList.push_back(new SynchronisableVariable<const std::string>(variable, mode, cb));
53    stringList.push_back(syncList.back());
54  }
55 
56  template <> void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
57  {
58    registerVariable(variable.r, mode, cb, bidirectional);
59    registerVariable(variable.g, mode, cb, bidirectional);
60    registerVariable(variable.b, mode, cb, bidirectional);
61    registerVariable(variable.a, mode, cb, bidirectional);
62  }
63  template <> void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
64  {
65    return Synchronisable::registerVariable( (const ColourValue&)variable, mode, cb, bidirectional);
66  }
67
68  template <> void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
69  {
70    registerVariable(variable.x, mode, cb, bidirectional);
71    registerVariable(variable.y, mode, cb, bidirectional);
72  }
73//   template <> void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
74//   {
75//     registerVariable( (const ColourValue&)variable, mode, cb, bidirectional);
76//   }
77 
78  template <> void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
79  {
80    registerVariable(variable.x, mode, cb, bidirectional);
81    registerVariable(variable.y, mode, cb, bidirectional);
82    registerVariable(variable.z, mode, cb, bidirectional);
83  }
84  template <> void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
85  {
86    registerVariable( (const Vector3&)variable, mode, cb, bidirectional);
87  }
88
89  template <> void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
90  {
91    registerVariable(variable.x, mode, cb, bidirectional);
92    registerVariable(variable.y, mode, cb, bidirectional);
93    registerVariable(variable.z, mode, cb, bidirectional);
94    registerVariable(variable.w, mode, cb, bidirectional);
95  }
96  template <> void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
97  {
98    registerVariable( (const Vector4&)variable, mode, cb, bidirectional);
99  }
100 
101  template <> void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
102  {
103    registerVariable(variable.getMemory(), mode, cb, bidirectional);
104  }
105 
106  template <> void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
107  {
108    registerVariable(variable.x, mode, cb, bidirectional);
109    registerVariable(variable.y, mode, cb, bidirectional);
110    registerVariable(variable.z, mode, cb, bidirectional);
111    registerVariable(variable.w, mode, cb, bidirectional);
112  }
113  template <> void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional)
114  {
115    registerVariable( (const Quaternion&)variable, mode, cb, bidirectional);
116  }
117
118 
119
120} //namespace
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