[2245] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[3084] | 23 | * Oliver Scheuss |
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[2245] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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| 30 | #ifndef _NETWORK_SYNCHRONISABLEVARIABLE__ |
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| 31 | #define _NETWORK_SYNCHRONISABLEVARIABLE__ |
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| 32 | |
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[2307] | 33 | #include "network/NetworkPrereqs.h" |
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| 34 | |
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| 35 | #include <string> |
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| 36 | #include <cassert> |
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[3084] | 37 | #include "util/Serialise.h" |
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| 38 | #include "core/Core.h" |
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| 39 | #include "core/CoreIncludes.h" |
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| 40 | #include "core/GameMode.h" |
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[2307] | 41 | #include "network/synchronisable/NetworkCallback.h" |
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[2309] | 42 | #include "network/synchronisable/NetworkCallbackManager.h" |
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[2245] | 43 | |
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| 44 | namespace orxonox{ |
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| 45 | |
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| 46 | namespace variableDirection{ |
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| 47 | enum syncdirection{ |
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| 48 | toclient=0x1, |
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| 49 | toserver=0x2 |
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| 50 | }; |
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| 51 | enum bidirectional{ |
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| 52 | serverMaster=0x1, |
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| 53 | clientMaster=0x2 |
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| 54 | }; |
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| 55 | } |
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| 56 | |
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| 57 | class _NetworkExport SynchronisableVariableBase |
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| 58 | { |
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| 59 | public: |
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[3084] | 60 | virtual uint32_t getData(uint8_t*& mem, uint8_t mode)=0; |
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[2245] | 61 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false)=0; |
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| 62 | virtual uint32_t getSize(uint8_t mode)=0; |
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| 63 | virtual void* getReference()=0; |
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| 64 | virtual uint8_t getMode()=0; |
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| 65 | virtual ~SynchronisableVariableBase() {} |
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| 66 | protected: |
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| 67 | static uint8_t state_; |
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| 68 | }; |
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| 69 | |
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| 70 | template <class T> |
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[2307] | 71 | class SynchronisableVariable: public SynchronisableVariableBase |
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[2245] | 72 | { |
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| 73 | public: |
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| 74 | SynchronisableVariable(T& variable, uint8_t syncDirection=variableDirection::toclient, NetworkCallbackBase *cb=0); |
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| 75 | virtual ~SynchronisableVariable(); |
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| 76 | |
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| 77 | virtual inline uint8_t getMode(){ return mode_; } |
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[3084] | 78 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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[2307] | 79 | virtual inline void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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[2575] | 80 | virtual inline uint32_t getSize(uint8_t mode); |
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[2307] | 81 | virtual inline void* getReference(){ return (void *)&this->variable_; } |
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[2245] | 82 | protected: |
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| 83 | |
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| 84 | T& variable_; |
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| 85 | uint8_t mode_; |
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| 86 | NetworkCallbackBase *callback_; |
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| 87 | }; |
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| 88 | |
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| 89 | template <class T> |
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[2307] | 90 | class SynchronisableVariableBidirectional: public SynchronisableVariable<T> |
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[2245] | 91 | { |
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| 92 | public: |
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| 93 | SynchronisableVariableBidirectional(T& variable, uint8_t master=variableDirection::serverMaster, NetworkCallbackBase *cb=0); |
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| 94 | virtual ~SynchronisableVariableBidirectional(); |
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| 95 | |
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| 96 | virtual inline uint8_t getMode(){ return 0x3; } //this basically is a hack ^^ |
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[3084] | 97 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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[2245] | 98 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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[3084] | 99 | virtual inline uint32_t getSize(uint8_t mode); |
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[2245] | 100 | private: |
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| 101 | T varBuffer_; |
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| 102 | uint8_t varReference_; |
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| 103 | }; |
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| 104 | |
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| 105 | // ================= Unidirectional Part =============== |
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| 106 | |
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| 107 | template <class T> SynchronisableVariable<T>::SynchronisableVariable(T& variable, uint8_t syncDirection, NetworkCallbackBase *cb): |
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| 108 | variable_( variable ), mode_( syncDirection ), callback_( cb ) |
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| 109 | { |
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[3084] | 110 | if ( state_ == 0x0 ) |
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| 111 | { |
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| 112 | state_ = GameMode::isMaster() ? 0x1 : 0x2; // set the appropriate mode here |
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| 113 | } |
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[2245] | 114 | } |
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| 115 | |
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| 116 | template <class T> SynchronisableVariable<T>::~SynchronisableVariable() |
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| 117 | { |
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| 118 | if (this->callback_ != 0) |
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[2309] | 119 | NetworkCallbackManager::deleteCallback(this->callback_); //safe call for deletion |
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[2245] | 120 | } |
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| 121 | |
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[3084] | 122 | template <class T> inline uint32_t SynchronisableVariable<T>::getData(uint8_t*& mem, uint8_t mode) |
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[2245] | 123 | { |
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[3102] | 124 | if ( mode == this->mode_ ) |
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[3084] | 125 | { |
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| 126 | saveAndIncrease( this->variable_, mem ); |
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| 127 | return returnSize( this->variable_ ); |
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| 128 | } |
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| 129 | else |
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| 130 | return 0; |
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[2245] | 131 | } |
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| 132 | |
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| 133 | template <class T> void SynchronisableVariable<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 134 | { |
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| 135 | assert ( mode == 0x1 || mode == 0x2 ); |
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| 136 | bool callback = false; |
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| 137 | if ( mode == this->mode_ ) //don't do anything |
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| 138 | return; |
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| 139 | // check whether we need to consider a callback |
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| 140 | if ( this->callback_ != 0 ) |
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| 141 | { |
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[3084] | 142 | if( forceCallback || !checkEquality( this->variable_, mem ) ) |
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[2245] | 143 | callback = true; |
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| 144 | } |
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| 145 | // write the data |
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[3084] | 146 | loadAndIncrease( this->variable_, mem ); |
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[2245] | 147 | // now do a callback if neccessary |
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| 148 | if ( callback ) |
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[2309] | 149 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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[2245] | 150 | } |
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| 151 | |
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[3084] | 152 | template <class T> inline uint32_t SynchronisableVariable<T>::getSize(uint8_t mode) |
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[2245] | 153 | { |
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| 154 | if ( mode == this->mode_ ) |
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[3084] | 155 | return returnSize( this->variable_ ); |
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[2245] | 156 | else |
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| 157 | return 0; |
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| 158 | } |
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| 159 | |
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| 160 | |
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[2307] | 161 | |
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| 162 | |
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[2245] | 163 | // ================= Bidirectional Part ================ |
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| 164 | |
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| 165 | template <class T> SynchronisableVariableBidirectional<T>::SynchronisableVariableBidirectional(T& variable, uint8_t master, NetworkCallbackBase *cb): |
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| 166 | SynchronisableVariable<T>( variable, master, cb ), varBuffer_( variable ), varReference_( 0 ) |
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| 167 | { |
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| 168 | } |
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| 169 | |
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| 170 | template <class T> SynchronisableVariableBidirectional<T>::~SynchronisableVariableBidirectional() |
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| 171 | { |
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| 172 | } |
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| 173 | |
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[3084] | 174 | template <class T> uint32_t SynchronisableVariableBidirectional<T>::getData(uint8_t*& mem, uint8_t mode) |
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[2245] | 175 | { |
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| 176 | if ( this->mode_ == mode ) |
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| 177 | { // we are master for this variable and have to check whether to change the varReference |
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| 178 | if( this->varBuffer_ != this->variable_ ) |
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| 179 | { |
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| 180 | this->varReference_++; |
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| 181 | memcpy((void*)&this->varBuffer_, &this->variable_, sizeof(this->variable_)); |
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| 182 | } |
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| 183 | } |
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| 184 | // write the reference number to the stream |
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| 185 | *static_cast<uint8_t*>(mem) = varReference_; |
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| 186 | mem += sizeof(this->varReference_); |
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| 187 | // now write the content |
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[3084] | 188 | saveAndIncrease( this->variable_, mem ); |
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| 189 | return SynchronisableVariableBidirectional::getSize(mode); |
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[2245] | 190 | } |
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| 191 | |
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| 192 | template <class T> void SynchronisableVariableBidirectional<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 193 | { |
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| 194 | bool callback = false; |
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| 195 | if ( this->mode_ == mode ) |
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| 196 | { // MASTER |
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| 197 | // check that the client (source of the data) has a recent version of this variable |
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| 198 | if ( *static_cast<uint8_t*>(mem) != this->varReference_ ) |
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| 199 | { // wrong reference number, so discard the data |
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[3084] | 200 | // COUT(0) << "discharding data" << endl; |
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[2245] | 201 | mem += getSize( mode ); // SynchronisableVariableBidirectional::getSize returns size of variable + reference |
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| 202 | return; |
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| 203 | } |
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| 204 | else{ |
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| 205 | // apply data |
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[3084] | 206 | if ( checkEquality( this->variable_, mem+sizeof(varReference_) )==true ) |
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[2245] | 207 | { |
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[3084] | 208 | mem += getSize( mode ); |
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[2245] | 209 | return; |
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| 210 | } |
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| 211 | else |
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| 212 | { |
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[3084] | 213 | mem += sizeof(varReference_); |
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[2245] | 214 | memcpy((void*)&this->varBuffer_, &this->variable_, sizeof(T)); |
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| 215 | if ( this->callback_ != 0 ) |
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| 216 | callback = true; |
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| 217 | } |
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| 218 | } |
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| 219 | } |
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| 220 | else |
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| 221 | { // we are slave for this variable |
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| 222 | if (*static_cast<uint8_t*>(mem) == this->varReference_ && !forceCallback) |
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| 223 | { |
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| 224 | mem += getSize( mode ); //just skip the variable because nothing changed |
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| 225 | return; |
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| 226 | } |
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| 227 | else |
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| 228 | { |
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| 229 | this->varReference_ = *static_cast<uint8_t*>(mem); |
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| 230 | mem += sizeof(varReference_); |
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[3084] | 231 | if ( checkEquality( this->variable_, mem ) == false ) |
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[2245] | 232 | { |
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| 233 | // value changed so remark for callback |
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| 234 | if ( this->callback_ != 0 ) |
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| 235 | callback = true; |
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| 236 | } |
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| 237 | } |
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| 238 | } |
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| 239 | // now write the data |
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[3084] | 240 | loadAndIncrease(this->variable_, mem); |
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[2245] | 241 | // now do a callback if neccessary |
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| 242 | if ( callback ) |
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[2309] | 243 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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[2245] | 244 | } |
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| 245 | |
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[3084] | 246 | template <class T> inline uint32_t SynchronisableVariableBidirectional<T>::getSize(uint8_t mode) |
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[2245] | 247 | { |
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[3084] | 248 | return returnSize( this->variable_ ) + sizeof(varReference_); |
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[2245] | 249 | } |
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| 250 | |
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| 251 | |
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| 252 | } |
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| 253 | |
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| 254 | |
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| 255 | #endif |
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