[1505] | 1 | /* |
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| 2 | The zlib/libpng License |
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| 3 | |
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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| 5 | |
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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| 7 | the authors be held liable for any damages arising from the use of this software. |
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| 8 | |
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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| 10 | applications, and to alter it and redistribute it freely, subject to the following |
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| 11 | restrictions: |
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| 12 | |
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| 13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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| 14 | you wrote the original software. If you use this software in a product, |
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| 15 | an acknowledgment in the product documentation would be appreciated but is |
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| 16 | not required. |
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| 17 | |
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| 18 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 19 | misrepresented as being the original software. |
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| 20 | |
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| 21 | 3. This notice may not be removed or altered from any source distribution. |
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| 22 | */ |
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| 23 | #ifndef OIS_Win32ForceFeedBack_H |
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| 24 | #define OIS_Win32ForceFeedBack_H |
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| 25 | |
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| 26 | #include "OISPrereqs.h" |
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| 27 | #include "OISForceFeedback.h" |
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| 28 | #include "Win32/Win32Prereqs.h" |
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| 29 | |
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| 30 | namespace OIS |
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| 31 | { |
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| 32 | class Win32ForceFeedback : public ForceFeedback |
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| 33 | { |
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| 34 | Win32ForceFeedback() {} |
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| 35 | public: |
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| 36 | Win32ForceFeedback(IDirectInputDevice8* joy); |
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| 37 | ~Win32ForceFeedback(); |
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| 38 | |
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| 39 | /** @copydoc ForceFeedback::upload */ |
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| 40 | void upload( const Effect* effect ); |
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| 41 | |
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| 42 | /** @copydoc ForceFeedback::modify */ |
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| 43 | void modify( const Effect* effect ); |
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| 44 | |
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| 45 | /** @copydoc ForceFeedback::remove */ |
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| 46 | void remove( const Effect* effect ); |
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| 47 | |
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| 48 | /** @copydoc ForceFeedback::setMasterGain */ |
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| 49 | void setMasterGain( float level ); |
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| 50 | |
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| 51 | /** @copydoc ForceFeedback::setAutoCenterMode */ |
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| 52 | void setAutoCenterMode( bool auto_on ); |
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| 53 | |
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| 54 | /** @copydoc ForceFeedback::getFFAxesNumber |
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| 55 | xxx todo - Actually return correct number |
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| 56 | */ |
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| 57 | short getFFAxesNumber() {return 1;} |
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| 58 | |
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| 59 | /** |
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| 60 | @remarks |
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| 61 | Internal use.. Used during enumeration to build a list of a devices |
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| 62 | support effects. |
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| 63 | */ |
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| 64 | void _addEffectSupport( LPCDIEFFECTINFO pdei ); |
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| 65 | |
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| 66 | protected: |
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| 67 | //Specific Effect Settings |
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| 68 | void _updateConstantEffect( const Effect* effect ); |
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| 69 | void _updateRampEffect( const Effect* effect ); |
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| 70 | void _updatePeriodicEffect( const Effect* effect ); |
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| 71 | void _updateConditionalEffect( const Effect* effect ); |
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| 72 | void _updateCustomEffect( const Effect* effect ); |
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| 73 | //Sets the common properties to all effects |
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| 74 | void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes, |
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| 75 | LONG* rglDirection, DWORD struct_size, |
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| 76 | LPVOID struct_type, const Effect* effect ); |
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| 77 | //Actually do the upload |
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| 78 | void _upload( GUID, DIEFFECT*, const Effect* ); |
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| 79 | |
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| 80 | typedef std::map<int,LPDIRECTINPUTEFFECT> EffectList; |
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| 81 | EffectList mEffectList; |
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| 82 | //Simple unique handle creation - allows for upto 2+ million effects |
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| 83 | //during the lifetime of application. Hopefully, that is enough. |
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| 84 | int mHandles; |
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| 85 | |
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| 86 | IDirectInputDevice8* mJoyStick; |
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| 87 | }; |
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| 88 | } |
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| 89 | #endif //OIS_Win32ForceFeedBack_H |
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