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source: code/trunk/src/orxonox/CMakeLists.txt @ 12012

Last change on this file since 12012 was 11704, checked in by landauf, 7 years ago

[HUD_HS16] fixed wrong dependency between overlays and pickup module: pickup should NOT depend on overlays; instead overlays should use pickup.

also reverted all changes from HUD_HS16 in PickupManager for several reasons:

  • calling HUDPickupSystem is not necessary anymore due to the fixed dependencies
  • adding a console command is not necessary because there is already a full GUI for this purpose (press F4)
  • limiting the number of pickups to 10 is a bad idea because PickupManager manages pickups for ALL players in the game
  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20INCLUDE_DIRECTORIES(
21  ${CMAKE_SOURCE_DIR}/src/libraries
22  ${CMAKE_CURRENT_SOURCE_DIR}
23)
24
25SET_SOURCE_FILES(ORXONOX_SRC_FILES
26  Level.cc
27  LevelInfo.cc
28  LevelManager.cc
29  Highscore.cc
30  Main.cc
31  MoodManager.cc
32  PlayerManager.cc
33  Radar.cc
34#  Test.cc
35
36BUILD_UNIT SceneBuildUnit.cc
37  CameraManager.cc
38  Scene.cc
39  RenderQueueListener.cc
40END_BUILD_UNIT
41)
42
43ADD_SUBDIRECTORY(chat)
44ADD_SUBDIRECTORY(collisionshapes)
45ADD_SUBDIRECTORY(controllers)
46ADD_SUBDIRECTORY(gamestates)
47ADD_SUBDIRECTORY(gametypes)
48ADD_SUBDIRECTORY(graphics)
49ADD_SUBDIRECTORY(infos)
50ADD_SUBDIRECTORY(interfaces)
51ADD_SUBDIRECTORY(items)
52ADD_SUBDIRECTORY(overlays)
53ADD_SUBDIRECTORY(sound)
54ADD_SUBDIRECTORY(weaponsystem)
55ADD_SUBDIRECTORY(worldentities)
56
57ORXONOX_ADD_LIBRARY(orxonox
58  FIND_HEADER_FILES
59  TOLUA_FILES
60    chat/ChatInputHandler.h
61    LevelInfo.h
62    LevelManager.h
63    Highscore.h
64    MoodManager.h
65    controllers/HumanController.h
66    infos/PlayerInfo.h
67    sound/SoundManager.h
68    controllers/ScriptController.h
69  PCH_FILE
70    OrxonoxPrecompiledHeaders.h
71  LINK_LIBRARIES
72    ${OGRE_LIBRARY}
73    ${CEGUI}
74    ${LUA5.1_LIBRARY}
75    ${CEGUI_TOLUA_LIBRARY}
76    ${OPENAL_LIBRARY}
77    ${ALUT_LIBRARY}
78    ${OGG_LIBRARY}
79    ${VORBIS_LIBRARY}
80    ${VORBISFILE_LIBRARY}
81    tinyxml_orxonox
82    bullet_orxonox
83    util
84    core
85    network
86    tools
87  SOURCE_FILES
88    ${ORXONOX_SRC_FILES}
89)
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