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source: code/trunk/src/orxonox/GraphicsEngine.h @ 1406

Last change on this file since 1406 was 1293, checked in by scheusso, 17 years ago

merged changes from input & camera & network branch into trunk

File size: 3.7 KB
RevLine 
[1035]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1056]3 *                    > www.orxonox.net <
[1035]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
[612]29/**
[1035]30  @file
31  @brief Declaration of GraphicsEngine Singleton.
[612]32  @author Benjamin Knecht <beni_at_orxonox.net>
33 */
34
[673]35#ifndef _GraphicsEngine_H__
36#define _GraphicsEngine_H__
[612]37
[1039]38#include "OrxonoxPrereqs.h"
39
[715]40#include <string>
41
[1021]42#include <OgrePrerequisites.h>
[1024]43#include <OgreLog.h>
[1214]44#include <OgreRenderWindow.h>
45#include <OgreWindowEventUtilities.h>
[1021]46#include "core/OrxonoxClass.h"
[612]47
[729]48
[612]49namespace orxonox {
50
[1214]51    /**
[1032]52    @brief Graphics engine manager class
[1214]53    */
[1293]54    class _OrxonoxExport GraphicsEngine : public Ogre::WindowEventListener, public Ogre::LogListener, public OrxonoxClass
[1214]55    {
56        public:
57            void setConfigValues();
[1293]58            bool setup(std::string& dataPath);
59            void declareRessourceLocations();
60            bool loadRenderer();
61            bool initialiseResources();
62            bool createNewScene();
63
[1214]64            void destroy();
[612]65
[1293]66            Ogre::SceneManager* getSceneManager() { return scene_; }
67            std::string& getDataPath() { return dataPath_; }
68
[1214]69            // several window properties
70            Ogre::RenderWindow* getRenderWindow() { return this->renderWindow_; }
71            size_t getWindowHandle();
72            int getWindowWidth() const;
73            int getWindowHeight() const;
[1021]74
[1293]75            void windowMoved       (Ogre::RenderWindow* rw);
76            void windowResized     (Ogre::RenderWindow* rw);
77            void windowFocusChanged(Ogre::RenderWindow* rw);
78            void windowClosed      (Ogre::RenderWindow* rw);
79
[1214]80            static GraphicsEngine& getSingleton();
81            static GraphicsEngine* getSingletonPtr() { return &getSingleton(); }
[1021]82
[1214]83        private:
84            // don't mess with singletons
85            GraphicsEngine();
86            ~GraphicsEngine();
87            GraphicsEngine(GraphicsEngine&) { }
[1024]88
[1214]89            //! Method called by the LogListener from Ogre
90            void messageLogged(const std::string&, Ogre::LogMessageLevel,
91                             bool, const std::string&);
[612]92
[1214]93            Ogre::Root*         root_;        //!< Ogre's root
94            Ogre::SceneManager* scene_;       //!< scene manager of the game
95            Ogre::RenderWindow* renderWindow_;//!< the current render window
96            //bool               bOverwritePath_; //!< overwrites path
[1293]97            //std::string         configPath_;  //!< path to config file
[1214]98            std::string         dataPath_;    //!< path to data file
99            std::string         ogreLogfile_; //!< log file name for Ogre log messages
100            int ogreLogLevelTrivial_;         //!< Corresponding Orxonx debug level for LL_TRIVIAL
101            int ogreLogLevelNormal_;          //!< Corresponding Orxonx debug level for LL_NORMAL
102            int ogreLogLevelCritical_;        //!< Corresponding Orxonx debug level for LL_CRITICAL
103    };
[612]104}
105
[673]106#endif /* _GraphicsEngine_H__ */
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